From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py
index 906fea0..e104f94 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py
@@ -22,7 +22,7 @@
 import ChPyNetSendPack
 import PlayerControl
 import IPY_GameWorld
-#import PlayerTask
+import PlayerTask
 import ChConfig
 
 import time
@@ -194,7 +194,7 @@
     GameWorld.DebugLog("执行仙树升级! updTreeLV=%s" % updTreeLV, playerID)
     SyncTreeInfo(curPlayer)
     
-    #PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_TreeLV)
+    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_TreeLV)
     return True
 
 def SyncTreeInfo(curPlayer):

--
Gitblit v1.8.0