From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 13 八月 2025 19:18:54 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py index 906fea0..e104f94 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTree.py @@ -22,7 +22,7 @@ import ChPyNetSendPack import PlayerControl import IPY_GameWorld -#import PlayerTask +import PlayerTask import ChConfig import time @@ -194,7 +194,7 @@ GameWorld.DebugLog("执行仙树升级! updTreeLV=%s" % updTreeLV, playerID) SyncTreeInfo(curPlayer) - #PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_TreeLV) + PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_TreeLV) return True def SyncTreeInfo(curPlayer): -- Gitblit v1.8.0