From dc0b92c1e2fe9f3d24c183b325dad54d088735c1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 10 七月 2025 17:01:24 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_ServerCode

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/GMToolLogicProcess/ProjSpecialProcess.py |  143 ++++++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 140 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/GMToolLogicProcess/ProjSpecialProcess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/GMToolLogicProcess/ProjSpecialProcess.py
index 24c9bd3..066fc38 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/GMToolLogicProcess/ProjSpecialProcess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/GMToolLogicProcess/ProjSpecialProcess.py
@@ -41,6 +41,10 @@
 from Common import (CommFuncEx, mylog)
 
 from Protocol import (MMORPGPack, RecvPackProtocol, SendPackProtocol, MergeServerRecvProtocol, MergeServerSendProtocol)
+import PlayerOfflineSupport
+import PyGameData
+import GameWorld
+import DBDataMgr
       
 ################################################################## 
                 ####### python逻辑入口 ####### 
@@ -152,6 +156,134 @@
 
 ################################################################## 
 
+def GMCmdPlayerListValidationID(gmCmdDict):
+    '''后台GM工具玩家列表命令通用验证
+    @param gmCmdDict: 命令参数字典
+    @return: GMCommon.Def_xxx, idList or errorInfo
+                                非 Def_Success 的错误类型        -    代表错误,可直接返回给后台
+            Def_Success, playerIDList    -  待处理的玩家ID列表
+    '''
+    playerList = gmCmdDict.get("playerList", '')
+    playerList = playerList.split(",")
+    if not playerList:
+        return GMCommon.Def_ParamErr, ""
+    
+    playerIDList = []
+    queryType = gmCmdDict.get(GMCommon.Def_GMKey_QueryType, '')    
+    if queryType in [GMCommon.Def_GMKey_PlayerName, GMCommon.Def_GMKey_PlayerAccID]:
+        for playerFind in playerList:
+            if queryType == GMCommon.Def_GMKey_PlayerName:
+                rec = PyGameData.g_usrCtrlDB.findDBPlayerByName(playerFind)
+            elif queryType == GMCommon.Def_GMKey_PlayerAccID:
+                rec = PyGameData.g_usrCtrlDB.findDBPlayerByAccID(playerFind)
+            else:
+                continue
+            
+            if not rec:
+                # db找不到就是不存在该玩家
+                return GMCommon.Def_NoTag, "%s can not found!" % str(playerFind)
+            
+            playerID = rec.get(u'PlayerID', 0)
+            playerIDList.append(playerID)
+            
+    elif queryType == GMCommon.Def_GMKey_FamilyID:
+        # 根据家族ID的直接返回
+        familyMgr = DBDataMgr.GetFamilyMgr()
+        for familyID in eval(playerList):
+            familyID = GameWorld.ToIntDef(familyID)
+            family = familyMgr.FindFamily(familyID)
+            if not family:
+                GameWorld.DebugLog("    not family %s" % familyID)
+                continue
+            memberIDList = family.GetMemberIDList()
+            playerIDList += memberIDList
+            
+    if not playerIDList:
+        return GMCommon.Def_ParamErr, ""
+    
+    return GMCommon.Def_Success, playerIDList
+
+def GMCmdPlayerValidationID(gmCmdDict):
+    '''后台GM工具玩家命令通用验证
+    @param gmCmdDict: 命令参数字典
+    @return: GMCommon.Def_xxx, playerID
+                                非 Def_Success 的错误类型        -    代表错误,可直接返回给后台
+            Def_Success, playerID    -    本服玩家ID
+    '''
+    
+    queryType = gmCmdDict.get(GMCommon.Def_GMKey_QueryType, '')
+    playerFind = gmCmdDict.get(GMCommon.Def_GMKey_PlayerFind, '')
+    
+    if len(playerFind) <= 0:
+        return GMCommon.Def_ParamErr, None
+    
+    # 玩家姓名
+    if queryType == GMCommon.Def_GMKey_PlayerName:
+        rec = PyGameData.g_usrCtrlDB.findDBPlayerByName(playerFind)
+    elif queryType == GMCommon.Def_GMKey_PlayerAccID:
+        rec = PyGameData.g_usrCtrlDB.findDBPlayerByAccID(playerFind)
+    else:
+        return GMCommon.Def_ParamErr, None
+    
+    if not rec:
+        # db找不到就是不存在该玩家
+        return GMCommon.Def_NoTag, None
+    
+    playerID = rec.get(u'PlayerID', 0)
+    return GMCommon.Def_Success, playerID
+
+def GMCmdPlayerValidation(gmCmdDict, offlineSupport=True):
+    '''后台GM工具玩家命令通用验证
+    @param gmCmdDict: 命令参数字典
+    @param offlineSupport: 离线玩家是否支持该命令,默认支持,当玩家离线时,会在上线后执行该命令
+    @return: GMCommon.Def_xxx, curPlayer
+                                非 Def_Success 的错误类型        -    代表错误,可直接返回给后台
+            Def_Success, curPlayer    -    curPlayer为空时代表玩家离线状态
+    '''
+    
+    queryType = gmCmdDict.get(GMCommon.Def_GMKey_QueryType, '')
+    playerFind = gmCmdDict.get(GMCommon.Def_GMKey_PlayerFind, '')
+    
+    if len(playerFind) <= 0:
+        return GMCommon.Def_ParamErr, None
+    
+    # 玩家姓名
+    if queryType == GMCommon.Def_GMKey_PlayerName:
+        rec = PyGameData.g_usrCtrlDB.findDBPlayerByName(playerFind)
+    elif queryType == GMCommon.Def_GMKey_PlayerAccID:
+        rec = PyGameData.g_usrCtrlDB.findDBPlayerByAccID(playerFind)
+    else:
+        return GMCommon.Def_ParamErr, None
+    
+    if not rec:
+        # db找不到就是不存在该玩家
+        return GMCommon.Def_NoTag, None
+    
+    playerID = rec.get(u'PlayerID', 0)
+    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+    if not curPlayer or curPlayer.IsEmpty():
+        # 离线处理
+        if offlineSupport:
+            PlayerOfflineSupport.AddOfflineUnprocessed(playerID, "GMToolCMD", gmCmdDict)
+            return GMCommon.Def_Success, None
+        return GMCommon.Def_PlayerOfLine, None
+    
+    return GMCommon.Def_Success, curPlayer
+
+def GMCmdPlayerLogin(curPlayer):
+    PlayerOfflineSupport.DoOfflineUnprocessed(curPlayer, "GMToolCMD", __doOfflineGMToolCMD)
+    return
+
+def __doOfflineGMToolCMD(curPlayer, recData, eventName, eventData):
+    gmCmdDict = eventData
+    if not gmCmdDict or not isinstance(gmCmdDict, dict):
+        return
+    funcName = gmCmdDict.get(GMCommon.Def_GMKey_Type, '')  
+    callFunc = GetExecFunc(Commands, "%s.%s" % (funcName, "OnExec"))
+    if callFunc != None:
+        callFunc(gmCmdDict)
+    return
+
 
 ## gm命令执行
 #
@@ -184,11 +316,16 @@
     def GMToolCommand(self):
         callFunc = GetExecFunc(Commands, "%s.%s"%(self.funcName, "OnExec"))
         
-        execType = GMCommon.Def_SendToGameServer
+        execType = GMCommon.Def_Unknow
         execInfo = ''
         if callFunc != None:
-            execType, execInfo = callFunc(self.gmCmdDict)
-        
+            ret = callFunc(self.gmCmdDict)
+            if isinstance(ret, int):
+                execType = ret
+            elif isinstance(ret, tuple):
+                execType = ret[0]
+                execInfo = ret[1]
+                
         GetGMOrderMgr().PopCmd(self.orderId)
         GMCommandResult(self.orderId, self.funcName, execType, execInfo)
         

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