From 0ef7cd13abea0010fb9cb1f75738fd7421626da8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 29 一月 2026 18:21:00 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复属性触发击晕时没有通知buff问题;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
index fcee322..e5cbc67 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Zhanling.py
@@ -35,7 +35,7 @@
         GameWorld.DebugAnswer(curPlayer, "重置奖励: Zhanling 0 类型")
         GameWorld.DebugAnswer(curPlayer, "设置战令: Zhanling 类型 是否激活普通   高级")
         GameWorld.DebugAnswer(curPlayer, "设置进度: Zhanling v 类型  进度值")
-        GameWorld.DebugAnswer(curPlayer, "设置登录: Zhanling d 登录战令已登录天数")
+        #GameWorld.DebugAnswer(curPlayer, "设置登录: Zhanling d 登录战令已登录天数")
         return
     
     value = msgList[0]

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