From 0ef7cd13abea0010fb9cb1f75738fd7421626da8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 29 一月 2026 18:21:00 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复属性触发击晕时没有通知buff问题;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index 8b990af..7340f58 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1848,6 +1848,10 @@
#0通哟 1 PVP类型 2PVE类型
return curSkill.GetHurtType() % 10
+def GetSkillIDBySkillTypeID(skillTypeID, skillLV=1):
+ skillID = skillTypeID + skillLV - 1
+ return skillID
+
def isDamageShieldSkill(skillData):
## 是否承伤盾技能
return skillData.GetAtkType() == ChConfig.BuffAtkType_DamageShield
--
Gitblit v1.8.0