From 0e274934cbdd786c9ca0190a996c19c77782ff71 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 27 十一月 2025 18:53:41 +0800
Subject: [PATCH] remove old test code
---
/dev/null | 11 -----------
1 files changed, 0 insertions(+), 11 deletions(-)
diff --git a/Assets/Editor/ScriptEditor/TestActionEditorWindow.cs b/Assets/Editor/ScriptEditor/TestActionEditorWindow.cs
deleted file mode 100644
index 3865e64..0000000
--- a/Assets/Editor/ScriptEditor/TestActionEditorWindow.cs
+++ /dev/null
@@ -1,133 +0,0 @@
-#if UNITY_EDITOR
-using UnityEditor;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class TestActionEditorWindow : EditorWindow
-{
- protected int targetIndex = 0;
- protected int selfIndex = 0;
- protected int distance = 100;
- protected float duration = 2f;
-
- [MenuItem("Battle/TestAction鐢熸垚鍣�")]
- public static void ShowWindow()
- {
- GetWindow<TestActionEditorWindow>("TestAction鐢熸垚鍣�");
- }
-
- private void OnGUI()
- {
- GUILayout.Label("TestAction鍙傛暟璁剧疆", EditorStyles.boldLabel);
-
- targetIndex = EditorGUILayout.IntField("Target Index", targetIndex);
- selfIndex = EditorGUILayout.IntField("Self Index", selfIndex);
- distance = EditorGUILayout.IntField("Distance", distance);
- duration = EditorGUILayout.FloatField("Duration", duration);
-
- if (GUILayout.Button("鐢熸垚骞舵挱鏀� TestAction"))
- {
- PlayTestAction();
- }
-
- if (GUILayout.Button("鏍囪璧风偣鍜岀粓鐐�"))
- {
- MarkStartAndEnd();
- }
-
- if (GUILayout.Button("澶嶄綅RecordPlayer"))
- {
- ResetRecordPlayer();
- }
- }
-
- private void PlayTestAction()
- {
- // 杩愯鏃舵墠鎵ц
- if (!Application.isPlaying)
- {
- Debug.LogWarning("璇峰湪杩愯鏃朵娇鐢ㄨ鍔熻兘锛�");
- return;
- }
-
- var battleField = BattleManager.Instance.storyBattleField;
- if (battleField == null || battleField.recordPlayer == null)
- {
- Debug.LogError("BattleManager.storyBattleField 鎴� recordPlayer 鏈垵濮嬪寲锛�");
- return;
- }
-
- var action = new TestAction(battleField, targetIndex, selfIndex, distance, duration);
- battleField.recordPlayer.PlayRecord(action);
- Debug.Log($"宸茬敓鎴愬苟鎾斁 TestAction: targetIndex={targetIndex}, selfIndex={selfIndex}, distance={distance}, duration={duration}");
- }
-
- private void MarkStartAndEnd()
- {
- // 杩愯鏃舵墠鎵ц
- if (!Application.isPlaying)
- {
- Debug.LogWarning("璇峰湪杩愯鏃朵娇鐢ㄨ鍔熻兘锛�");
- return;
- }
-
- var battleField = BattleManager.Instance.storyBattleField;
- if (battleField == null)
- {
- Debug.LogError("BattleManager.storyBattleField 鏈垵濮嬪寲锛�");
- return;
- }
-
- // 鑾峰彇鑺傜偣
- RectTransform startNode = battleField.GetTeamNode(BattleCamp.Red, selfIndex);
- RectTransform endNode = battleField.GetTeamNode(BattleCamp.Blue, targetIndex);
-
- BattleWin battleWin = UIManager.Instance.GetUI<BattleWin>();
- RectTransform canvasRect = battleWin.transform as RectTransform;
-
- CreateMarker(canvasRect, startNode, "StartMarker");
- CreateMarker(canvasRect, endNode, "EndMarker");
- }
-
- private void CreateMarker(RectTransform canvasRect, RectTransform targetNode, string markerName)
- {
- // 鑾峰彇鐩爣鑺傜偣鐨勪笘鐣屽潗鏍囷紙涓績鐐癸級
- Vector3 worldPos = targetNode.TransformPoint(targetNode.rect.center);
-
- // 杞崲鍒癈anvas鏈湴鍧愭爣
- Vector2 localPoint;
- RectTransformUtility.ScreenPointToLocalPointInRectangle(
- canvasRect,
- RectTransformUtility.WorldToScreenPoint(null, worldPos),
- null,
- out localPoint);
-
- // 鍒涘缓RawImage
- GameObject marker = new GameObject(markerName, typeof(RawImage));
- marker.transform.SetParent(canvasRect, false);
- var rawImage = marker.GetComponent<RawImage>();
- rawImage.color = Color.white;
- rawImage.rectTransform.sizeDelta = new Vector2(100, 100);
- rawImage.rectTransform.anchoredPosition = localPoint;
- }
-
- private void ResetRecordPlayer()
- {
- if (!Application.isPlaying)
- {
- Debug.LogWarning("璇峰湪杩愯鏃朵娇鐢ㄨ鍔熻兘锛�");
- return;
- }
-
- var battleField = BattleManager.Instance.storyBattleField;
- if (battleField == null || battleField.recordPlayer == null)
- {
- Debug.LogError("BattleManager.storyBattleField 鎴� recordPlayer 鏈垵濮嬪寲锛�");
- return;
- }
-
- battleField.recordPlayer.HaveRest();
- Debug.Log("RecordPlayer宸插浣嶏紒");
- }
-}
-#endif
\ No newline at end of file
diff --git a/Assets/Editor/ScriptEditor/TestActionEditorWindow.cs.meta b/Assets/Editor/ScriptEditor/TestActionEditorWindow.cs.meta
deleted file mode 100644
index 27e944a..0000000
--- a/Assets/Editor/ScriptEditor/TestActionEditorWindow.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: ec550ea40001db4439cc23b8e873defd
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Editor/ScriptEditor/TestSkillActionEditorWindow.cs b/Assets/Editor/ScriptEditor/TestSkillActionEditorWindow.cs
deleted file mode 100644
index c5cd364..0000000
--- a/Assets/Editor/ScriptEditor/TestSkillActionEditorWindow.cs
+++ /dev/null
@@ -1,114 +0,0 @@
-#if UNITY_EDITOR
-using UnityEditor;
-using UnityEngine;
-
-public class TestSkillActionEditorWindow : EditorWindow
-{
- protected int skillId = 1;
- protected int hurtIndex = 0;
-
- protected int effectId = 0;
-
- protected BattleEffectPlayer effectPlayer;
-
- [MenuItem("Battle/TestSkillAction鐢熸垚鍣�")]
- public static void ShowWindow()
- {
- GetWindow<TestSkillActionEditorWindow>("TestSkillAction鐢熸垚鍣�");
- }
-
- private void OnGUI()
- {
- GUILayout.Label("TestSkillAction鍙傛暟璁剧疆", EditorStyles.boldLabel);
-
- skillId = EditorGUILayout.IntField("Skill ID", skillId);
- hurtIndex = EditorGUILayout.IntField("Hurt Index", hurtIndex);
- effectId = EditorGUILayout.IntField("Effect ID", effectId);
-
-
- if (GUILayout.Button("鐢熸垚骞舵挱鏀� TestSkillAction"))
- {
- PlayTestSkillAction();
- }
-
- if (GUILayout.Button("澶嶄綅RecordPlayer"))
- {
- ResetRecordPlayer();
- }
-
- if (GUILayout.Button("灞曠ず鐗规晥"))
- {
-
- }
- }
-
- protected void ShowEffect()
- {
- if (effectId <= 0)
- {
- Debug.LogWarning("Effect ID 蹇呴』澶т簬0");
- return;
- }
-
- if (EffectConfig.Get(effectId) == null)
- {
- Debug.LogWarning($"Effect ID {effectId} 鍦ㄩ厤缃〃涓笉瀛樺湪");
- return;
- }
-
- HomeWin homeWin = UIManager.Instance.GetUI<HomeWin>();
-
- effectPlayer = BattleEffectPlayer.Create(effectId, homeWin.transform, true);
- effectPlayer.Play();
- }
-
- protected void DestroyEffect()
- {
- if (effectPlayer != null)
- {
- effectPlayer.Stop();
- GameObject.DestroyImmediate(effectPlayer.gameObject);
- effectPlayer = null;
- }
- }
-
- private void PlayTestSkillAction()
- {
- if (!Application.isPlaying)
- {
- Debug.LogWarning("璇峰湪杩愯鏃朵娇鐢ㄨ鍔熻兘锛�");
- return;
- }
-
- var battleField = BattleManager.Instance.storyBattleField;
- if (battleField == null || battleField.recordPlayer == null)
- {
- Debug.LogError("BattleManager.storyBattleField 鎴� recordPlayer 鏈垵濮嬪寲锛�");
- return;
- }
-
- var action = new TestSkillAction(battleField, skillId, hurtIndex);
- battleField.recordPlayer.PlayRecord(action);
- Debug.Log($"宸茬敓鎴愬苟鎾斁 TestSkillAction: skillId={skillId}, hurtIndex={hurtIndex}");
- }
-
- private void ResetRecordPlayer()
- {
- if (!Application.isPlaying)
- {
- Debug.LogWarning("璇峰湪杩愯鏃朵娇鐢ㄨ鍔熻兘锛�");
- return;
- }
-
- var battleField = BattleManager.Instance.storyBattleField;
- if (battleField == null || battleField.recordPlayer == null)
- {
- Debug.LogError("BattleManager.storyBattleField 鎴� recordPlayer 鏈垵濮嬪寲锛�");
- return;
- }
-
- battleField.recordPlayer.HaveRest();
- Debug.Log("RecordPlayer宸插浣嶏紒");
- }
-}
-#endif
\ No newline at end of file
diff --git a/Assets/Editor/ScriptEditor/TestSkillActionEditorWindow.cs.meta b/Assets/Editor/ScriptEditor/TestSkillActionEditorWindow.cs.meta
deleted file mode 100644
index 75cebc7..0000000
--- a/Assets/Editor/ScriptEditor/TestSkillActionEditorWindow.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
--
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