From 14326a31f94c11289f7d605cf24351a3021124b9 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 24 九月 2026 14:52:39 +0800
Subject: [PATCH] 0312 ios改成白底的形式

---
 Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs b/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs
index 83726ba..40efc7b 100644
--- a/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs
+++ b/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs
@@ -12,7 +12,7 @@
     [MenuItem(BlackMenuPath)]
     static void BlackSplashScreen()
     {
-        Sprite background = AssetDatabase.LoadAssetAtPath("Assets/SkipUnityLogo/img/BlackSplashScreenMask.png", typeof(Sprite)) as Sprite;
+        Sprite background = AssetDatabase.LoadAssetAtPath("Assets/Launch/SkipUnityLogo/img/BlackSplashScreenMask.png", typeof(Sprite)) as Sprite;
         PlayerSettings.SplashScreen.background = background;
         PlayerSettings.SplashScreen.unityLogoStyle = PlayerSettings.SplashScreen.UnityLogoStyle.LightOnDark;
         PlayerSettings.SplashScreen.animationMode = PlayerSettings.SplashScreen.AnimationMode.Static;
@@ -25,7 +25,7 @@
     [MenuItem(WhiteMenuPath)]
     static void WhiteSplashScreen()
     {
-        Sprite background = AssetDatabase.LoadAssetAtPath("Assets/SkipUnityLogo/img/WhiteSplashScreenMask.png", typeof(Sprite)) as Sprite;
+        Sprite background = AssetDatabase.LoadAssetAtPath("Assets/Launch/SkipUnityLogo/img/WhiteSplashScreenMask.png", typeof(Sprite)) as Sprite;
         PlayerSettings.SplashScreen.background = background;
         PlayerSettings.SplashScreen.unityLogoStyle = PlayerSettings.SplashScreen.UnityLogoStyle.DarkOnLight;
         PlayerSettings.SplashScreen.animationMode = PlayerSettings.SplashScreen.AnimationMode.Static;

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