From 21fd645fdd43c2d9cf6640d2316e0572903be1f3 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期六, 09 五月 2026 20:59:17 +0800
Subject: [PATCH] 592 多语言适配 提交主干

---
 Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs        |   67 ++++
 Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs.meta   |   11 
 Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs.meta |   11 
 Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs.meta   |   11 
 Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs        |  217 +++++++++++++++
 Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs      |  498 +++++++++++++++++++++++++++++++++++
 6 files changed, 815 insertions(+), 0 deletions(-)

diff --git a/Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs b/Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs
new file mode 100644
index 0000000..7d02575
--- /dev/null
+++ b/Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs
@@ -0,0 +1,217 @@
+using System.Collections.Generic;
+using UnityEditor;
+using UnityEngine;
+using UnityEngine.UI;
+
+[CustomEditor(typeof(ImageLanguageAdapter), true)]
+[CanEditMultipleObjects]
+public class ImageLanguageAdapterEditor : Editor
+{
+    private Dictionary<string, bool> m_FoldoutStates = new Dictionary<string, bool>();
+
+    private void OnEnable()
+    {
+        ImageLanguageAdapterHelper.Initialize();
+
+        if (target is ImageLanguageAdapter adapter)
+        {
+            if (!adapter.HasConfig(ImageLanguageAdapter.DefaultLangId))
+            {
+                adapter.ReadCurrentToConfig(ImageLanguageAdapter.DefaultLangId);
+                EditorUtility.SetDirty(adapter);
+            }
+            foreach (var langId in adapter.GetConfiguredLanguages()) m_FoldoutStates.TryAdd(langId, false);
+        }
+    }
+
+    public override void OnInspectorGUI()
+    {
+        var adapter = target as ImageLanguageAdapter;
+
+        DrawBasicInfo(adapter);
+        EditorGUILayout.Space();
+        DrawLanguageConfigs(adapter);
+
+        if (GUI.changed) EditorUtility.SetDirty(target);
+    }
+
+    private void DrawBasicInfo(ImageLanguageAdapter adapter)
+    {
+        using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
+        {
+            EditorGUILayout.LabelField("鍩烘湰淇℃伅", EditorStyles.boldLabel);
+
+            EditorGUI.BeginChangeCheck();
+
+            Component newTarget = (Component)EditorGUILayout.ObjectField("鐩爣缁勪欢", adapter.TargetImageComponent, typeof(Component), true);
+            ImageComponentType newType = (ImageComponentType)EditorGUILayout.EnumPopup("缁勪欢绫诲瀷", adapter.TargetImageType);
+
+            if (EditorGUI.EndChangeCheck())
+            {
+                Undo.RecordObject(adapter, "Update Basic Info");
+
+                if (newTarget != null && newTarget != adapter.TargetImageComponent)
+                {
+                    string typeName = newTarget.GetType().Name;
+                    if (typeName == "ImageEx") newType = ImageComponentType.ImageEx;
+                    else if (newTarget is Image) newType = ImageComponentType.Image;
+                }
+
+                adapter.TargetImageComponent = newTarget;
+                adapter.TargetImageType = newType;
+            }
+
+            EditorGUILayout.HelpBox("璇锋墜鍔ㄦ嫋鎷借閫傞厤鐨勫浘鐗囩粍浠讹紝骞剁‘璁ょ粍浠剁被鍨嬫槸鍚︽纭��", MessageType.Info);
+        }
+    }
+
+    private void DrawLanguageConfigs(ImageLanguageAdapter adapter)
+    {
+        using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
+        {
+            EditorGUILayout.LabelField("璇█鎺掔増閰嶇疆", EditorStyles.boldLabel);
+            EditorGUILayout.HelpBox("default浠呯敤浜庣紪杈戞椂鎭㈠鍒濆鐘舵��,鏃犲搴旇瑷�閰嶇疆鏃剁敤缁勪欢褰撳墠鐘舵��", MessageType.Info);
+
+            foreach (var langId in adapter.GetConfiguredLanguages()) DrawLanguageConfigItem(adapter, langId);
+
+            EditorGUILayout.Space();
+            DrawAddLanguageConfig(adapter);
+        }
+    }
+
+    private void DrawLanguageConfigItem(ImageLanguageAdapter adapter, string langId)
+    {
+        m_FoldoutStates.TryAdd(langId, false);
+
+        int presetIndex = System.Array.IndexOf(ImageLanguageAdapterHelper.PresetLanguageIds, langId);
+        string name = presetIndex >= 0 ? ImageLanguageAdapterHelper.PresetLanguageNames[presetIndex] : ImageLanguageAdapter.GetLanguageShowName(langId);
+        string label = string.IsNullOrEmpty(name) ? langId : $"{langId} ({name})";
+
+        EditorGUI.indentLevel++;
+        if (langId == ImageLanguageAdapter.DefaultLangId) GUI.backgroundColor = new Color(1f, 0.9f, 0.7f);
+
+        m_FoldoutStates[langId] = EditorGUILayout.Foldout(m_FoldoutStates[langId], label, true);
+        GUI.backgroundColor = Color.white;
+
+        if (m_FoldoutStates[langId])
+        {
+            EditorGUI.indentLevel++;
+            var config = adapter.LanguageConfigs.Get(langId);
+            if (config != null)
+            {
+                DrawConfigItem(config);
+                EditorGUILayout.Space();
+                DrawConfigItemActions(adapter, langId);
+            }
+            EditorGUI.indentLevel--;
+        }
+        EditorGUI.indentLevel--;
+    }
+
+    private void DrawConfigItem(ImageLanguageConfigItem cfg)
+    {
+        EditorGUILayout.LabelField("RectTransform 閰嶇疆", EditorStyles.miniBoldLabel);
+        EditorGUI.BeginChangeCheck();
+
+        cfg.anchoredPosition = EditorGUILayout.Vector2Field("Anchored Position", cfg.anchoredPosition);
+        cfg.sizeDelta = EditorGUILayout.Vector2Field("Size Delta", cfg.sizeDelta);
+        cfg.anchorMin = EditorGUILayout.Vector2Field("Anchor Min", cfg.anchorMin);
+        cfg.anchorMax = EditorGUILayout.Vector2Field("Anchor Max", cfg.anchorMax);
+        cfg.pivot = EditorGUILayout.Vector2Field("Pivot", cfg.pivot);
+        cfg.localScale = EditorGUILayout.Vector3Field("Local Scale", cfg.localScale);
+        cfg.localRotation = EditorGUILayout.Vector3Field("Local Rotation", cfg.localRotation);
+
+        EditorGUILayout.Space();
+        EditorGUILayout.LabelField("Image 閰嶇疆", EditorStyles.miniBoldLabel);
+
+        cfg.enabled = EditorGUILayout.Toggle("鏄剧ず", cfg.enabled);
+        cfg.color = EditorGUILayout.ColorField("Color", cfg.color);
+        cfg.type = (Image.Type)EditorGUILayout.EnumPopup("Type", cfg.type);
+
+        if (cfg.type == Image.Type.Sliced || cfg.type == Image.Type.Tiled)
+        {
+            cfg.fillCenter = EditorGUILayout.Toggle("Fill Center", cfg.fillCenter);
+        }
+
+        if (cfg.type == Image.Type.Filled)
+        {
+            cfg.fillMethod = (Image.FillMethod)EditorGUILayout.EnumPopup("Fill Method", cfg.fillMethod);
+            cfg.fillAmount = EditorGUILayout.Slider("Fill Amount", cfg.fillAmount, 0f, 1f);
+            cfg.fillOrigin = EditorGUILayout.IntField("Fill Origin", cfg.fillOrigin);
+        }
+
+        cfg.preserveAspect = EditorGUILayout.Toggle("Preserve Aspect", cfg.preserveAspect);
+        cfg.useSpriteMesh = EditorGUILayout.Toggle("Use Sprite Mesh", cfg.useSpriteMesh);
+        cfg.pixelsPerUnitMultiplier = EditorGUILayout.FloatField("Pixels Per Unit Multiplier", cfg.pixelsPerUnitMultiplier);
+
+        if (EditorGUI.EndChangeCheck()) EditorUtility.SetDirty(target);
+    }
+
+    private void DrawConfigItemActions(ImageLanguageAdapter adapter, string langId)
+    {
+        using (new EditorGUILayout.HorizontalScope())
+        {
+            GUILayout.Space(EditorGUI.indentLevel * 15f);
+
+            if (GUILayout.Button("浠庡綋鍓嶈鍙�", GUILayout.Width(80)))
+            {
+                Undo.RecordObject(adapter, "Read Current Config");
+                adapter.ReadCurrentToConfig(langId);
+            }
+
+            if (GUILayout.Button("搴旂敤", GUILayout.Width(60)))
+            {
+                Undo.RecordObject(adapter, "Apply Config");
+                adapter.ApplyConfig(langId);
+            }
+
+            using (new EditorGUI.DisabledScope(langId == ImageLanguageAdapter.DefaultLangId))
+            {
+                if (GUILayout.Button("鍒犻櫎", GUILayout.Width(50)))
+                {
+                    Undo.RecordObject(adapter, "Remove Config");
+                    adapter.RemoveConfig(langId);
+                    m_FoldoutStates.Remove(langId);
+                }
+            }
+        }
+    }
+
+    private void DrawAddLanguageConfig(ImageLanguageAdapter adapter)
+    {
+        EditorGUILayout.BeginHorizontal();
+        GUILayout.Space(15f);
+        EditorGUILayout.LabelField("娣诲姞棰勮璇█:", GUILayout.Width(100));
+
+        float viewWidth = EditorGUIUtility.currentViewWidth - 30f;
+        float currentWidth = 115f;
+        float buttonWidth = 64f;
+
+        for (int i = 0; i < ImageLanguageAdapterHelper.PresetLanguageIds.Length; i++)
+        {
+            string langId = ImageLanguageAdapterHelper.PresetLanguageIds[i];
+            if (!adapter.HasConfig(langId))
+            {
+                if (currentWidth + buttonWidth > viewWidth)
+                {
+                    EditorGUILayout.EndHorizontal();
+                    EditorGUILayout.BeginHorizontal();
+                    GUILayout.Space(115f);
+                    currentWidth = 115f;
+                }
+
+                if (GUILayout.Button(ImageLanguageAdapterHelper.PresetLanguageNames[i], GUILayout.Width(60)))
+                {
+                    Undo.RecordObject(adapter, "Add Language Config");
+                    var newConfig = adapter.HasConfig(ImageLanguageAdapter.DefaultLangId)
+                        ? adapter.LanguageConfigs.Get(ImageLanguageAdapter.DefaultLangId).Clone()
+                        : new ImageLanguageConfigItem();
+                    adapter.SetConfig(langId, newConfig);
+                    m_FoldoutStates[langId] = true;
+                }
+                currentWidth += buttonWidth;
+            }
+        }
+        EditorGUILayout.EndHorizontal();
+    }
+}
\ No newline at end of file
diff --git a/Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs.meta b/Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs.meta
new file mode 100644
index 0000000..3695ef5
--- /dev/null
+++ b/Assets/Editor/UIComponent/ImageLanguageAdapterEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6f2905447a660d641abe91b18a29680a
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs b/Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs
new file mode 100644
index 0000000..50dc412
--- /dev/null
+++ b/Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs
@@ -0,0 +1,67 @@
+using System.Collections.Generic;
+using System.IO;
+using LitJson;
+using UnityEngine;
+
+/// <summary>
+/// 缂栬緫鍣ㄥ浘鐗囪瑷�閰嶇疆璇诲彇鍔╂墜
+/// 璐熻矗缁熶竴瑙f瀽 InitialFunction.txt
+/// </summary>
+public static class ImageLanguageAdapterHelper
+{
+    public static string[] PresetLanguageIds { get; private set; }
+    public static string[] PresetLanguageNames { get; private set; }
+    private static bool s_Initialized;
+
+    public static void Initialize()
+    {
+        if (s_Initialized) return;
+
+        var idList = new List<string> { ImageLanguageAdapter.DefaultLangId };
+        var nameList = new List<string> { "榛樿" };
+
+        string configPath = Path.Combine(Application.dataPath, "ResourcesOut/Config/InitialFunction.txt");
+        if (File.Exists(configPath))
+        {
+            try
+            {
+                string[] lines = File.ReadAllLines(configPath);
+                for (int i = 3; i < lines.Length; i++)
+                {
+                    string line = lines[i];
+                    if (string.IsNullOrWhiteSpace(line)) continue;
+
+                    int index = line.IndexOf('\t');
+                    if (index == -1) continue;
+
+                    string key = line.Substring(0, index);
+                    if (key == "LanguageEx")
+                    {
+                        string[] fields = line.Split('\t');
+                        if (fields.Length > 1 && !string.IsNullOrEmpty(fields[1]))
+                        {
+                            var dict = JsonMapper.ToObject<Dictionary<string, string>>(fields[1]);
+                            if (dict != null)
+                            {
+                                foreach (var kvp in dict)
+                                {
+                                    idList.Add(kvp.Key);
+                                    nameList.Add(kvp.Value);
+                                }
+                            }
+                        }
+                        break;
+                    }
+                }
+            }
+            catch (System.Exception ex)
+            {
+                Debug.LogWarning($"[ImageLanguageAdapterHelper] 璇诲彇閰嶇疆澶辫触: {ex.Message}");
+            }
+        }
+
+        PresetLanguageIds = idList.ToArray();
+        PresetLanguageNames = nameList.ToArray();
+        s_Initialized = true;
+    }
+}
\ No newline at end of file
diff --git a/Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs.meta b/Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs.meta
new file mode 100644
index 0000000..8556591
--- /dev/null
+++ b/Assets/Editor/UIComponent/ImageLanguageAdapterHelper.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: dd266766e23062e4eb668f7102620a06
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs b/Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs
new file mode 100644
index 0000000..fa4b514
--- /dev/null
+++ b/Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs
@@ -0,0 +1,498 @@
+using System.Collections.Generic;
+using System.IO;
+using UnityEditor;
+using UnityEditor.IMGUI.Controls;
+using UnityEngine;
+
+// ======================== 鎵弿鏁版嵁妯″瀷 ========================
+
+public class ImageScanResultItem
+{
+    public string PrefabPath { get; }
+    public string GameObjectPath { get; }
+    public List<string> MissingLanguages { get; set; } = new List<string>();
+    public ImageComponentType ComponentType { get; }
+    public string PrefabGUID { get; }
+
+    public ImageScanResultItem(string path, string goPath, ImageComponentType type, string guid)
+    {
+        PrefabPath = path;
+        GameObjectPath = goPath;
+        ComponentType = type;
+        PrefabGUID = guid;
+    }
+
+    public string GetDisplayName() => $"{GameObjectPath} (缂哄皯: {string.Join(", ", MissingLanguages)}) [{ComponentType}]";
+}
+
+public class ImagePrefabScanResult
+{
+    public string PrefabPath { get; }
+    public string PrefabGUID { get; }
+    public List<ImageScanResultItem> Items { get; } = new List<ImageScanResultItem>();
+
+    public ImagePrefabScanResult(string path, string guid)
+    {
+        PrefabPath = path;
+        PrefabGUID = guid;
+    }
+}
+
+public class ImageScanResultSummary
+{
+    public string ScanDirectory { get; }
+    public int TotalPrefabsScanned { get; set; }
+    public int TotalAdaptersFound { get; set; }
+    public int AdaptersWithMissingConfig { get; private set; }
+    public List<ImagePrefabScanResult> PrefabResults { get; } = new List<ImagePrefabScanResult>();
+
+    public ImageScanResultSummary(string dir) => ScanDirectory = dir;
+
+    public void AddResult(ImageScanResultItem item)
+    {
+        var prefabResult = PrefabResults.Find(p => p.PrefabPath == item.PrefabPath);
+        if (prefabResult == null)
+        {
+            prefabResult = new ImagePrefabScanResult(item.PrefabPath, item.PrefabGUID);
+            PrefabResults.Add(prefabResult);
+        }
+        prefabResult.Items.Add(item);
+        AdaptersWithMissingConfig++;
+    }
+}
+
+// ======================== TreeView 瀹炵幇 ========================
+
+public class ImageMetadataTreeViewItem : TreeViewItem
+{
+    public object Metadata { get; }
+    public ImageMetadataTreeViewItem(int id, string name, object meta) : base(id, 0, name) => Metadata = meta;
+}
+
+public class ImageScanResultTreeView : TreeView
+{
+    private ImageScanResultSummary m_Summary;
+
+    public ImageScanResultTreeView(TreeViewState state, ImageScanResultSummary summary) : base(state)
+    {
+        m_Summary = summary;
+        Reload();
+        ExpandAll();
+    }
+
+    protected override TreeViewItem BuildRoot()
+    {
+        var root = new TreeViewItem { id = 0, depth = -1, displayName = "Root" };
+
+        root.children = new List<TreeViewItem>();
+
+        if (m_Summary == null || m_Summary.PrefabResults.Count == 0)
+            return root;
+
+        int itemId = 1;
+        foreach (var prefabResult in m_Summary.PrefabResults)
+        {
+            string prefabName = Path.GetFileNameWithoutExtension(prefabResult.PrefabPath);
+            var prefabItem = new ImageMetadataTreeViewItem(itemId++, $"{prefabName} ({prefabResult.Items.Count}涓棶棰�)", prefabResult);
+
+            foreach (var adapterItem in prefabResult.Items)
+            {
+                var adapterTreeItem = new ImageMetadataTreeViewItem(itemId++, adapterItem.GetDisplayName(), adapterItem);
+                prefabItem.AddChild(adapterTreeItem);
+            }
+            root.AddChild(prefabItem);
+        }
+
+        SetupDepthsFromParentsAndChildren(root);
+
+        return root;
+    }
+
+    protected override void RowGUI(RowGUIArgs args)
+    {
+        var item = args.item as ImageMetadataTreeViewItem;
+        if (item != null && item.Metadata is ImagePrefabScanResult)
+            GUI.Label(args.rowRect, item.displayName, EditorStyles.boldLabel);
+        else if (item != null && item.Metadata is ImageScanResultItem adapterItem)
+            GUI.Label(args.rowRect, $"{adapterItem.GameObjectPath} (缂哄皯: {string.Join(", ", adapterItem.MissingLanguages)})");
+        else
+            base.RowGUI(args);
+    }
+
+    protected override void DoubleClickedItem(int id)
+    {
+        var item = FindItem(id, rootItem) as ImageMetadataTreeViewItem;
+        if (item == null) return;
+
+        if (item.Metadata is ImageScanResultItem adapterItem)
+            PingGameObject(adapterItem.PrefabPath, adapterItem.GameObjectPath);
+        else if (item.Metadata is ImagePrefabScanResult prefabResult)
+        {
+            var obj = AssetDatabase.LoadAssetAtPath<GameObject>(prefabResult.PrefabPath);
+            if (obj != null)
+            {
+                Selection.activeObject = obj;
+                EditorGUIUtility.PingObject(obj);
+            }
+        }
+    }
+
+    private void PingGameObject(string prefabPath, string gameObjectPath)
+    {
+        var prefab = AssetDatabase.LoadAssetAtPath<GameObject>(prefabPath);
+        if (prefab == null) return;
+
+        Transform target = prefab.transform.Find(gameObjectPath);
+        if (target != null)
+        {
+            Selection.activeObject = target.gameObject;
+            EditorGUIUtility.PingObject(target.gameObject);
+        }
+        else
+        {
+            Selection.activeObject = prefab;
+            EditorGUIUtility.PingObject(prefab);
+            Debug.LogWarning($"[ImageScanTool] 鎵句笉鍒拌矾寰� '{gameObjectPath}'锛屽凡閫変腑鏁翠釜棰勫埗浣�");
+        }
+    }
+}
+
+// ======================== 鎵弿宸ュ叿涓荤獥鍙� ========================
+
+public class ImageLanguageAdapterScanTool : EditorWindow
+{
+    private string m_ScanDirectory = "Assets";
+    private Vector2 m_ScrollPosition;
+    private ImageScanResultSummary m_ScanResult;
+    private bool m_IsScanning;
+    private float m_ScanProgress;
+    private string m_ScanStatus;
+
+    private ImageScanResultTreeView m_TreeView;
+    private TreeViewState m_TreeViewState;
+
+    private int m_SourceLangIndex = 0;
+    private int m_TargetLangIndex = 0;
+    private bool m_OverwriteExisting = false;
+
+    [MenuItem("绋嬪簭/ImageLanguageAdapter鎵弿涓庣鐞嗗伐鍏�")]
+    public static void ShowWindow()
+    {
+        var window = GetWindow<ImageLanguageAdapterScanTool>("鍥剧墖璇█閫傞厤鍣ㄦ壂鎻�");
+        window.minSize = new Vector2(600f, 500f);
+    }
+
+    private void OnEnable() => ImageLanguageAdapterHelper.Initialize();
+
+    private void OnGUI()
+    {
+        DrawHeader();
+        EditorGUILayout.Space(5f);
+        DrawScanSettings();
+        EditorGUILayout.Space(5f);
+        DrawScanButton();
+        EditorGUILayout.Space(5f);
+        DrawResults();
+        EditorGUILayout.Space(5f);
+        DrawBatchOperations();
+    }
+
+    private void DrawHeader()
+    {
+        using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
+        {
+            EditorGUILayout.LabelField("ImageLanguageAdapter 閰嶇疆缂哄け鎵弿涓庢壒閲忔搷浣滃伐鍏�", EditorStyles.boldLabel);
+            EditorGUILayout.HelpBox("鎵弿鎸囧畾鐩綍涓嬫墍鏈夐鍒朵綋锛屾娴嬬粍浠剁殑璇█閰嶇疆鏄惁瀹屾暣锛屾垨鎵ц鎵归噺璇█閰嶇疆澶嶅埗銆�", MessageType.Info);
+        }
+    }
+
+    private void DrawScanSettings()
+    {
+        using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
+        {
+            EditorGUILayout.LabelField("鎵弿璁剧疆", EditorStyles.boldLabel);
+
+            using (new EditorGUILayout.HorizontalScope())
+            {
+                EditorGUILayout.LabelField("鐩爣鐩綍:", GUILayout.Width(80f));
+                m_ScanDirectory = EditorGUILayout.TextField(m_ScanDirectory);
+                if (GUILayout.Button("閫夋嫨...", GUILayout.Width(70f)))
+                {
+                    string path = EditorUtility.OpenFolderPanel("閫夋嫨鎵弿鐩綍", Application.dataPath, "");
+                    if (!string.IsNullOrEmpty(path))
+                        m_ScanDirectory = path.StartsWith(Application.dataPath) ? "Assets" + path.Substring(Application.dataPath.Length) : path;
+                }
+            }
+
+            EditorGUILayout.Space(5f);
+            EditorGUILayout.LabelField($"棰勮璇█:");
+
+            EditorGUILayout.BeginHorizontal();
+            GUILayout.Space(15f);
+            int displayCount = 0;
+            foreach (var langId in ImageLanguageAdapterHelper.PresetLanguageIds)
+            {
+                if (langId == ImageLanguageAdapter.DefaultLangId) continue;
+                EditorGUILayout.LabelField(langId, GUILayout.Width(50f));
+                if (++displayCount % 8 == 0)
+                {
+                    EditorGUILayout.EndHorizontal();
+                    EditorGUILayout.BeginHorizontal();
+                    GUILayout.Space(15f);
+                }
+            }
+            EditorGUILayout.EndHorizontal();
+        }
+    }
+
+    private void DrawScanButton()
+    {
+        using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
+        {
+            using (new EditorGUILayout.HorizontalScope())
+            {
+                using (new EditorGUI.DisabledScope(m_IsScanning || string.IsNullOrEmpty(m_ScanDirectory)))
+                {
+                    if (GUILayout.Button("寮�濮嬫壂鎻�", GUILayout.Height(30f))) StartScan();
+                }
+
+                if (m_IsScanning)
+                {
+                    EditorGUILayout.LabelField("鎵弿涓�...", GUILayout.Width(100f));
+                    m_ScanProgress = EditorGUILayout.Slider(m_ScanProgress, 0f, 1f);
+                    Repaint();
+                }
+            }
+            if (!string.IsNullOrEmpty(m_ScanStatus)) EditorGUILayout.LabelField(m_ScanStatus);
+        }
+    }
+
+    private void DrawResults()
+    {
+        using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
+        {
+            EditorGUILayout.LabelField("鎵弿缁撴灉", EditorStyles.boldLabel);
+
+            if (m_ScanResult != null)
+            {
+                EditorGUILayout.LabelField($"棰勫埗浣撴�绘暟: {m_ScanResult.TotalPrefabsScanned} | Adapter鎬绘暟: {m_ScanResult.TotalAdaptersFound} | 缂哄け閰嶇疆: {m_ScanResult.AdaptersWithMissingConfig}");
+                EditorGUILayout.Space(5f);
+
+                if (m_TreeView != null)
+                {
+                    m_ScrollPosition = EditorGUILayout.BeginScrollView(m_ScrollPosition, GUILayout.MinHeight(150f));
+                    var rect = EditorGUILayout.GetControlRect(false, m_TreeView.totalHeight);
+                    m_TreeView.OnGUI(rect);
+                    EditorGUILayout.EndScrollView();
+                }
+
+                EditorGUILayout.Space(5f);
+                using (new EditorGUILayout.HorizontalScope())
+                {
+                    if (GUILayout.Button("灞曞紑鍏ㄩ儴")) m_TreeView?.ExpandAll();
+                    if (GUILayout.Button("鎶樺彔鍏ㄩ儴")) m_TreeView?.CollapseAll();
+                }
+            }
+            else
+            {
+                EditorGUILayout.HelpBox("鐐瑰嚮銆屽紑濮嬫壂鎻忋�嶆寜閽繘琛屾壂鎻�", MessageType.None);
+            }
+        }
+    }
+
+    private void DrawBatchOperations()
+    {
+        using (new EditorGUILayout.VerticalScope(EditorStyles.helpBox))
+        {
+            EditorGUILayout.LabelField("鎵归噺鎿嶄綔 (閽堝鐩爣鐩綍涓嬬殑鎵�鏈夐鍒朵綋涓婄殑ImageLanguageAdapter缁勪欢)", EditorStyles.boldLabel);
+
+            if (ImageLanguageAdapterHelper.PresetLanguageIds == null || ImageLanguageAdapterHelper.PresetLanguageIds.Length == 0)
+                return;
+
+            using (new EditorGUILayout.HorizontalScope())
+            {
+                EditorGUILayout.LabelField("鏃ц瑷�:", GUILayout.Width(60f));
+                m_SourceLangIndex = EditorGUILayout.Popup(m_SourceLangIndex, ImageLanguageAdapterHelper.PresetLanguageNames);
+
+                GUILayout.Space(20f);
+
+                EditorGUILayout.LabelField("鏂拌瑷�:", GUILayout.Width(60f));
+                m_TargetLangIndex = EditorGUILayout.Popup(m_TargetLangIndex, ImageLanguageAdapterHelper.PresetLanguageNames);
+            }
+
+            m_OverwriteExisting = EditorGUILayout.Toggle("瑕嗙洊宸插瓨鍦ㄧ殑鐩爣閰嶇疆", m_OverwriteExisting);
+
+            EditorGUILayout.Space(5f);
+
+            bool isSameLanguage = m_SourceLangIndex == m_TargetLangIndex;
+            using (new EditorGUI.DisabledScope(isSameLanguage || m_IsScanning || string.IsNullOrEmpty(m_ScanDirectory)))
+            {
+                if (GUILayout.Button("鎵归噺澶嶅埗閰嶇疆", GUILayout.Height(30f)))
+                {
+                    string sourceLang = ImageLanguageAdapterHelper.PresetLanguageIds[m_SourceLangIndex];
+                    string targetLang = ImageLanguageAdapterHelper.PresetLanguageIds[m_TargetLangIndex];
+
+                    if (EditorUtility.DisplayDialog("楂樺嵄鎿嶄綔纭",
+                        $"姝ゆ搷浣滃皢閬嶅巻銆恵m_ScanDirectory}銆戜笅鎵�鏈夐鍒朵綋銆俓n\n" +
+                        $"鎶婂畠浠殑 [{sourceLang}] 閰嶇疆澶嶅埗骞跺簲鐢ㄥ埌 [{targetLang}] 閰嶇疆涓娿�俓n\n" +
+                        $"姝ゆ搷浣滀笉鍙挙閿�锛佸缓璁彁鍓嶄娇鐢� Git/SVN 鎻愪氦浠g爜銆俓n纭畾瑕佺户缁悧锛�",
+                        "纭畾鎵ц", "鍙栨秷"))
+                    {
+                        ExecuteBatchCopy(sourceLang, targetLang);
+                    }
+                }
+            }
+
+            if (isSameLanguage)
+            {
+                EditorGUILayout.HelpBox("鏃ц瑷�涓庢柊璇█涓嶈兘鐩稿悓", MessageType.Warning);
+            }
+        }
+    }
+
+    private void ExecuteBatchCopy(string sourceLang, string targetLang)
+    {
+        string[] prefabGuids = AssetDatabase.FindAssets("t:Prefab", new[] { m_ScanDirectory });
+        if (prefabGuids.Length == 0) return;
+
+        int modifiedPrefabCount = 0;
+        int modifiedAdapterCount = 0;
+
+        try
+        {
+            for (int i = 0; i < prefabGuids.Length; i++)
+            {
+                string path = AssetDatabase.GUIDToAssetPath(prefabGuids[i]);
+                EditorUtility.DisplayProgressBar("鎵归噺澶嶅埗閰嶇疆", $"澶勭悊涓� ({i + 1}/{prefabGuids.Length}): {path}", (float)i / prefabGuids.Length);
+
+                GameObject prefabAsset = AssetDatabase.LoadAssetAtPath<GameObject>(path);
+                bool isModified = false;
+
+                foreach (var adapter in prefabAsset.GetComponentsInChildren<ImageLanguageAdapter>(true))
+                {
+                    if (adapter.HasConfig(sourceLang))
+                    {
+                        if (m_OverwriteExisting || !adapter.HasConfig(targetLang))
+                        {
+                            Undo.RecordObject(adapter, "Batch Copy Language Config");
+
+                            var clonedConfig = adapter.GetConfig(sourceLang).Clone();
+                            adapter.SetConfig(targetLang, clonedConfig);
+
+                            EditorUtility.SetDirty(adapter);
+                            isModified = true;
+                            modifiedAdapterCount++;
+                        }
+                    }
+                }
+
+                if (isModified)
+                {
+                    modifiedPrefabCount++;
+                }
+            }
+        }
+        finally
+        {
+            EditorUtility.ClearProgressBar();
+            AssetDatabase.SaveAssets();
+
+            PerformScan();
+
+            EditorUtility.DisplayDialog("鎵归噺鎿嶄綔瀹屾垚",
+                $"鎵归噺澶嶅埗缁撴潫锛乗n\n淇敼鐨勯鍒朵綋鏁伴噺: {modifiedPrefabCount} 涓猏n鏇存柊鐨勯�傞厤鍣ㄩ厤缃暟閲�: {modifiedAdapterCount} 涓�",
+                "纭");
+        }
+    }
+
+    private void StartScan()
+    {
+        m_IsScanning = true;
+        m_ScanProgress = 0f;
+        m_ScanStatus = "鍑嗗鎵弿...";
+
+        EditorApplication.CallbackFunction updateCallback = null;
+        updateCallback = () =>
+        {
+            if (!m_IsScanning)
+            {
+                EditorApplication.update -= updateCallback;
+                return;
+            }
+            PerformScan();
+            m_IsScanning = false;
+            EditorApplication.update -= updateCallback;
+        };
+        EditorApplication.update += updateCallback;
+    }
+
+    private void PerformScan()
+    {
+        m_ScanResult = new ImageScanResultSummary(m_ScanDirectory);
+        string[] prefabGuids = AssetDatabase.FindAssets("t:Prefab", new[] { m_ScanDirectory });
+        m_ScanResult.TotalPrefabsScanned = prefabGuids.Length;
+
+        if (prefabGuids.Length == 0)
+        {
+            m_ScanStatus = "鏈壘鍒颁换浣曢鍒朵綋";
+            return;
+        }
+
+        for (int i = 0; i < prefabGuids.Length; i++)
+        {
+            string path = AssetDatabase.GUIDToAssetPath(prefabGuids[i]);
+            ScanPrefab(path, prefabGuids[i]);
+
+            m_ScanProgress = (float)(i + 1) / prefabGuids.Length;
+            m_ScanStatus = $"姝e湪鎵弿: {Path.GetFileName(path)} ({i + 1}/{prefabGuids.Length})";
+
+            if (i % 10 == 0) Repaint();
+        }
+
+        m_TreeViewState ??= new TreeViewState();
+        m_TreeView = new ImageScanResultTreeView(m_TreeViewState, m_ScanResult);
+        m_ScanStatus = $"鎵弿瀹屾垚! 鍙戠幇 {m_ScanResult.AdaptersWithMissingConfig} 涓己澶遍厤缃�";
+        Repaint();
+    }
+
+    private void ScanPrefab(string path, string guid)
+    {
+        GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(path);
+        if (prefab == null) return;
+
+        var adapters = prefab.GetComponentsInChildren<ImageLanguageAdapter>(true);
+
+        m_ScanResult.TotalAdaptersFound += adapters.Length;
+
+        foreach (var adapter in adapters)
+        {
+            List<string> missing = new List<string>();
+            foreach (var langId in ImageLanguageAdapterHelper.PresetLanguageIds)
+            {
+                if (langId == ImageLanguageAdapter.DefaultLangId) continue;
+                if (!adapter.HasConfig(langId)) missing.Add(langId);
+            }
+
+            if (missing.Count > 0)
+            {
+                var item = new ImageScanResultItem(path, GetGameObjectPath(adapter.gameObject, prefab), adapter.TargetImageType, guid)
+                {
+                    MissingLanguages = missing
+                };
+                m_ScanResult.AddResult(item);
+            }
+        }
+    }
+
+    private string GetGameObjectPath(GameObject go, GameObject root)
+    {
+        var parts = new List<string>();
+        Transform curr = go.transform;
+        while (curr != null && curr != root.transform)
+        {
+            parts.Insert(0, curr.name);
+            curr = curr.parent;
+        }
+        return string.Join("/", parts);
+    }
+}
\ No newline at end of file
diff --git a/Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs.meta b/Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs.meta
new file mode 100644
index 0000000..67cda7e
--- /dev/null
+++ b/Assets/Editor/UIComponent/ImageLanguageAdapterScanTool.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7d753da3934048046828299f1ee02998
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

--
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