From 2feb3add98556a7b6243ba01a0119bfb5cbab259 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 06 六月 2025 20:39:21 +0800
Subject: [PATCH] 0312 打包图集

---
 Assets/Editor/UIComponent/PolylineImageEditor.cs |   38 ++++++++++++++++++--------------------
 1 files changed, 18 insertions(+), 20 deletions(-)

diff --git a/Assets/Editor/UIComponent/PolylineImageEditor.cs b/Assets/Editor/UIComponent/PolylineImageEditor.cs
index 6789f28..bad7fea 100644
--- a/Assets/Editor/UIComponent/PolylineImageEditor.cs
+++ b/Assets/Editor/UIComponent/PolylineImageEditor.cs
@@ -6,38 +6,36 @@
 using System.Collections;
 using UnityEditor;
 
-namespace vnxbqy.UI {
 
-    [CustomEditor(typeof(PolylineImage)), CanEditMultipleObjects]
-    public class PolylineImageEditor:Editor {
+[CustomEditor(typeof(PolylineImage)), CanEditMultipleObjects]
+public class PolylineImageEditor:Editor {
 
-        protected virtual void OnSceneGUI() {
+    protected virtual void OnSceneGUI() {
 
-            var polyline = (PolylineImage)this.target;
+        var polyline = (PolylineImage)this.target;
 
-            if(polyline.points != null) {
-                EditorGUI.BeginChangeCheck();
+        if(polyline.points != null) {
+            EditorGUI.BeginChangeCheck();
 
-                for(var i = 0;i < polyline.points.Length;i++) {
-                    var wh = polyline.points[i];
-                    var worldposition = polyline.transform.TransformPoint(wh);
-                    var handlePosition = Handles.PositionHandle(worldposition,Quaternion.identity);
-                    polyline.points[i] = polyline.transform.InverseTransformPoint(handlePosition);
-                }
-
-                if(EditorGUI.EndChangeCheck()) {
-                    polyline.SetVerticesDirty();
-                }
-
-                EditorUtility.SetDirty(polyline);
+            for(var i = 0;i < polyline.points.Length;i++) {
+                var wh = polyline.points[i];
+                var worldposition = polyline.transform.TransformPoint(wh);
+                var handlePosition = Handles.PositionHandle(worldposition,Quaternion.identity);
+                polyline.points[i] = polyline.transform.InverseTransformPoint(handlePosition);
             }
 
-        }
+            if(EditorGUI.EndChangeCheck()) {
+                polyline.SetVerticesDirty();
+            }
 
+            EditorUtility.SetDirty(polyline);
+        }
 
     }
 
+
 }
 
 
 
+

--
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