From 51df3a72d0308843dfdb95180c557897b4fc32a8 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 15 九月 2025 01:31:11 +0800 Subject: [PATCH] 0312 非下载模式调整 --- Assets/Launch/Launch.cs | 12 ++---------- 1 files changed, 2 insertions(+), 10 deletions(-) diff --git a/Assets/Launch/Launch.cs b/Assets/Launch/Launch.cs index 7f42eb5..4d809d6 100644 --- a/Assets/Launch/Launch.cs +++ b/Assets/Launch/Launch.cs @@ -98,14 +98,7 @@ launchExWin = LaunchExWin.OpenWindow(); // LocalResManager.Instance.OpenWindow("LaunchExWin", m_UICanvas); #if !UNITY_EDITOR - if (VersionConfigEx.Get().assetAccess == VersionConfigEx.InstalledAsset.IngoreDownLoad) - { - ReadDllBytes(this.StartGame, true); - } - else - { - LocalResManager.step = LocalResManager.LoadDllStep.RequestVersion; - } + LocalResManager.step = LocalResManager.LoadDllStep.RequestVersion; #else if (LocalResManager.Instance.isPCTestDownLoad) { @@ -266,8 +259,7 @@ private async void ReadDllBytes(Action callback, bool isIgnoreDownLoad = false) { - var values = isIgnoreDownLoad ? LocalResManager.Instance.localAssetVersions.Values : LocalResManager.Instance.assetVersions.Values; - foreach (var assetVersion in values) + foreach (var assetVersion in LocalResManager.Instance.assetVersions.Values) { if (assetVersion.localValid) { -- Gitblit v1.8.0