From 5ec75688dbe553ed0b27c6d05511703f0f91bc16 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 15 九月 2025 20:14:53 +0800 Subject: [PATCH] 0312 增加材质 --- Assets/Editor/Tool/UpdateAssetBundleName.cs | 10 ++++++++++ 1 files changed, 10 insertions(+), 0 deletions(-) diff --git a/Assets/Editor/Tool/UpdateAssetBundleName.cs b/Assets/Editor/Tool/UpdateAssetBundleName.cs index 80ff31a..f9d0188 100644 --- a/Assets/Editor/Tool/UpdateAssetBundleName.cs +++ b/Assets/Editor/Tool/UpdateAssetBundleName.cs @@ -116,6 +116,16 @@ // EditorUtility.SetDirty(importer); } + guids = AssetDatabase.FindAssets("t:Material", new string[] { assetRelativePath }); + foreach (var guid in guids) + { + var path = AssetDatabase.GUIDToAssetPath(guid); + var importer = AssetImporter.GetAtPath(path); + importer.assetBundleName = "ui/materials"; + + // EditorUtility.SetDirty(importer); + } + Debug.Log("Window璧勬簮鍖呭悕鏇存柊瀹屾垚!"); // AssetDatabase.SaveAssets(); // AssetDatabase.Refresh(); -- Gitblit v1.8.0