From 85c3133883ef1e5e368e3fad731b854aebc68667 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 24 九月 2026 14:51:37 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_client
---
Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs b/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs
index 83726ba..40efc7b 100644
--- a/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs
+++ b/Assets/Launch/SkipUnityLogo/Script/Editor/SplashScreenSetting.cs
@@ -12,7 +12,7 @@
[MenuItem(BlackMenuPath)]
static void BlackSplashScreen()
{
- Sprite background = AssetDatabase.LoadAssetAtPath("Assets/SkipUnityLogo/img/BlackSplashScreenMask.png", typeof(Sprite)) as Sprite;
+ Sprite background = AssetDatabase.LoadAssetAtPath("Assets/Launch/SkipUnityLogo/img/BlackSplashScreenMask.png", typeof(Sprite)) as Sprite;
PlayerSettings.SplashScreen.background = background;
PlayerSettings.SplashScreen.unityLogoStyle = PlayerSettings.SplashScreen.UnityLogoStyle.LightOnDark;
PlayerSettings.SplashScreen.animationMode = PlayerSettings.SplashScreen.AnimationMode.Static;
@@ -25,7 +25,7 @@
[MenuItem(WhiteMenuPath)]
static void WhiteSplashScreen()
{
- Sprite background = AssetDatabase.LoadAssetAtPath("Assets/SkipUnityLogo/img/WhiteSplashScreenMask.png", typeof(Sprite)) as Sprite;
+ Sprite background = AssetDatabase.LoadAssetAtPath("Assets/Launch/SkipUnityLogo/img/WhiteSplashScreenMask.png", typeof(Sprite)) as Sprite;
PlayerSettings.SplashScreen.background = background;
PlayerSettings.SplashScreen.unityLogoStyle = PlayerSettings.SplashScreen.UnityLogoStyle.DarkOnLight;
PlayerSettings.SplashScreen.animationMode = PlayerSettings.SplashScreen.AnimationMode.Static;
--
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