From 8cb6ac07e11cc70922bd4c484773c6afb7a97fd9 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期五, 30 五月 2025 17:06:42 +0800 Subject: [PATCH] 18 子 2D卡牌客户端搭建 / 2D卡牌客户端搭建 --- Assets/Resources/Prefabs/ClickEmptyCloseMask.prefab | 122 ++++++++++++++++++++ Assets/Resources/Prefabs/ClickEmptyCloseMask.prefab.meta | 7 + Assets/Editor/UI/UIBaseInspector.cs.meta | 11 + Assets/Resources/Prefabs.meta | 8 + Assets/Editor/UI/UIBaseInspector.cs | 108 ++++++++++++++++++ Assets/Resources/Prefabs/ScreenMask.prefab.meta | 7 + Assets/Resources/Prefabs/ScreenMask.prefab | 74 ++++++++++++ 7 files changed, 337 insertions(+), 0 deletions(-) diff --git a/Assets/Editor/UI/UIBaseInspector.cs b/Assets/Editor/UI/UIBaseInspector.cs new file mode 100644 index 0000000..08f2b90 --- /dev/null +++ b/Assets/Editor/UI/UIBaseInspector.cs @@ -0,0 +1,108 @@ +using UnityEngine; +using UnityEditor; + +[CustomEditor(typeof(UIBase))] +public class UIBaseInspector : Editor +{ + SerializedProperty uiLayer; + SerializedProperty uiName; + SerializedProperty isMainUI; + SerializedProperty supportParentChildRelation; + SerializedProperty isPersistent; + SerializedProperty maxIdleRounds; + SerializedProperty openAnimationType; + SerializedProperty closeAnimationType; + SerializedProperty animationDuration; + SerializedProperty animationEase; + SerializedProperty openMask; + SerializedProperty clickEmptySpaceClose; + + void OnEnable() + { + // 鑾峰彇鎵�鏈塖erializedProperty + uiLayer = serializedObject.FindProperty("uiLayer"); + uiName = serializedObject.FindProperty("uiName"); + isMainUI = serializedObject.FindProperty("isMainUI"); + supportParentChildRelation = serializedObject.FindProperty("supportParentChildRelation"); + isPersistent = serializedObject.FindProperty("isPersistent"); + maxIdleRounds = serializedObject.FindProperty("maxIdleRounds"); + openAnimationType = serializedObject.FindProperty("openAnimationType"); + closeAnimationType = serializedObject.FindProperty("closeAnimationType"); + animationDuration = serializedObject.FindProperty("animationDuration"); + animationEase = serializedObject.FindProperty("animationEase"); + openMask = serializedObject.FindProperty("openMask"); + clickEmptySpaceClose = serializedObject.FindProperty("clickEmptySpaceClose"); + } + + public override void OnInspectorGUI() + { + serializedObject.Update(); + + EditorGUILayout.PropertyField(uiLayer); + EditorGUILayout.PropertyField(uiName); + EditorGUILayout.PropertyField(isMainUI); + EditorGUILayout.PropertyField(supportParentChildRelation); + + EditorGUILayout.Space(); + EditorGUILayout.LabelField("鎸佷箙鍖栬缃�", EditorStyles.boldLabel); + EditorGUILayout.PropertyField(isPersistent); + if (isPersistent.boolValue) + { + EditorGUI.indentLevel++; + EditorGUILayout.PropertyField(maxIdleRounds); + EditorGUI.indentLevel--; + } + + EditorGUILayout.Space(); + EditorGUILayout.LabelField("鍔ㄧ敾璁剧疆", EditorStyles.boldLabel); + EditorGUILayout.PropertyField(openAnimationType); + EditorGUILayout.PropertyField(closeAnimationType); + if (openAnimationType.enumValueIndex != 0 || closeAnimationType.enumValueIndex != 0) + { + EditorGUI.indentLevel++; + EditorGUILayout.PropertyField(animationDuration); + EditorGUILayout.PropertyField(animationEase); + EditorGUI.indentLevel--; + } + + EditorGUILayout.Space(); + EditorGUILayout.LabelField("閬僵璁剧疆", EditorStyles.boldLabel); + + // 浣跨敤BeginHorizontal鏉ュ垱寤轰竴涓按骞冲竷灞�缁� + EditorGUILayout.BeginHorizontal(); + + // 鍒涘缓涓�涓紑鍏虫寜閽粍 + EditorGUI.BeginChangeCheck(); + bool tempOpenMask = GUILayout.Toggle(openMask.boolValue, "寮�鍚伄缃�", EditorStyles.miniButtonLeft); + bool tempClickEmptyClose = GUILayout.Toggle(clickEmptySpaceClose.boolValue, "鐐瑰嚮绌虹櫧鍏抽棴", EditorStyles.miniButtonRight); + + // 濡傛灉鏈夋敼鍙� + if (EditorGUI.EndChangeCheck()) + { + // 纭繚鍙湁涓�涓彲浠ヤ负true + if (tempOpenMask && tempClickEmptyClose) + { + // 濡傛灉涓や釜閮戒负true锛屼繚鎸佹渶鍚庢敼鍙樼殑閭d釜涓簍rue + if (openMask.boolValue != tempOpenMask) + { + clickEmptySpaceClose.boolValue = false; + openMask.boolValue = true; + } + else + { + openMask.boolValue = false; + clickEmptySpaceClose.boolValue = true; + } + } + else + { + openMask.boolValue = tempOpenMask; + clickEmptySpaceClose.boolValue = tempClickEmptyClose; + } + } + + EditorGUILayout.EndHorizontal(); + + serializedObject.ApplyModifiedProperties(); + } +} \ No newline at end of file diff --git a/Assets/Editor/UI/UIBaseInspector.cs.meta b/Assets/Editor/UI/UIBaseInspector.cs.meta new file mode 100644 index 0000000..99a3e20 --- /dev/null +++ b/Assets/Editor/UI/UIBaseInspector.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0fbf6ddb4c77d3d4d99505d359d8b869 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Prefabs.meta b/Assets/Resources/Prefabs.meta new file mode 100644 index 0000000..2c5c91d --- /dev/null +++ b/Assets/Resources/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 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