From a0c0dbcda79206c552f6bb7deb80589d97d9ae70 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 16 六月 2025 14:54:36 +0800
Subject: [PATCH] 18 子 2D卡牌客户端搭建 / 2D卡牌客户端搭建

---
 Assets/Resources/Prefabs/ClickEmptyCloseMask.prefab |    2 +-
 Assets/Editor/UI/UIBaseInspector.cs                 |   51 +++++++++++++++++++++++++++------------------------
 Assets/Resources/Prefabs/ScreenMask.prefab          |    2 +-
 3 files changed, 29 insertions(+), 26 deletions(-)

diff --git a/Assets/Editor/UI/UIBaseInspector.cs b/Assets/Editor/UI/UIBaseInspector.cs
index 2267e79..ad0e222 100644
--- a/Assets/Editor/UI/UIBaseInspector.cs
+++ b/Assets/Editor/UI/UIBaseInspector.cs
@@ -87,30 +87,33 @@
         EditorGUILayout.LabelField("閬僵璁剧疆", EditorStyles.boldLabel);
 
         EditorGUILayout.BeginHorizontal();
-        EditorGUI.BeginChangeCheck();
-        bool tempOpenMask = GUILayout.Toggle(openMask.boolValue, "寮�鍚伄缃�", EditorStyles.miniButtonLeft);
-        bool tempClickEmptyClose = GUILayout.Toggle(clickEmptySpaceClose.boolValue, "鐐瑰嚮绌虹櫧鍏抽棴", EditorStyles.miniButtonRight);
-        if (EditorGUI.EndChangeCheck())
-        {
-            if (tempOpenMask && tempClickEmptyClose)
-            {
-                if (openMask.boolValue != tempOpenMask)
-                {
-                    clickEmptySpaceClose.boolValue = false;
-                    openMask.boolValue = true;
-                }
-                else
-                {
-                    openMask.boolValue = false;
-                    clickEmptySpaceClose.boolValue = true;
-                }
-            }
-            else
-            {
-                openMask.boolValue = tempOpenMask;
-                clickEmptySpaceClose.boolValue = tempClickEmptyClose;
-            }
-        }
+
+        EditorGUILayout.PropertyField(openMask);
+        EditorGUILayout.PropertyField(clickEmptySpaceClose);
+        // EditorGUI.BeginChangeCheck();
+        // openMask.boolValue = GUILayout.Toggle(openMask.boolValue, "寮�鍚伄缃�", EditorStyles.miniButtonLeft);
+        // clickEmptySpaceClose.boolValue = GUILayout.Toggle(clickEmptySpaceClose.boolValue, "鐐瑰嚮绌虹櫧鍏抽棴", EditorStyles.miniButtonRight);
+        // if (EditorGUI.EndChangeCheck())
+        // {
+        //     if (tempOpenMask && tempClickEmptyClose)
+        //     {
+        //         if (openMask.boolValue != tempOpenMask)
+        //         {
+        //             clickEmptySpaceClose.boolValue = false;
+        //             openMask.boolValue = true;
+        //         }
+        //         else
+        //         {
+        //             openMask.boolValue = false;
+        //             clickEmptySpaceClose.boolValue = true;
+        //         }
+        //     }
+        //     else
+        //     {
+        //         openMask.boolValue = tempOpenMask;
+        //         clickEmptySpaceClose.boolValue = tempClickEmptyClose;
+        //     }
+        // }
         EditorGUILayout.EndHorizontal();
 
         serializedObject.ApplyModifiedProperties();
diff --git a/Assets/Resources/Prefabs/ClickEmptyCloseMask.prefab b/Assets/Resources/Prefabs/ClickEmptyCloseMask.prefab
index 396ef3c..d98aa9a 100644
--- a/Assets/Resources/Prefabs/ClickEmptyCloseMask.prefab
+++ b/Assets/Resources/Prefabs/ClickEmptyCloseMask.prefab
@@ -59,7 +59,7 @@
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0, g: 0, b: 0, a: 0.5019608}
+  m_Color: {r: 1, g: 1, b: 1, a: 0}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
diff --git a/Assets/Resources/Prefabs/ScreenMask.prefab b/Assets/Resources/Prefabs/ScreenMask.prefab
index d13cfcc..26e1057 100644
--- a/Assets/Resources/Prefabs/ScreenMask.prefab
+++ b/Assets/Resources/Prefabs/ScreenMask.prefab
@@ -58,7 +58,7 @@
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 0}
+  m_Color: {r: 0, g: 0, b: 0, a: 0.4}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1

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