From c11a42dce42cd5c643d1d14b44f5b372d6c6ffbb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 20 五月 2026 17:28:20 +0800
Subject: [PATCH] 0312 增加导出aab功能

---
 Assets/Editor/Tool/ClientPackage.cs |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/Assets/Editor/Tool/ClientPackage.cs b/Assets/Editor/Tool/ClientPackage.cs
index b551587..2480478 100644
--- a/Assets/Editor/Tool/ClientPackage.cs
+++ b/Assets/Editor/Tool/ClientPackage.cs
@@ -391,7 +391,7 @@
     /// 瀵煎嚭Android宸ョ▼缁橝S鎵撳寘
     /// Unity鍙礋璐e鍑簎nityLibrary锛孲DK/Gradle/绛惧悕绛夊潎鐢盇S宸ョ▼澶勭悊
     /// </summary>
-    public static void ExportAndroidProject(string _publisher, int _buildIndex, bool _development, string _outputPath, string _assetBundlePath)
+    public static void ExportAndroidProject(string _publisher, int _buildIndex, bool _development, string _outputPath, string _assetBundlePath, bool exportForAppBundle = false)
     {
         if (string.IsNullOrEmpty(_outputPath) || !Directory.Exists(_outputPath))
         {
@@ -445,6 +445,7 @@
         EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
         EditorUserBuildSettings.androidBuildSystem = AndroidBuildSystem.Gradle;
         EditorUserBuildSettings.development = _development;
+        EditorUserBuildSettings.buildAppBundle = exportForAppBundle;
 
         // 瀵煎嚭璺緞
         _outputPath = Path.GetFullPath(_outputPath);
@@ -466,6 +467,7 @@
         // 瀵煎嚭瀹屾垚鍚庢仮澶嶈缃�
         EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
         EditorUserBuildSettings.development = false;
+        EditorUserBuildSettings.buildAppBundle = false;
     }
 
     /// <summary>

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