From 157cda822764a1d00133770ddcee6f855d4a195a Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 09 九月 2025 23:42:10 +0800
Subject: [PATCH] 0312 战力特效

---
 UI/PowerAddWin.prefab |   51 ++++++++++++++++++++-------------------------------
 1 files changed, 20 insertions(+), 31 deletions(-)

diff --git a/UI/PowerAddWin.prefab b/UI/PowerAddWin.prefab
index 12e850d..1bc6f80 100644
--- a/UI/PowerAddWin.prefab
+++ b/UI/PowerAddWin.prefab
@@ -264,7 +264,7 @@
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
-  m_Text: +1234
+  m_Text: +12341
   m_IsKey: 0
   m_KeyName: 
   m_ColorType: 0
@@ -279,9 +279,9 @@
   m_Component:
   - component: {fileID: 1701436206690711086}
   - component: {fileID: 3596792052018995865}
-  - component: {fileID: 9033474628031080467}
+  - component: {fileID: 5083002762765367961}
   m_Layer: 0
-  m_Name: ImageEx
+  m_Name: effect
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -303,9 +303,9 @@
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 0}
+  m_AnchoredPosition: {x: 0, y: -54.86}
   m_SizeDelta: {x: 718, y: 146}
-  m_Pivot: {x: 0.5, y: 0.5}
+  m_Pivot: {x: 0.5, y: 0}
 --- !u!222 &3596792052018995865
 CanvasRenderer:
   m_ObjectHideFlags: 0
@@ -314,7 +314,7 @@
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 3032898212931726609}
   m_CullTransparentMesh: 1
---- !u!114 &9033474628031080467
+--- !u!114 &5083002762765367961
 MonoBehaviour:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
@@ -323,29 +323,18 @@
   m_GameObject: {fileID: 3032898212931726609}
   m_Enabled: 1
   m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 5eec31867c0c74f4aa2eeade969eec0e, type: 3}
+  m_Script: {fileID: 11500000, guid: d2a4fa811bba97941bd8ed92c750e271, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 0
-  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
-  m_Maskable: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: 1c532b6c74ffb0345a4e7d70488b1671, type: 3}
-  m_Type: 0
-  m_PreserveAspect: 0
-  m_FillCenter: 1
-  m_FillMethod: 4
-  m_FillAmount: 1
-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
-  m_Gray: 0
-  m_IconKey: 
+  m_EffectID: 1033
+  speedRate: 1
+  isPlaySpineLoop: 1
+  isPlayOnEnable: 1
+  playDelayTime: 0
+  playSpineAnimIndex: -1
+  isReleaseImmediately: 0
+  canvas: {fileID: 0}
+  effectTarget: {fileID: 0}
 --- !u!1 &4281827759751632146
 GameObject:
   m_ObjectHideFlags: 0
@@ -453,7 +442,7 @@
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 130, y: -21.1}
+  m_AnchoredPosition: {x: 116.3, y: -21.1}
   m_SizeDelta: {x: 511.9, y: 73.5}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &7274671522775382517
@@ -606,7 +595,7 @@
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -200, y: -25.3}
+  m_AnchoredPosition: {x: -221, y: -25.3}
   m_SizeDelta: {x: 117, y: 54}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &5087849683949397841
@@ -684,7 +673,7 @@
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 0, y: 0}
   m_AnchoredPosition: {x: 13.1, y: 4.3}
-  m_SizeDelta: {x: 232.4858, y: 70}
+  m_SizeDelta: {x: 370, y: 70}
   m_Pivot: {x: 0, y: 0}
 --- !u!222 &6769848915142738829
 CanvasRenderer:
@@ -727,7 +716,7 @@
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
-  m_Text: 82314
+  m_Text: 8231
   m_IsKey: 0
   m_KeyName: 
   m_ColorType: 0

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