From 28c0caa68ed079f6a965f35582374c625637be7f Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 24 六月 2025 21:23:56 +0800 Subject: [PATCH] 0312 去除安全适配代码,后续需要直接改UIBase的根节点 --- UI/GMInputWin.prefab | 45 ++++++++++++++++++++++++++++++++++++++++----- 1 files changed, 40 insertions(+), 5 deletions(-) diff --git a/UI/GMInputWin.prefab b/UI/GMInputWin.prefab index 8a53be7..cb503e4 100644 --- a/UI/GMInputWin.prefab +++ b/UI/GMInputWin.prefab @@ -1609,7 +1609,7 @@ m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 224569546162098348} + - {fileID: 6594155704074661748} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} @@ -1637,13 +1637,12 @@ maxIdleRounds: 20 openAnimationType: 0 closeAnimationType: 0 - _rectTransform: {fileID: 0} + _rectTransform: {fileID: 6594155704074661748} animeDuration: 0.2 scaleOverInOutCurve: {fileID: 0} animationEase: 6 lastUsedRound: 0 parentUI: {fileID: 0} - rootNode: {fileID: 0} childrenUI: [] openMask: 0 clickEmptySpaceClose: 1 @@ -2098,7 +2097,7 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912431099975444} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -2113,7 +2112,7 @@ - {fileID: 224598316297495752} - {fileID: 224043541292703844} - {fileID: 224515191386742150} - m_Father: {fileID: 224163939948043050} + m_Father: {fileID: 6594155704074661748} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -2195,3 +2194,39 @@ m_AnchoredPosition: {x: 0, y: -177.19983} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} +--- !u!1 &3470526546236080093 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6594155704074661748} + m_Layer: 5 + m_Name: panel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6594155704074661748 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3470526546236080093} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 224569546162098348} + m_Father: {fileID: 224163939948043050} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} -- Gitblit v1.8.0