From 28c0caa68ed079f6a965f35582374c625637be7f Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 24 六月 2025 21:23:56 +0800 Subject: [PATCH] 0312 去除安全适配代码,后续需要直接改UIBase的根节点 --- UI/NetLinkWin.prefab | 60 +++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 files changed, 49 insertions(+), 11 deletions(-) diff --git a/UI/NetLinkWin.prefab b/UI/NetLinkWin.prefab index b6152cc..64bf7af 100644 --- a/UI/NetLinkWin.prefab +++ b/UI/NetLinkWin.prefab @@ -25,17 +25,17 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268676149483612} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 224530140251995774} + m_Father: {fileID: 5177597542712892141} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 1446, y: 828} + m_SizeDelta: {x: 696, y: 399.99997} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222346191561667630 CanvasRenderer: @@ -92,13 +92,13 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378859157895888} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224849618917955388} - m_Father: {fileID: 224530140251995774} + m_Father: {fileID: 5177597542712892141} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -305,12 +305,11 @@ m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 224095362203955016} - - {fileID: 224076676124868608} + - {fileID: 5177597542712892141} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} @@ -400,7 +399,9 @@ maxIdleRounds: 20 openAnimationType: 0 closeAnimationType: 0 + _rectTransform: {fileID: 5177597542712892141} animeDuration: 0.2 + scaleOverInOutCurve: {fileID: 0} animationEase: 6 lastUsedRound: 0 parentUI: {fileID: 0} @@ -409,3 +410,40 @@ clickEmptySpaceClose: 0 backGround: {fileID: 224095362203955016} circle: {fileID: 224849618917955388} +--- !u!1 &4344448289672313444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5177597542712892141} + m_Layer: 5 + m_Name: panel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5177597542712892141 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4344448289672313444} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 224095362203955016} + - {fileID: 224076676124868608} + m_Father: {fileID: 224530140251995774} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} -- Gitblit v1.8.0