From 28c0caa68ed079f6a965f35582374c625637be7f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 24 六月 2025 21:23:56 +0800
Subject: [PATCH] 0312 去除安全适配代码,后续需要直接改UIBase的根节点

---
 UI/ScrollTipWin.prefab |   48 +++++++++++++++++++++++++++++++++++++++++++-----
 1 files changed, 43 insertions(+), 5 deletions(-)

diff --git a/UI/ScrollTipWin.prefab b/UI/ScrollTipWin.prefab
index af83fa6..fb6b301 100644
--- a/UI/ScrollTipWin.prefab
+++ b/UI/ScrollTipWin.prefab
@@ -33,11 +33,11 @@
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
-  - {fileID: 224671581425383610}
+  - {fileID: 956903557775432264}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -127,7 +127,9 @@
   maxIdleRounds: 20
   openAnimationType: 0
   closeAnimationType: 0
+  _rectTransform: {fileID: 956903557775432264}
   animeDuration: 0.2
+  scaleOverInOutCurve: {fileID: 0}
   animationEase: 6
   lastUsedRound: 0
   parentUI: {fileID: 0}
@@ -167,13 +169,13 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1294526755567100}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 224238910729492386}
-  m_Father: {fileID: 224597596840545710}
+  m_Father: {fileID: 956903557775432264}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -237,3 +239,39 @@
   m_AnchoredPosition: {x: 0, y: 25}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &6879556269788889318
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 956903557775432264}
+  m_Layer: 5
+  m_Name: panel
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &956903557775432264
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6879556269788889318}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 224671581425383610}
+  m_Father: {fileID: 224597596840545710}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}

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