From 28c0caa68ed079f6a965f35582374c625637be7f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 24 六月 2025 21:23:56 +0800
Subject: [PATCH] 0312 去除安全适配代码,后续需要直接改UIBase的根节点

---
 UI/ToggleConfirmWin.prefab |   90 ++++++++++++++++++++++++++++++++-------------
 1 files changed, 64 insertions(+), 26 deletions(-)

diff --git a/UI/ToggleConfirmWin.prefab b/UI/ToggleConfirmWin.prefab
index 21bba5e..576ce26 100644
--- a/UI/ToggleConfirmWin.prefab
+++ b/UI/ToggleConfirmWin.prefab
@@ -372,7 +372,7 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1230698605424730}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
@@ -380,7 +380,7 @@
   - {fileID: 224898938358754978}
   - {fileID: 224263496093791546}
   - {fileID: 224298785666080524}
-  m_Father: {fileID: 224576375299861908}
+  m_Father: {fileID: 8906089561536195743}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -411,14 +411,14 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1260460989097422}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 224832191549927070}
   - {fileID: 224261776790057290}
-  m_Father: {fileID: 224576375299861908}
+  m_Father: {fileID: 8906089561536195743}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -553,16 +553,16 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1267013985942678}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
-  m_Father: {fileID: 224199281812733742}
+  m_Father: {fileID: 8906089561536195743}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 4}
+  m_AnchoredPosition: {x: 0, y: 157.20978}
   m_SizeDelta: {x: 160, y: 30}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &222863105123982106
@@ -714,16 +714,11 @@
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
-  - {fileID: 224286623652573404}
-  - {fileID: 224199281812733742}
-  - {fileID: 224657125630156622}
-  - {fileID: 224410385692529122}
-  - {fileID: 224328312041991020}
-  - {fileID: 224607629643934448}
+  - {fileID: 8906089561536195743}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -805,7 +800,9 @@
   maxIdleRounds: 20
   openAnimationType: 2
   closeAnimationType: 2
+  _rectTransform: {fileID: 8906089561536195743}
   animeDuration: 0.2
+  scaleOverInOutCurve: {fileID: 0}
   animationEase: 6
   lastUsedRound: 0
   parentUI: {fileID: 0}
@@ -1075,9 +1072,8 @@
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
-  m_Children:
-  - {fileID: 224307356050209738}
-  m_Father: {fileID: 224576375299861908}
+  m_Children: []
+  m_Father: {fileID: 8906089561536195743}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1148,13 +1144,13 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1408449946133758}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 224280356472269302}
-  m_Father: {fileID: 224576375299861908}
+  m_Father: {fileID: 8906089561536195743}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1392,8 +1388,8 @@
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 14}
-  m_SizeDelta: {x: 449, y: 28}
+  m_AnchoredPosition: {x: 0, y: 11.5}
+  m_SizeDelta: {x: 449, y: 23}
   m_Pivot: {x: 0.5, y: 1}
 --- !u!222 &222221969683159232
 CanvasRenderer:
@@ -1448,14 +1444,14 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1758967213253832}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 224594501400151178}
   - {fileID: 224185120816535844}
-  m_Father: {fileID: 224576375299861908}
+  m_Father: {fileID: 8906089561536195743}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1562,13 +1558,13 @@
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1783032698243662}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 224068251410435842}
-  m_Father: {fileID: 224576375299861908}
+  m_Father: {fileID: 8906089561536195743}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1812,3 +1808,45 @@
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
+--- !u!1 &2444278131503682482
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 8906089561536195743}
+  m_Layer: 5
+  m_Name: panel
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &8906089561536195743
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2444278131503682482}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 224286623652573404}
+  - {fileID: 224199281812733742}
+  - {fileID: 224307356050209738}
+  - {fileID: 224657125630156622}
+  - {fileID: 224410385692529122}
+  - {fileID: 224328312041991020}
+  - {fileID: 224607629643934448}
+  m_Father: {fileID: 224576375299861908}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 0, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}

--
Gitblit v1.8.0