From 3265e4247efa76cb08ccab4e64e7c24e1887188d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 28 九月 2025 13:21:04 +0800
Subject: [PATCH] 0312 优化

---
 UIComp/SkillBaseCell.prefab |   76 ++++++++++++++++++++++++++++++++++++++
 1 files changed, 76 insertions(+), 0 deletions(-)

diff --git a/UIComp/SkillBaseCell.prefab b/UIComp/SkillBaseCell.prefab
index 2954469..1709fab 100644
--- a/UIComp/SkillBaseCell.prefab
+++ b/UIComp/SkillBaseCell.prefab
@@ -181,6 +181,7 @@
   m_Children:
   - {fileID: 224178851646020110}
   - {fileID: 224970145121197376}
+  - {fileID: 6093239735865362721}
   - {fileID: 8364422125810424629}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -327,3 +328,78 @@
   m_EditorClassIdentifier: 
   m_OutlineColor: {r: 0, g: 0, b: 0, a: 0.5}
   OutlineWidth: 10
+--- !u!1 &8137191710139865231
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6093239735865362721}
+  - component: {fileID: 4259333272201163079}
+  - component: {fileID: 7340933595791369322}
+  m_Layer: 5
+  m_Name: Image
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &6093239735865362721
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8137191710139865231}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 100}
+  m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 224677353599006658}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0.6, y: -35.8}
+  m_SizeDelta: {x: 152, y: 50}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4259333272201163079
+CanvasRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8137191710139865231}
+  m_CullTransparentMesh: 1
+--- !u!114 &7340933595791369322
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8137191710139865231}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Material: {fileID: 0}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
+  m_OnCullStateChanged:
+    m_PersistentCalls:
+      m_Calls: []
+  m_Sprite: {fileID: 21300000, guid: 348038855dcfaba44b1c8573e262599e, type: 3}
+  m_Type: 1
+  m_PreserveAspect: 0
+  m_FillCenter: 1
+  m_FillMethod: 4
+  m_FillAmount: 1
+  m_FillClockwise: 1
+  m_FillOrigin: 0
+  m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1

--
Gitblit v1.8.0