From 796623a05108522b56349ce79747a944ef5a1813 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 31 七月 2025 20:49:52 +0800 Subject: [PATCH] 0312 修改uibase --- UI/LoadingWin.prefab | 126 +++++++++++++++++++++++++++++++++++++++++ 1 files changed, 125 insertions(+), 1 deletions(-) diff --git a/UI/LoadingWin.prefab b/UI/LoadingWin.prefab index 28c04e6..c791062 100644 --- a/UI/LoadingWin.prefab +++ b/UI/LoadingWin.prefab @@ -5056,6 +5056,7 @@ m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 988302788571378456} - {fileID: 8292971122412434585} - {fileID: 1536919683418645680} m_Father: {fileID: 0} @@ -5143,15 +5144,16 @@ maxIdleRounds: 20 openAnimationType: 0 closeAnimationType: 0 - _rectTransform: {fileID: 1536919683418645680} animeDuration: 0.2 scaleOverInOutCurve: {fileID: 0} animationEase: 6 lastUsedRound: 0 parentUI: {fileID: 0} childrenUI: [] + _rectTransform: {fileID: 1536919683418645680} openMask: 0 clickEmptySpaceClose: 0 + screenMask: {fileID: 4948891677471148557} m_BackGround: {fileID: 6338755557136432387} m_PartProgressSlider: {fileID: 7344604065947493293} m_TotalProgressSlider: {fileID: 1707450999914840345} @@ -15022,6 +15024,126 @@ m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1 &4948891677471148557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 988302788571378456} + - component: {fileID: 5234179328730607397} + - component: {fileID: 3417319998549262184} + - component: {fileID: 105956531467828970} + m_Layer: 5 + m_Name: ScreenMask(Clone) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &988302788571378456 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4948891677471148557} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 149023521345137573} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 2000, y: 4000} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5234179328730607397 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4948891677471148557} + m_CullTransparentMesh: 1 +--- !u!114 &3417319998549262184 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4948891677471148557} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 0} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!114 &105956531467828970 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4948891677471148557} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_WrapAround: 0 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_SelectedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_SelectedTrigger: Selected + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 3417319998549262184} + m_OnClick: + m_PersistentCalls: + m_Calls: [] --- !u!1 &5214505924752416896 GameObject: m_ObjectHideFlags: 0 @@ -15274,6 +15396,7 @@ m_Slider: {fileID: 469440871622688943} m_Delay: 0 m_Value: 0 + Text: {fileID: 0} --- !u!1 &5840024638391639183 GameObject: m_ObjectHideFlags: 0 @@ -15753,3 +15876,4 @@ m_Slider: {fileID: 3737116359504601366} m_Delay: 0 m_Value: 0 + Text: {fileID: 0} -- Gitblit v1.8.0