From 81878e48bf615cbb8544397c70a9a42fc766d6e3 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 29 九月 2025 15:42:20 +0800
Subject: [PATCH] 125 战斗 战斗开始层级调整

---
 Battle/Prefabs/BattleRootNode.prefab |   44 +++++++++++++++++++++++++++++++++++++++++++-
 1 files changed, 43 insertions(+), 1 deletions(-)

diff --git a/Battle/Prefabs/BattleRootNode.prefab b/Battle/Prefabs/BattleRootNode.prefab
index 6299ec5..5c9b7b7 100644
--- a/Battle/Prefabs/BattleRootNode.prefab
+++ b/Battle/Prefabs/BattleRootNode.prefab
@@ -356,6 +356,7 @@
   battleNodePos1: {fileID: 4967262652072425624}
   battleNodePos2: {fileID: 541575910266420155}
   rendererAdjuster: {fileID: 3272286357575029464}
+  battleStartAdjuster: {fileID: 4909480092527576182}
   skillBackNode: {fileID: 175482138899157131}
   skillFrontNode: {fileID: 8080636801987895324}
   skillMaskNode: {fileID: 4095416971228565534}
@@ -880,13 +881,15 @@
   serializedVersion: 6
   m_Component:
   - component: {fileID: 5457806422418689570}
+  - component: {fileID: 4611239464031536639}
+  - component: {fileID: 4909480092527576182}
   m_Layer: 5
   m_Name: BattleStartNode
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!224 &5457806422418689570
 RectTransform:
   m_ObjectHideFlags: 0
@@ -910,6 +913,45 @@
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!223 &4611239464031536639
+Canvas:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5716843117096252015}
+  m_Enabled: 1
+  serializedVersion: 3
+  m_RenderMode: 2
+  m_Camera: {fileID: 0}
+  m_PlaneDistance: 100
+  m_PixelPerfect: 0
+  m_ReceivesEvents: 1
+  m_OverrideSorting: 1
+  m_OverridePixelPerfect: 0
+  m_SortingBucketNormalizedSize: 0
+  m_VertexColorAlwaysGammaSpace: 0
+  m_AdditionalShaderChannelsFlag: 0
+  m_UpdateRectTransformForStandalone: 0
+  m_SortingLayerID: 0
+  m_SortingOrder: 0
+  m_TargetDisplay: 0
+--- !u!114 &4909480092527576182
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5716843117096252015}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 75517d945fb16024d9ab09ca21288a01, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  sortingOrder: 0
+  customSortingLayer: UI
+  renderers: []
+  canvasOffset: 1
 --- !u!1 &5906753694984222920
 GameObject:
   m_ObjectHideFlags: 0

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