From 81878e48bf615cbb8544397c70a9a42fc766d6e3 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 29 九月 2025 15:42:20 +0800
Subject: [PATCH] 125 战斗 战斗开始层级调整
---
Battle/Prefabs/BattleRootNode.prefab | 44 +++++++++++++++++++++++++++++++++++++++++++-
1 files changed, 43 insertions(+), 1 deletions(-)
diff --git a/Battle/Prefabs/BattleRootNode.prefab b/Battle/Prefabs/BattleRootNode.prefab
index 6299ec5..5c9b7b7 100644
--- a/Battle/Prefabs/BattleRootNode.prefab
+++ b/Battle/Prefabs/BattleRootNode.prefab
@@ -356,6 +356,7 @@
battleNodePos1: {fileID: 4967262652072425624}
battleNodePos2: {fileID: 541575910266420155}
rendererAdjuster: {fileID: 3272286357575029464}
+ battleStartAdjuster: {fileID: 4909480092527576182}
skillBackNode: {fileID: 175482138899157131}
skillFrontNode: {fileID: 8080636801987895324}
skillMaskNode: {fileID: 4095416971228565534}
@@ -880,13 +881,15 @@
serializedVersion: 6
m_Component:
- component: {fileID: 5457806422418689570}
+ - component: {fileID: 4611239464031536639}
+ - component: {fileID: 4909480092527576182}
m_Layer: 5
m_Name: BattleStartNode
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
+ m_IsActive: 1
--- !u!224 &5457806422418689570
RectTransform:
m_ObjectHideFlags: 0
@@ -910,6 +913,45 @@
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
+--- !u!223 &4611239464031536639
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5716843117096252015}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 2
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 1
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_VertexColorAlwaysGammaSpace: 0
+ m_AdditionalShaderChannelsFlag: 0
+ m_UpdateRectTransformForStandalone: 0
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!114 &4909480092527576182
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+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5716843117096252015}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 75517d945fb16024d9ab09ca21288a01, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
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+ customSortingLayer: UI
+ renderers: []
+ canvasOffset: 1
--- !u!1 &5906753694984222920
GameObject:
m_ObjectHideFlags: 0
--
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