From 887ce51a7a72fd9a834cbd6e534ff62bbcb5f4ac Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 01 九月 2025 16:04:31 +0800
Subject: [PATCH] 50 【主界面】核心主体 - 调整掉落
---
UI/HomeWin.prefab | 223 +------------------------------------------------------
UI/MainWin.prefab | 10 +-
2 files changed, 9 insertions(+), 224 deletions(-)
diff --git a/UI/HomeWin.prefab b/UI/HomeWin.prefab
index 19f01e2..6264caf 100644
--- a/UI/HomeWin.prefab
+++ b/UI/HomeWin.prefab
@@ -5787,41 +5787,6 @@
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
---- !u!1 &1996791128585590882
-GameObject:
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- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
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- m_Layer: 5
- m_Name: test (4)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &2140931061003126812
-RectTransform:
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- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1996791128585590882}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6269813398435897305}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 63.14, y: -24.81}
- m_SizeDelta: {x: 100, y: 100}
- m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &2007904597116925061
GameObject:
m_ObjectHideFlags: 0
@@ -6804,7 +6769,7 @@
m_Component:
- component: {fileID: 6269813398435897305}
m_Layer: 5
- m_Name: test
+ m_Name: defaultdrop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -6821,18 +6786,12 @@
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
- m_Children:
- - {fileID: 896650483243410397}
- - {fileID: 2060236951628550099}
- - {fileID: 5763731875458774817}
- - {fileID: 2140931061003126812}
- - {fileID: 3897043093485984573}
- - {fileID: 7425099652656593380}
+ m_Children: []
m_Father: {fileID: 2317245651866153738}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 0, y: 0}
+ m_AnchoredPosition: {x: -155.09, y: -32.7}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &2388610342826219767
@@ -13302,41 +13261,6 @@
trigger: 2
wrapMode: 2
reversal: 0
---- !u!1 &4690015489256073390
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 2060236951628550099}
- m_Layer: 5
- m_Name: test (2)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &2060236951628550099
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4690015489256073390}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6269813398435897305}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 80.02, y: 140.82}
- m_SizeDelta: {x: 100, y: 100}
- m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &4690607274784695126
GameObject:
m_ObjectHideFlags: 0
@@ -15999,41 +15923,6 @@
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 667, y: 207}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!1 &5606102719088604856
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7425099652656593380}
- m_Layer: 5
- m_Name: test (6)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &7425099652656593380
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5606102719088604856}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6269813398435897305}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 59.76, y: -163.21}
- m_SizeDelta: {x: 100, y: 100}
- m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &5631646200073109139
GameObject:
m_ObjectHideFlags: 0
@@ -16675,41 +16564,6 @@
trigger: 2
wrapMode: 2
reversal: 0
---- !u!1 &5820491811279475506
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 896650483243410397}
- m_Layer: 5
- m_Name: test (1)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &896650483243410397
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 5820491811279475506}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6269813398435897305}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -89.69, y: 125.24}
- m_SizeDelta: {x: 100, y: 100}
- m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &5855637365605257881
GameObject:
m_ObjectHideFlags: 0
@@ -18051,41 +17905,6 @@
m_PixelsPerUnitMultiplier: 1
m_Gray: 0
m_IconKey:
---- !u!1 &6384706822865287102
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 3897043093485984573}
- m_Layer: 5
- m_Name: test (5)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &3897043093485984573
-RectTransform:
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- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6384706822865287102}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6269813398435897305}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -96.25, y: -171.19}
- m_SizeDelta: {x: 100, y: 100}
- m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &6402182834484462299
GameObject:
m_ObjectHideFlags: 0
@@ -19691,6 +19510,7 @@
floorUI: {fileID: 2317245651866153738}
floorItemCell: {fileID: 2024929324785209882}
moneyMoveByPathCell: {fileID: 1199257552709167014}
+ defaultDropRect: {fileID: 6269813398435897305}
--- !u!1 &6845224263822529775
GameObject:
m_ObjectHideFlags: 0
@@ -24300,41 +24120,6 @@
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
---- !u!1 &8489541004514876380
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5763731875458774817}
- m_Layer: 5
- m_Name: test (3)
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &5763731875458774817
-RectTransform:
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- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8489541004514876380}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 6269813398435897305}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -108.5, y: -32.43}
- m_SizeDelta: {x: 100, y: 100}
- m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &8540379370388180109
GameObject:
m_ObjectHideFlags: 0
diff --git a/UI/MainWin.prefab b/UI/MainWin.prefab
index 68157a5..30aae90 100644
--- a/UI/MainWin.prefab
+++ b/UI/MainWin.prefab
@@ -731,7 +731,7 @@
m_OnClick:
m_PersistentCalls:
m_Calls: []
- interval: 0
+ interval: 0.2
customPositiveSound: 0
customNegativeSound: 0
positiveSound: 0
@@ -1126,7 +1126,7 @@
m_OnClick:
m_PersistentCalls:
m_Calls: []
- interval: 0
+ interval: 0.2
customPositiveSound: 0
customNegativeSound: 0
positiveSound: 0
@@ -2333,7 +2333,7 @@
m_OnClick:
m_PersistentCalls:
m_Calls: []
- interval: 0
+ interval: 0.2
customPositiveSound: 0
customNegativeSound: 0
positiveSound: 0
@@ -2863,7 +2863,7 @@
m_OnClick:
m_PersistentCalls:
m_Calls: []
- interval: 0
+ interval: 0.2
customPositiveSound: 0
customNegativeSound: 0
positiveSound: 0
@@ -5600,7 +5600,7 @@
m_OnClick:
m_PersistentCalls:
m_Calls: []
- interval: 0
+ interval: 0.2
customPositiveSound: 0
customNegativeSound: 0
positiveSound: 0
--
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