From a2e7d51e2ffe51a4abb28d8d1c04b8ebf6a012eb Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 12 六月 2025 17:37:38 +0800
Subject: [PATCH] 18 子 2D卡牌客户端搭建 / 2D卡牌客户端搭建

---
 UI/NetLinkWin.prefab          |    4 
 UI/VersionUpdateWin.prefab    |   14 ++-
 UI/DownLoadWin.prefab         |   14 ++-
 UI/MailInfoWin.prefab         |    4 
 UI/MessageWin.prefab          |    4 
 UI/InGameDownLoadWin.prefab   |    4 
 UI/RequestSecretWin.prefab    |    4 
 UI/ChatFloatWin.prefab        |    4 
 UI/ScrollTipWin.prefab        |    4 
 UI/ToggleConfirmWin.prefab    |    4 
 UI/LoadingWin.prefab          |    8 +-
 BuiltIn/Prefabs/UIRoot.prefab |   40 ++++-----
 UI/CommonGetItemWin.prefab    |    4 
 UI/ChatWin.prefab             |    4 
 UI/LaunchBackGroundWin.prefab |    4 
 UI/MainWin.prefab             |    6 
 UI/ServerListWin.prefab       |   41 +++++++++
 UI/PlaceWin.prefab            |    6 
 UI/MarqueeWin.prefab          |    4 
 UI/MailWin.prefab             |    4 
 20 files changed, 109 insertions(+), 72 deletions(-)

diff --git a/BuiltIn/Prefabs/UIRoot.prefab b/BuiltIn/Prefabs/UIRoot.prefab
index d0f3271..1d08ee3 100644
--- a/BuiltIn/Prefabs/UIRoot.prefab
+++ b/BuiltIn/Prefabs/UIRoot.prefab
@@ -17,13 +17,14 @@
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
---- !u!224 &5320966938171549996
-RectTransform:
+--- !u!4 &5320966938171549996
+Transform:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 1681207515715887439}
+  serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -38,11 +39,6 @@
   - {fileID: 789570319937604085}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 750, y: 1334}
-  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &4787815252568814218
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -85,10 +81,10 @@
   m_Children: []
   m_Father: {fileID: 5320966938171549996}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 1, y: 1}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 100, y: 100}
+  m_SizeDelta: {x: 750, y: 1334}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &3515046819721207348
 GameObject:
@@ -120,10 +116,10 @@
   m_Children: []
   m_Father: {fileID: 5320966938171549996}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 1, y: 1}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 100, y: 100}
+  m_SizeDelta: {x: 750, y: 1334}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &4075253285172176030
 GameObject:
@@ -155,10 +151,10 @@
   m_Children: []
   m_Father: {fileID: 5320966938171549996}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 1, y: 1}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 100, y: 100}
+  m_SizeDelta: {x: 750, y: 1334}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &6205338694160635977
 GameObject:
@@ -190,10 +186,10 @@
   m_Children: []
   m_Father: {fileID: 5320966938171549996}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 1, y: 1}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 100, y: 100}
+  m_SizeDelta: {x: 750, y: 1334}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &6718571750012892690
 GameObject:
@@ -298,10 +294,10 @@
   m_Children: []
   m_Father: {fileID: 5320966938171549996}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 1, y: 1}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 100, y: 100}
+  m_SizeDelta: {x: 750, y: 1334}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &8396452983165954316
 GameObject:
diff --git a/UI/ChatFloatWin.prefab b/UI/ChatFloatWin.prefab
index 4bdc4ad..7987eb8 100644
--- a/UI/ChatFloatWin.prefab
+++ b/UI/ChatFloatWin.prefab
@@ -464,8 +464,8 @@
   - {fileID: 224781005396589748}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/ChatWin.prefab b/UI/ChatWin.prefab
index c17429a..5e2fe42 100644
--- a/UI/ChatWin.prefab
+++ b/UI/ChatWin.prefab
@@ -5279,8 +5279,8 @@
   - {fileID: 224206040568916618}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/CommonGetItemWin.prefab b/UI/CommonGetItemWin.prefab
index 787ba12..c95cc01 100644
--- a/UI/CommonGetItemWin.prefab
+++ b/UI/CommonGetItemWin.prefab
@@ -101,8 +101,8 @@
   - {fileID: 3404264662236909888}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/DownLoadWin.prefab b/UI/DownLoadWin.prefab
index fa0dc16..a0e4b20 100644
--- a/UI/DownLoadWin.prefab
+++ b/UI/DownLoadWin.prefab
@@ -6390,14 +6390,14 @@
   m_GameObject: {fileID: 1880904377019082}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 224307437825196138}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -6410,10 +6410,10 @@
   m_GameObject: {fileID: 1880904377019082}
   m_Enabled: 1
   serializedVersion: 3
-  m_RenderMode: 0
+  m_RenderMode: 1
   m_Camera: {fileID: 0}
   m_PlaneDistance: 100
-  m_PixelPerfect: 0
+  m_PixelPerfect: 1
   m_ReceivesEvents: 1
   m_OverrideSorting: 0
   m_OverridePixelPerfect: 0
@@ -6479,11 +6479,13 @@
   maxIdleRounds: 20
   openAnimationType: 0
   closeAnimationType: 0
-  animationDuration: 0.3
+  animeDuration: 0.2
   animationEase: 6
   lastUsedRound: 0
   parentUI: {fileID: 0}
   childrenUI: []
+  openMask: 0
+  clickEmptySpaceClose: 0
   m_ContainerHint: {fileID: 224600779164453894}
   m_Content: {fileID: 114652843791043444}
   m_Confirm: {fileID: 114043772900023750}
diff --git a/UI/InGameDownLoadWin.prefab b/UI/InGameDownLoadWin.prefab
index 4f293d3..79a5275 100644
--- a/UI/InGameDownLoadWin.prefab
+++ b/UI/InGameDownLoadWin.prefab
@@ -8762,8 +8762,8 @@
   - {fileID: 224478678400319138}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/LaunchBackGroundWin.prefab b/UI/LaunchBackGroundWin.prefab
index 7be14c5..93f7903 100644
--- a/UI/LaunchBackGroundWin.prefab
+++ b/UI/LaunchBackGroundWin.prefab
@@ -125,8 +125,8 @@
   - {fileID: 5352135922840582710}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/LoadingWin.prefab b/UI/LoadingWin.prefab
index 336384d..97ffb9f 100644
--- a/UI/LoadingWin.prefab
+++ b/UI/LoadingWin.prefab
@@ -5211,7 +5211,7 @@
   m_GameObject: {fileID: 3104175972185146739}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 7278909526008536241}
@@ -5223,11 +5223,11 @@
   - {fileID: 1378304605040245258}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
-  m_Pivot: {x: 0, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!223 &7968688898227680617
 Canvas:
   m_ObjectHideFlags: 0
diff --git a/UI/MailInfoWin.prefab b/UI/MailInfoWin.prefab
index 678d8c0..9cb3c02 100644
--- a/UI/MailInfoWin.prefab
+++ b/UI/MailInfoWin.prefab
@@ -47,8 +47,8 @@
   - {fileID: 8546340051135487732}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/MailWin.prefab b/UI/MailWin.prefab
index 5e3edc7..9834381 100644
--- a/UI/MailWin.prefab
+++ b/UI/MailWin.prefab
@@ -42,8 +42,8 @@
   - {fileID: 8877620257078404173}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/MainWin.prefab b/UI/MainWin.prefab
index efc9c57..9d1e97d 100644
--- a/UI/MainWin.prefab
+++ b/UI/MainWin.prefab
@@ -1062,8 +1062,8 @@
   - {fileID: 280910376771506358}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -1100,7 +1100,7 @@
   m_Enabled: 1
   m_Alpha: 1
   m_Interactable: 1
-  m_BlocksRaycasts: 0
+  m_BlocksRaycasts: 1
   m_IgnoreParentGroups: 0
 --- !u!114 &8389132609954419265
 MonoBehaviour:
diff --git a/UI/MarqueeWin.prefab b/UI/MarqueeWin.prefab
index e6361cf..07d6909 100644
--- a/UI/MarqueeWin.prefab
+++ b/UI/MarqueeWin.prefab
@@ -299,8 +299,8 @@
   - {fileID: 224911505872144024}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/MessageWin.prefab b/UI/MessageWin.prefab
index e36dd30..5ddf24e 100644
--- a/UI/MessageWin.prefab
+++ b/UI/MessageWin.prefab
@@ -1375,8 +1375,8 @@
   - {fileID: 224013778945394806}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/NetLinkWin.prefab b/UI/NetLinkWin.prefab
index 72ab239..b6152cc 100644
--- a/UI/NetLinkWin.prefab
+++ b/UI/NetLinkWin.prefab
@@ -309,8 +309,8 @@
   - {fileID: 224076676124868608}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/PlaceWin.prefab b/UI/PlaceWin.prefab
index dc41361..a70bec4 100644
--- a/UI/PlaceWin.prefab
+++ b/UI/PlaceWin.prefab
@@ -1019,8 +1019,8 @@
   - {fileID: 6139649176753957295}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -1057,7 +1057,7 @@
   m_Enabled: 1
   m_Alpha: 1
   m_Interactable: 1
-  m_BlocksRaycasts: 0
+  m_BlocksRaycasts: 1
   m_IgnoreParentGroups: 0
 --- !u!114 &8389132609954419265
 MonoBehaviour:
diff --git a/UI/RequestSecretWin.prefab b/UI/RequestSecretWin.prefab
index 0970a15..e0ed538 100644
--- a/UI/RequestSecretWin.prefab
+++ b/UI/RequestSecretWin.prefab
@@ -36,8 +36,8 @@
   - {fileID: 96999473027082963}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/ScrollTipWin.prefab b/UI/ScrollTipWin.prefab
index 854cedd..af83fa6 100644
--- a/UI/ScrollTipWin.prefab
+++ b/UI/ScrollTipWin.prefab
@@ -36,8 +36,8 @@
   - {fileID: 224671581425383610}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/ServerListWin.prefab b/UI/ServerListWin.prefab
index 90925b5..82a869e 100644
--- a/UI/ServerListWin.prefab
+++ b/UI/ServerListWin.prefab
@@ -1254,7 +1254,7 @@
   - {fileID: 224085588941477262}
   - {fileID: 224183445360859982}
   - {fileID: 224771862002365040}
-  m_Father: {fileID: 224884219112931120}
+  m_Father: {fileID: 5441740318815741902}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
@@ -3322,7 +3322,7 @@
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
-  - {fileID: 224266752618007484}
+  - {fileID: 5441740318815741902}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
@@ -3416,6 +3416,7 @@
   maxIdleRounds: 20
   openAnimationType: 2
   closeAnimationType: 0
+  _rectTransform: {fileID: 5441740318815741902}
   animeDuration: 0.2
   animationEase: 6
   lastUsedRound: 0
@@ -4412,3 +4413,39 @@
   m_KeyName: 
   m_ColorType: 0
   m_BGColorType: 0
+--- !u!1 &8495666074812400636
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 5441740318815741902}
+  m_Layer: 5
+  m_Name: AnimeRoot
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &5441740318815741902
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8495666074812400636}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 224266752618007484}
+  m_Father: {fileID: 224884219112931120}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 100, y: 100}
+  m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/ToggleConfirmWin.prefab b/UI/ToggleConfirmWin.prefab
index e72b06c..21bba5e 100644
--- a/UI/ToggleConfirmWin.prefab
+++ b/UI/ToggleConfirmWin.prefab
@@ -722,8 +722,8 @@
   - {fileID: 224607629643934448}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
diff --git a/UI/VersionUpdateWin.prefab b/UI/VersionUpdateWin.prefab
index 8997830..94add4e 100644
--- a/UI/VersionUpdateWin.prefab
+++ b/UI/VersionUpdateWin.prefab
@@ -389,8 +389,8 @@
   - {fileID: 224196406148991556}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -403,10 +403,10 @@
   m_GameObject: {fileID: 1353639025743022}
   m_Enabled: 1
   serializedVersion: 3
-  m_RenderMode: 2
+  m_RenderMode: 1
   m_Camera: {fileID: 0}
   m_PlaneDistance: 100
-  m_PixelPerfect: 0
+  m_PixelPerfect: 1
   m_ReceivesEvents: 1
   m_OverrideSorting: 0
   m_OverridePixelPerfect: 0
@@ -451,7 +451,7 @@
   m_FallbackScreenDPI: 96
   m_DefaultSpriteDPI: 96
   m_DynamicPixelsPerUnit: 1
-  m_PresetInfoIsWorld: 1
+  m_PresetInfoIsWorld: 0
 --- !u!114 &5777980181883129409
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -472,11 +472,13 @@
   maxIdleRounds: 20
   openAnimationType: 0
   closeAnimationType: 0
-  animationDuration: 0.3
+  animeDuration: 0.2
   animationEase: 6
   lastUsedRound: 0
   parentUI: {fileID: 0}
   childrenUI: []
+  openMask: 0
+  clickEmptySpaceClose: 0
   m_Confirm: {fileID: 114734808994317816}
   m_Info: {fileID: 114377505950779510}
 --- !u!1 &1465980795107602

--
Gitblit v1.8.0