From c28f1cd066b8f6e1f3dcdf53c7823e7188e07dcd Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 27 八月 2025 19:43:28 +0800
Subject: [PATCH] 108 【主界面】仙树升级 - 按钮特效
---
UIEffect/Spine/Common/baodian_Material.mat.meta | 8
UIEffect/Spine/Common/tex_eff_kuang_01.atlas.txt | 28 +
UIEffect/Spine/Common/baodian.skel.bytes | 0
UIEffect/Spine/Common/baodian.png.meta | 127 ++++++
UIEffect/Spine/Common/baodian_SkeletonData.asset.meta | 8
UIEffect/Spine/Common/baodian_Material-Additive.mat.meta | 8
UIEffect/Spine/Common/tex_eff_kuang_01_SkeletonData.asset.meta | 8
UIEffect/Spine/Common/baodian_Material-Additive.mat | 56 ++
Config/Language.txt | 8
UIEffect/Spine/Common/baodian.skel.bytes.meta | 7
UIEffect/Spine/Common/baodian_Material.mat | 49 ++
Config/Effect.txt | 102 ++--
UIEffect/Spine/Common/guanzhi.png | 0
UIEffect/Spine/Common/guanzhi_Material.mat | 49 ++
UIEffect/Spine/Common/tex_eff_kuang_01.png | 0
UIEffect/Spine/Common/baodian_Atlas.asset.meta | 8
UIEffect/Spine/Common/tex_eff_kuang_01.atlas.txt.meta | 7
UIEffect/Spine/Common/tex_eff_kuang_01_Atlas.asset | 19 +
UIEffect/Spine/Common/tex_eff_kuang_01_SkeletonData.asset | 31 +
UIEffect/Spine/Common/tex_eff_kuang_01.skel.bytes | 0
UIEffect/Spine/Common/guanzhi.png.meta | 127 ++++++
UIEffect/Spine/Common/tex_eff_kuang_01_Material.mat.meta | 8
UIEffect/Spine/Common/baodian.atlas.txt.meta | 7
UIEffect/Spine/Common/tex_eff_kuang_01.skel.bytes.meta | 7
UIEffect/Spine/Common/tex_eff_kuang_01_Material.mat | 49 ++
UIEffect/Spine/Common/guanzhi.atlas.txt | 54 ++
UIEffect/Spine/Common/guanzhi_Atlas.asset | 19 +
UIEffect/Spine/Common/tex_eff_kuang_01.png.meta | 127 ++++++
UIEffect/Spine/Common/baodian.atlas.txt | 67 +++
UIEffect/Spine/Common/guanzhi_Material.mat.meta | 8
Config/SysInfo.txt | 1
UI/BlessLVWin.prefab | 8
UIEffect/Spine/Common/baodian_Atlas.asset | 19 +
UIEffect/Spine/Common/baodian.png | 0
UIEffect/Spine/Common/guanzhi.skel.bytes.meta | 7
UIEffect/Spine/Common/guanzhi_SkeletonData.asset.meta | 8
UIEffect/Spine/Common/tex_eff_kuang_01_Atlas.asset.meta | 8
UIEffect/Spine/Common/guanzhi_SkeletonData.asset | 31 +
UIEffect/Spine/Common/guanzhi.atlas.txt.meta | 7
UIEffect/Spine/Common/guanzhi_Atlas.asset.meta | 8
UIEffect/Spine/Common/guanzhi.skel.bytes | 0
UIEffect/Spine/Common/baodian_SkeletonData.asset | 33 +
42 files changed, 1,072 insertions(+), 54 deletions(-)
diff --git a/Config/Effect.txt b/Config/Effect.txt
index 017e745..4b0714a 100644
--- a/Config/Effect.txt
+++ b/Config/Effect.txt
@@ -1,49 +1,53 @@
-int string int string int[] int string int int float int int float
-id packageName isSpine fxName animIndex audio nodeName notShow autoDestroy destroyDelay isLoop frontBack delayPlay
-鐗规晥ID 璺緞(鍖呭悕) 鏄惁涓簊pine鐗规晥(0鍚�,鍏朵粬鏄�) 鐗规晥鍚� 鍔ㄧ敾缁� 鐗规晥鐨勯煶鏁� 缁戝畾楠ㄩ鍚嶇О 鏄惁鍙缃睆钄斤紙閰�1鏍规嵁璁剧疆鏄剧ず锛� 鏄惁鍒版椂闂磋嚜鍔ㄩ攢姣�(0鍚﹁窡1鏄�) 寤惰繜澶氫箙閿�姣� 鏄惁寰幆鍔ㄧ敾 鐗规晥鍦ㄥ墠杩樻槸鍦ㄥ悗 寤惰繜鎾斁
-901 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 1
-902 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 7
-903 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 11
-904 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 5
-905 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 3
-906 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 4
-907 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 8
-908 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 0
-909 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 6
-910 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 10
-911 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 2
-912 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 9
-951 Spine\Common 1 huangbeikuang_SkeletonData 5
-952 Spine\Common 1 huangbeikuang_SkeletonData 3
-953 Spine\Common 1 huangbeikuang_SkeletonData 9
-954 Spine\Common 1 huangbeikuang_SkeletonData 7
-955 Spine\Common 1 huangbeikuang_SkeletonData 2
-956 Spine\Common 1 huangbeikuang_SkeletonData 6
-957 Spine\Common 1 huangbeikuang_SkeletonData 8
-958 Spine\Common 1 huangbeikuang_SkeletonData 0
-959 Spine\Common 1 huangbeikuang_SkeletonData 4
-960 Spine\Common 1 huangbeikuang_SkeletonData 11
-961 Spine\Common 1 huangbeikuang_SkeletonData 1
-962 Spine\Common 1 huangbeikuang_SkeletonData 10
-1001 unity 0 TX_CJ01 0
-1002 Spine\Common 1 lingqu_SkeletonData
-1003 Spine\Hero 1 jihuo_SkeletonData
-1004 Spine\Common 1 juexing_SkeletonData 0
-1005 Spine\Common 1 juexing_SkeletonData 1
-1006 Spine\Common 1 xuanwo_SkeletonData
-1007 Spine\Hero 1 mingcheng_SkeletonData
-1008 Spine\Hero 1 shengji_SkeletonData
-1009 Spine\Common 1 zhuxianrenwu_SkeletonData
-1010 Spine\Hero 1 zhaomu_SkeletonData
-1011 Spine\Hero 1 jifen_SkeletonData
-1012 Spine\Hero 1 liuxing_SkeletonData [0,1,2,3,4,5,6,7,8,9,10]
-1013 Spine\Hero 1 taizi-glow_SkeletonData [3,2,0,1]
-1014 Spine\Hero 1 baozha_SkeletonData [0,1]
-1015 Spine\Hero 1 taizi_SkeletonData [0,4,5,3,1,2]
-1016 Spine\Hero 1 chouka-glow_SkeletonData
-1017 Spine\Common 1 xianshushengji_SkeletonData
-100001 BattleSpine\510006_Wei_Caoyi 1 angerskill_up_SkeletonData 1 3
-100002 BattleSpine\510006_Wei_Caoyi 1 attack_up_SkeletonData 1
-100003 BattleSpine\510006_Wei_Caoyi 1 attack_eft_SkeletonData 1 3
-100004 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_SkeletonData 1 3
-100005 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_down_SkeletonData 1 3
+int string int string int[] int string int int float int int float int[]
+id packageName isSpine fxName animIndex audio nodeName notShow autoDestroy destroyDelay isLoop frontBack delayPlay effectPos
+鐗规晥ID 璺緞(鍖呭悕) 鏄惁涓簊pine鐗规晥(0鍚�,鍏朵粬鏄�) 鐗规晥鍚� 鍔ㄧ敾缁� 鐗规晥鐨勯煶鏁� 缁戝畾楠ㄩ鍚嶇О 鏄惁鍙缃睆钄斤紙閰�1鏍规嵁璁剧疆鏄剧ず锛� 鏄惁鍒版椂闂磋嚜鍔ㄩ攢姣�(0鍚﹁窡1鏄�) 寤惰繜澶氫箙閿�姣� 鏄惁寰幆鍔ㄧ敾 鐗规晥鍦ㄥ墠杩樻槸鍦ㄥ悗 寤惰繜鎾斁 鐗规晥鍋忕Щ
+901 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 1
+902 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 7
+903 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 11
+904 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 5
+905 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 3
+906 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 4
+907 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 8
+908 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 0
+909 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 6
+910 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 10
+911 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 2
+912 Spine\Common 1 zhuanbeidiaoluo_SkeletonData 9
+951 Spine\Common 1 huangbeikuang_SkeletonData 5
+952 Spine\Common 1 huangbeikuang_SkeletonData 3
+953 Spine\Common 1 huangbeikuang_SkeletonData 9
+954 Spine\Common 1 huangbeikuang_SkeletonData 7
+955 Spine\Common 1 huangbeikuang_SkeletonData 2
+956 Spine\Common 1 huangbeikuang_SkeletonData 6
+957 Spine\Common 1 huangbeikuang_SkeletonData 8
+958 Spine\Common 1 huangbeikuang_SkeletonData 0
+959 Spine\Common 1 huangbeikuang_SkeletonData 4
+960 Spine\Common 1 huangbeikuang_SkeletonData 11
+961 Spine\Common 1 huangbeikuang_SkeletonData 1
+962 Spine\Common 1 huangbeikuang_SkeletonData 10
+1001 unity 0 TX_CJ01 0
+1002 Spine\Common 1 lingqu_SkeletonData
+1003 Spine\Hero 1 jihuo_SkeletonData
+1004 Spine\Common 1 juexing_SkeletonData 0
+1005 Spine\Common 1 juexing_SkeletonData 1
+1006 Spine\Common 1 xuanwo_SkeletonData
+1007 Spine\Hero 1 mingcheng_SkeletonData
+1008 Spine\Hero 1 shengji_SkeletonData
+1009 Spine\Common 1 zhuxianrenwu_SkeletonData
+1010 Spine\Hero 1 zhaomu_SkeletonData
+1011 Spine\Hero 1 jifen_SkeletonData
+1012 Spine\Hero 1 liuxing_SkeletonData [0,1,2,3,4,5,6,7,8,9,10]
+1013 Spine\Hero 1 taizi-glow_SkeletonData [3,2,0,1]
+1014 Spine\Hero 1 baozha_SkeletonData [0,1]
+1015 Spine\Hero 1 taizi_SkeletonData [0,4,5,3,1,2]
+1016 Spine\Hero 1 chouka-glow_SkeletonData
+1017 Spine\Common 1 xianshushengji_SkeletonData
+1018 Spine\Common 1 baodian_SkeletonData
+1019 Spine\Common 1 guanzhi_SkeletonData
+1020 Spine\Common 1 tex_eff_kuang_01_SkeletonData
+100001 BattleSpine\510006_Wei_Caoyi 1 angerskill_up_SkeletonData 1 3
+100002 BattleSpine\510006_Wei_Caoyi 1 attack_zidan_SkeletonData 1
+100003 BattleSpine\510006_Wei_Caoyi 1 attack_eft_SkeletonData 1 3
+100004 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_SkeletonData 1 3
+100005 BattleSpine\510006_Wei_Caoyi 1 angerskill_eft_down_SkeletonData 1 3
+100006 BattleSpine\510006_Wei_Caoyi 1 attack_up_SkeletonData 1 1.3 1
diff --git a/Config/Language.txt b/Config/Language.txt
index 566e573..5816b0b 100644
--- a/Config/Language.txt
+++ b/Config/Language.txt
@@ -163,7 +163,6 @@
compose1 鍚堟垚鏉愭枡
compose2 鍚堟垚
herocard39 涓婇樀姝﹀皢瀵逛富鍏姞鎴愭晥鏋滐紝涓诲叕鍔犳垚涓烘灏嗗鍏ㄤ綋灞炴�у姞鎴愭瘮渚�
-herocard40 鍚屾椂涓婇樀
herocard41 瑙夐啋
herocard42 閲嶇敓璇︽儏
herocard43 閲嶇敓鍚庡皢杩旇繕浠ヤ笅鏉愭枡
@@ -274,3 +273,10 @@
BlessTree6 鎻愬崌
BlessTree7 鍗囩骇涓�
BlessTree8 鍗囩骇鏃堕棿
+OfficialUp1 瀹樿亴鏅嬪崌
+OfficialUp2 涓诲叕锛�</r>杈炬垚浠ヤ笅鏉′欢鍗冲彲鏅嬪崌瀹樿亴
+OfficialUp3 杈炬垚浠ヤ笂鏉′欢鍗冲彲鏅嬪崌瀹樿亴
+OfficialUp4 鏅嬪崌
+OfficialUp5
+OfficialUp6
+OfficialUp7
diff --git a/Config/SysInfo.txt b/Config/SysInfo.txt
index b09f246..14a1d1a 100644
--- a/Config/SysInfo.txt
+++ b/Config/SysInfo.txt
@@ -31,3 +31,4 @@
HeroReborn2 0 0 2 鏆傛棤绗﹀悎鏉′欢鐨勬灏�
HeroReborn3 0 0 2 璇烽�夋嫨姝﹀皢杩涜閬f暎
MonthCardNoActive 0 0 2 鏈縺娲绘湀鍗$壒鏉�
+OfficialTask1 0 0 2 瀹屾垚鎵�鏈変换鍔″悗鍙檵鍗囧畼鑱�
diff --git a/UI/BlessLVWin.prefab b/UI/BlessLVWin.prefab
index 0951365..7f813e3 100644
--- a/UI/BlessLVWin.prefab
+++ b/UI/BlessLVWin.prefab
@@ -987,7 +987,7 @@
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
+ m_IsActive: 1
--- !u!224 &3953137860301952078
RectTransform:
m_ObjectHideFlags: 0
@@ -1006,7 +1006,7 @@
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -7.5, y: -344.5}
+ m_AnchoredPosition: {x: -7.5, y: -266.5}
m_SizeDelta: {x: 397, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1184466615888907326
@@ -3270,9 +3270,9 @@
m_Script: {fileID: 11500000, guid: d2a4fa811bba97941bd8ed92c750e271, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_EffectID: 0
+ m_EffectID: 1020
speedRate: 1
- isPlaySpineLoop: 0
+ isPlaySpineLoop: 1
isPlayOnEnable: 0
playDelayTime: 0
playSpineAnimIndex: -1
diff --git a/UIEffect/Spine/Common/baodian.atlas.txt b/UIEffect/Spine/Common/baodian.atlas.txt
new file mode 100644
index 0000000..ab9c142
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.atlas.txt
@@ -0,0 +1,67 @@
+baodian.png
+size:495,154
+filter:Linear,Linear
+scale:0.4
+cai/cai_21
+bounds:2,73,107,79
+offsets:5,10,115,96
+glow/glow_00
+bounds:191,2,74,74
+offsets:0,3,75,77
+glow/glow_08
+bounds:191,2,74,74
+offsets:0,3,75,77
+glow/glow_01
+bounds:419,78,74,74
+offsets:0,3,75,77
+glow/glow_07
+bounds:419,78,74,74
+offsets:0,3,75,77
+glow/glow_09
+bounds:419,78,74,74
+offsets:0,3,75,77
+glow/glow_02
+bounds:343,78,74,74
+offsets:0,3,75,77
+glow/glow_06
+bounds:343,78,74,74
+offsets:0,3,75,77
+glow/glow_03
+bounds:267,78,74,74
+offsets:0,3,75,77
+glow/glow_05
+bounds:267,78,74,74
+offsets:0,3,75,77
+glow/glow_04
+bounds:191,78,74,74
+offsets:0,3,75,77
+lizi/lizi_21
+bounds:161,21,26,24
+offsets:1,1,27,25
+pd/pd_00
+bounds:133,46,26,25
+offsets:0,8,88,40
+pd/pd_01
+bounds:2,38,44,33
+offsets:0,6,88,40
+pd/pd_02
+bounds:423,43,60,33
+offsets:0,7,88,40
+pd/pd_03
+bounds:345,39,76,37
+offsets:0,3,88,40
+pd/pd_04
+bounds:267,36,76,40
+offsets:10,0,88,40
+pd/pd_05
+bounds:48,42,43,29
+offsets:45,0,88,40
+pd/pd_06
+bounds:161,47,26,24
+offsets:60,0,88,40
+xian/xian_20
+bounds:93,41,38,30
+offsets:1,4,46,35
+yuan/yuan_22
+bounds:111,73,78,79
+offsets:2,1,82,81
diff --git a/UIEffect/Spine/Common/baodian.atlas.txt.meta b/UIEffect/Spine/Common/baodian.atlas.txt.meta
new file mode 100644
index 0000000..5d7e399
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+++ b/UIEffect/Spine/Common/baodian.atlas.txt.meta
@@ -0,0 +1,7 @@
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diff --git a/UIEffect/Spine/Common/baodian.png b/UIEffect/Spine/Common/baodian.png
new file mode 100644
index 0000000..44ceb93
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.png
Binary files differ
diff --git a/UIEffect/Spine/Common/baodian.png.meta b/UIEffect/Spine/Common/baodian.png.meta
new file mode 100644
index 0000000..1c63e9b
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.png.meta
@@ -0,0 +1,127 @@
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diff --git a/UIEffect/Spine/Common/baodian.skel.bytes b/UIEffect/Spine/Common/baodian.skel.bytes
new file mode 100644
index 0000000..671d322
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.skel.bytes
Binary files differ
diff --git a/UIEffect/Spine/Common/baodian.skel.bytes.meta b/UIEffect/Spine/Common/baodian.skel.bytes.meta
new file mode 100644
index 0000000..a86b4b5
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.skel.bytes.meta
@@ -0,0 +1,7 @@
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diff --git a/UIEffect/Spine/Common/baodian_Atlas.asset b/UIEffect/Spine/Common/baodian_Atlas.asset
new file mode 100644
index 0000000..9c2d869
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian_Atlas.asset
@@ -0,0 +1,19 @@
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