From c28f1cd066b8f6e1f3dcdf53c7823e7188e07dcd Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 27 八月 2025 19:43:28 +0800
Subject: [PATCH] 108 【主界面】仙树升级 - 按钮特效

---
 UIEffect/Spine/Common/baodian_Material.mat.meta                |    8 
 UIEffect/Spine/Common/tex_eff_kuang_01.atlas.txt               |   28 +
 UIEffect/Spine/Common/baodian.skel.bytes                       |    0 
 UIEffect/Spine/Common/baodian.png.meta                         |  127 ++++++
 UIEffect/Spine/Common/baodian_SkeletonData.asset.meta          |    8 
 UIEffect/Spine/Common/baodian_Material-Additive.mat.meta       |    8 
 UIEffect/Spine/Common/tex_eff_kuang_01_SkeletonData.asset.meta |    8 
 UIEffect/Spine/Common/baodian_Material-Additive.mat            |   56 ++
 Config/Language.txt                                            |    8 
 UIEffect/Spine/Common/baodian.skel.bytes.meta                  |    7 
 UIEffect/Spine/Common/baodian_Material.mat                     |   49 ++
 Config/Effect.txt                                              |  102 ++--
 UIEffect/Spine/Common/guanzhi.png                              |    0 
 UIEffect/Spine/Common/guanzhi_Material.mat                     |   49 ++
 UIEffect/Spine/Common/tex_eff_kuang_01.png                     |    0 
 UIEffect/Spine/Common/baodian_Atlas.asset.meta                 |    8 
 UIEffect/Spine/Common/tex_eff_kuang_01.atlas.txt.meta          |    7 
 UIEffect/Spine/Common/tex_eff_kuang_01_Atlas.asset             |   19 +
 UIEffect/Spine/Common/tex_eff_kuang_01_SkeletonData.asset      |   31 +
 UIEffect/Spine/Common/tex_eff_kuang_01.skel.bytes              |    0 
 UIEffect/Spine/Common/guanzhi.png.meta                         |  127 ++++++
 UIEffect/Spine/Common/tex_eff_kuang_01_Material.mat.meta       |    8 
 UIEffect/Spine/Common/baodian.atlas.txt.meta                   |    7 
 UIEffect/Spine/Common/tex_eff_kuang_01.skel.bytes.meta         |    7 
 UIEffect/Spine/Common/tex_eff_kuang_01_Material.mat            |   49 ++
 UIEffect/Spine/Common/guanzhi.atlas.txt                        |   54 ++
 UIEffect/Spine/Common/guanzhi_Atlas.asset                      |   19 +
 UIEffect/Spine/Common/tex_eff_kuang_01.png.meta                |  127 ++++++
 UIEffect/Spine/Common/baodian.atlas.txt                        |   67 +++
 UIEffect/Spine/Common/guanzhi_Material.mat.meta                |    8 
 Config/SysInfo.txt                                             |    1 
 UI/BlessLVWin.prefab                                           |    8 
 UIEffect/Spine/Common/baodian_Atlas.asset                      |   19 +
 UIEffect/Spine/Common/baodian.png                              |    0 
 UIEffect/Spine/Common/guanzhi.skel.bytes.meta                  |    7 
 UIEffect/Spine/Common/guanzhi_SkeletonData.asset.meta          |    8 
 UIEffect/Spine/Common/tex_eff_kuang_01_Atlas.asset.meta        |    8 
 UIEffect/Spine/Common/guanzhi_SkeletonData.asset               |   31 +
 UIEffect/Spine/Common/guanzhi.atlas.txt.meta                   |    7 
 UIEffect/Spine/Common/guanzhi_Atlas.asset.meta                 |    8 
 UIEffect/Spine/Common/guanzhi.skel.bytes                       |    0 
 UIEffect/Spine/Common/baodian_SkeletonData.asset               |   33 +
 42 files changed, 1,072 insertions(+), 54 deletions(-)

diff --git a/Config/Effect.txt b/Config/Effect.txt
index 017e745..4b0714a 100644
--- a/Config/Effect.txt
+++ b/Config/Effect.txt
@@ -1,49 +1,53 @@
-int	string	int	string	int[]	int	string	int	int	float	int	int	float
-id	packageName	isSpine	fxName	animIndex	audio	nodeName	notShow	autoDestroy	destroyDelay	isLoop	frontBack	delayPlay
-鐗规晥ID	璺緞(鍖呭悕)	鏄惁涓簊pine鐗规晥(0鍚�,鍏朵粬鏄�)	鐗规晥鍚�	鍔ㄧ敾缁�	鐗规晥鐨勯煶鏁�	缁戝畾楠ㄩ鍚嶇О	鏄惁鍙缃睆钄斤紙閰�1鏍规嵁璁剧疆鏄剧ず锛�	鏄惁鍒版椂闂磋嚜鍔ㄩ攢姣�(0鍚﹁窡1鏄�)	寤惰繜澶氫箙閿�姣�	鏄惁寰幆鍔ㄧ敾	鐗规晥鍦ㄥ墠杩樻槸鍦ㄥ悗	寤惰繜鎾斁
-901	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	1								
-902	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	7								
-903	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	11								
-904	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	5								
-905	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	3								
-906	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	4								
-907	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	8								
-908	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	0								
-909	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	6								
-910	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	10								
-911	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	2								
-912	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	9								
-951	Spine\Common	1	huangbeikuang_SkeletonData	5								
-952	Spine\Common	1	huangbeikuang_SkeletonData	3								
-953	Spine\Common	1	huangbeikuang_SkeletonData	9								
-954	Spine\Common	1	huangbeikuang_SkeletonData	7								
-955	Spine\Common	1	huangbeikuang_SkeletonData	2								
-956	Spine\Common	1	huangbeikuang_SkeletonData	6								
-957	Spine\Common	1	huangbeikuang_SkeletonData	8								
-958	Spine\Common	1	huangbeikuang_SkeletonData	0								
-959	Spine\Common	1	huangbeikuang_SkeletonData	4								
-960	Spine\Common	1	huangbeikuang_SkeletonData	11								
-961	Spine\Common	1	huangbeikuang_SkeletonData	1								
-962	Spine\Common	1	huangbeikuang_SkeletonData	10								
-1001	unity	0	TX_CJ01		0							
-1002	Spine\Common	1	lingqu_SkeletonData									
-1003	Spine\Hero	1	jihuo_SkeletonData									
-1004	Spine\Common	1	juexing_SkeletonData	0								
-1005	Spine\Common	1	juexing_SkeletonData	1								
-1006	Spine\Common	1	xuanwo_SkeletonData									
-1007	Spine\Hero	1	mingcheng_SkeletonData									
-1008	Spine\Hero	1	shengji_SkeletonData									
-1009	Spine\Common	1	zhuxianrenwu_SkeletonData									
-1010	Spine\Hero	1	zhaomu_SkeletonData									
-1011	Spine\Hero	1	jifen_SkeletonData									
-1012	Spine\Hero	1	liuxing_SkeletonData	[0,1,2,3,4,5,6,7,8,9,10]								
-1013	Spine\Hero	1	taizi-glow_SkeletonData	[3,2,0,1]								
-1014	Spine\Hero	1	baozha_SkeletonData	[0,1]								
-1015	Spine\Hero	1	taizi_SkeletonData	[0,4,5,3,1,2]								
-1016	Spine\Hero	1	chouka-glow_SkeletonData									
-1017	Spine\Common	1	xianshushengji_SkeletonData									
-100001	BattleSpine\510006_Wei_Caoyi	1	angerskill_up_SkeletonData					1	3			
-100002	BattleSpine\510006_Wei_Caoyi	1	attack_up_SkeletonData							1		
-100003	BattleSpine\510006_Wei_Caoyi	1	attack_eft_SkeletonData					1	3			
-100004	BattleSpine\510006_Wei_Caoyi	1	angerskill_eft_SkeletonData					1	3			
-100005	BattleSpine\510006_Wei_Caoyi	1	angerskill_eft_down_SkeletonData					1	3			
+int	string	int	string	int[]	int	string	int	int	float	int	int	float	int[]
+id	packageName	isSpine	fxName	animIndex	audio	nodeName	notShow	autoDestroy	destroyDelay	isLoop	frontBack	delayPlay	effectPos
+鐗规晥ID	璺緞(鍖呭悕)	鏄惁涓簊pine鐗规晥(0鍚�,鍏朵粬鏄�)	鐗规晥鍚�	鍔ㄧ敾缁�	鐗规晥鐨勯煶鏁�	缁戝畾楠ㄩ鍚嶇О	鏄惁鍙缃睆钄斤紙閰�1鏍规嵁璁剧疆鏄剧ず锛�	鏄惁鍒版椂闂磋嚜鍔ㄩ攢姣�(0鍚﹁窡1鏄�)	寤惰繜澶氫箙閿�姣�	鏄惁寰幆鍔ㄧ敾	鐗规晥鍦ㄥ墠杩樻槸鍦ㄥ悗	寤惰繜鎾斁	鐗规晥鍋忕Щ
+901	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	1									
+902	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	7									
+903	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	11									
+904	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	5									
+905	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	3									
+906	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	4									
+907	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	8									
+908	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	0									
+909	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	6									
+910	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	10									
+911	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	2									
+912	Spine\Common	1	zhuanbeidiaoluo_SkeletonData	9									
+951	Spine\Common	1	huangbeikuang_SkeletonData	5									
+952	Spine\Common	1	huangbeikuang_SkeletonData	3									
+953	Spine\Common	1	huangbeikuang_SkeletonData	9									
+954	Spine\Common	1	huangbeikuang_SkeletonData	7									
+955	Spine\Common	1	huangbeikuang_SkeletonData	2									
+956	Spine\Common	1	huangbeikuang_SkeletonData	6									
+957	Spine\Common	1	huangbeikuang_SkeletonData	8									
+958	Spine\Common	1	huangbeikuang_SkeletonData	0									
+959	Spine\Common	1	huangbeikuang_SkeletonData	4									
+960	Spine\Common	1	huangbeikuang_SkeletonData	11									
+961	Spine\Common	1	huangbeikuang_SkeletonData	1									
+962	Spine\Common	1	huangbeikuang_SkeletonData	10									
+1001	unity	0	TX_CJ01		0								
+1002	Spine\Common	1	lingqu_SkeletonData										
+1003	Spine\Hero	1	jihuo_SkeletonData										
+1004	Spine\Common	1	juexing_SkeletonData	0									
+1005	Spine\Common	1	juexing_SkeletonData	1									
+1006	Spine\Common	1	xuanwo_SkeletonData										
+1007	Spine\Hero	1	mingcheng_SkeletonData										
+1008	Spine\Hero	1	shengji_SkeletonData										
+1009	Spine\Common	1	zhuxianrenwu_SkeletonData										
+1010	Spine\Hero	1	zhaomu_SkeletonData										
+1011	Spine\Hero	1	jifen_SkeletonData										
+1012	Spine\Hero	1	liuxing_SkeletonData	[0,1,2,3,4,5,6,7,8,9,10]									
+1013	Spine\Hero	1	taizi-glow_SkeletonData	[3,2,0,1]									
+1014	Spine\Hero	1	baozha_SkeletonData	[0,1]									
+1015	Spine\Hero	1	taizi_SkeletonData	[0,4,5,3,1,2]									
+1016	Spine\Hero	1	chouka-glow_SkeletonData										
+1017	Spine\Common	1	xianshushengji_SkeletonData										
+1018	Spine\Common	1	baodian_SkeletonData										
+1019	Spine\Common	1	guanzhi_SkeletonData										
+1020	Spine\Common	1	tex_eff_kuang_01_SkeletonData										
+100001	BattleSpine\510006_Wei_Caoyi	1	angerskill_up_SkeletonData					1	3				
+100002	BattleSpine\510006_Wei_Caoyi	1	attack_zidan_SkeletonData							1			
+100003	BattleSpine\510006_Wei_Caoyi	1	attack_eft_SkeletonData					1	3				
+100004	BattleSpine\510006_Wei_Caoyi	1	angerskill_eft_SkeletonData					1	3				
+100005	BattleSpine\510006_Wei_Caoyi	1	angerskill_eft_down_SkeletonData					1	3				
+100006	BattleSpine\510006_Wei_Caoyi	1	attack_up_SkeletonData					1	1.3	1			
diff --git a/Config/Language.txt b/Config/Language.txt
index 566e573..5816b0b 100644
--- a/Config/Language.txt
+++ b/Config/Language.txt
@@ -163,7 +163,6 @@
 compose1	鍚堟垚鏉愭枡
 compose2	鍚堟垚
 herocard39	涓婇樀姝﹀皢瀵逛富鍏姞鎴愭晥鏋滐紝涓诲叕鍔犳垚涓烘灏嗗鍏ㄤ綋灞炴�у姞鎴愭瘮渚�
-herocard40	鍚屾椂涓婇樀
 herocard41	瑙夐啋
 herocard42	閲嶇敓璇︽儏
 herocard43	閲嶇敓鍚庡皢杩旇繕浠ヤ笅鏉愭枡
@@ -274,3 +273,10 @@
 BlessTree6	鎻愬崌
 BlessTree7	鍗囩骇涓�
 BlessTree8	鍗囩骇鏃堕棿
+OfficialUp1	瀹樿亴鏅嬪崌
+OfficialUp2	涓诲叕锛�</r>杈炬垚浠ヤ笅鏉′欢鍗冲彲鏅嬪崌瀹樿亴
+OfficialUp3	杈炬垚浠ヤ笂鏉′欢鍗冲彲鏅嬪崌瀹樿亴
+OfficialUp4	鏅嬪崌
+OfficialUp5	
+OfficialUp6	
+OfficialUp7	
diff --git a/Config/SysInfo.txt b/Config/SysInfo.txt
index b09f246..14a1d1a 100644
--- a/Config/SysInfo.txt
+++ b/Config/SysInfo.txt
@@ -31,3 +31,4 @@
 HeroReborn2	0	0	2	鏆傛棤绗﹀悎鏉′欢鐨勬灏�	
 HeroReborn3	0	0	2	璇烽�夋嫨姝﹀皢杩涜閬f暎	
 MonthCardNoActive	0	0	2	鏈縺娲绘湀鍗$壒鏉�	
+OfficialTask1	0	0	2	瀹屾垚鎵�鏈変换鍔″悗鍙檵鍗囧畼鑱�	
diff --git a/UI/BlessLVWin.prefab b/UI/BlessLVWin.prefab
index 0951365..7f813e3 100644
--- a/UI/BlessLVWin.prefab
+++ b/UI/BlessLVWin.prefab
@@ -987,7 +987,7 @@
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!224 &3953137860301952078
 RectTransform:
   m_ObjectHideFlags: 0
@@ -1006,7 +1006,7 @@
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -7.5, y: -344.5}
+  m_AnchoredPosition: {x: -7.5, y: -266.5}
   m_SizeDelta: {x: 397, y: 30}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!1 &1184466615888907326
@@ -3270,9 +3270,9 @@
   m_Script: {fileID: 11500000, guid: d2a4fa811bba97941bd8ed92c750e271, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_EffectID: 0
+  m_EffectID: 1020
   speedRate: 1
-  isPlaySpineLoop: 0
+  isPlaySpineLoop: 1
   isPlayOnEnable: 0
   playDelayTime: 0
   playSpineAnimIndex: -1
diff --git a/UIEffect/Spine/Common/baodian.atlas.txt b/UIEffect/Spine/Common/baodian.atlas.txt
new file mode 100644
index 0000000..ab9c142
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.atlas.txt
@@ -0,0 +1,67 @@
+baodian.png
+size:495,154
+filter:Linear,Linear
+scale:0.4
+cai/cai_21
+bounds:2,73,107,79
+offsets:5,10,115,96
+glow/glow_00
+bounds:191,2,74,74
+offsets:0,3,75,77
+glow/glow_08
+bounds:191,2,74,74
+offsets:0,3,75,77
+glow/glow_01
+bounds:419,78,74,74
+offsets:0,3,75,77
+glow/glow_07
+bounds:419,78,74,74
+offsets:0,3,75,77
+glow/glow_09
+bounds:419,78,74,74
+offsets:0,3,75,77
+glow/glow_02
+bounds:343,78,74,74
+offsets:0,3,75,77
+glow/glow_06
+bounds:343,78,74,74
+offsets:0,3,75,77
+glow/glow_03
+bounds:267,78,74,74
+offsets:0,3,75,77
+glow/glow_05
+bounds:267,78,74,74
+offsets:0,3,75,77
+glow/glow_04
+bounds:191,78,74,74
+offsets:0,3,75,77
+lizi/lizi_21
+bounds:161,21,26,24
+offsets:1,1,27,25
+pd/pd_00
+bounds:133,46,26,25
+offsets:0,8,88,40
+pd/pd_01
+bounds:2,38,44,33
+offsets:0,6,88,40
+pd/pd_02
+bounds:423,43,60,33
+offsets:0,7,88,40
+pd/pd_03
+bounds:345,39,76,37
+offsets:0,3,88,40
+pd/pd_04
+bounds:267,36,76,40
+offsets:10,0,88,40
+pd/pd_05
+bounds:48,42,43,29
+offsets:45,0,88,40
+pd/pd_06
+bounds:161,47,26,24
+offsets:60,0,88,40
+xian/xian_20
+bounds:93,41,38,30
+offsets:1,4,46,35
+yuan/yuan_22
+bounds:111,73,78,79
+offsets:2,1,82,81
diff --git a/UIEffect/Spine/Common/baodian.atlas.txt.meta b/UIEffect/Spine/Common/baodian.atlas.txt.meta
new file mode 100644
index 0000000..5d7e399
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.atlas.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 7d929586281de104b96680045c9daad0
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/UIEffect/Spine/Common/baodian.png b/UIEffect/Spine/Common/baodian.png
new file mode 100644
index 0000000..44ceb93
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.png
Binary files differ
diff --git a/UIEffect/Spine/Common/baodian.png.meta b/UIEffect/Spine/Common/baodian.png.meta
new file mode 100644
index 0000000..1c63e9b
--- /dev/null
+++ b/UIEffect/Spine/Common/baodian.png.meta
@@ -0,0 +1,127 @@
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+guid: 177360ae613934d4fab9bb01197e122b
+TextureImporter:
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+    mipMapsPreserveCoverage: 0
+    alphaTestReferenceValue: 0.5
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
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+    flipGreenChannel: 0
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+  streamingMipmaps: 0
+  streamingMipmapsPriority: 0
+  vTOnly: 0
+  ignoreMipmapLimit: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    serializedVersion: 2
+    filterMode: 1
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+  spriteExtrude: 1
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+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spritePixelsToUnits: 100
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 1
+  spriteTessellationDetail: -1
+  textureType: 0
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
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+  - serializedVersion: 3
+    buildTarget: Standalone
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 0
+    compressionQuality: 50
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+    buildTarget: Android
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
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