From ebdcf42eb4e6f74d068de1c3046556924f7cfe9f Mon Sep 17 00:00:00 2001
From: hwj35 <691170510@qq.com>
Date: 星期三, 05 十一月 2025 18:37:28 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_resourcesout

---
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt.meta          |    7 +
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset      |   31 ++++
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset.meta        |    8 +
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset.meta |    8 +
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset             |   19 ++
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes              |    0 
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png.meta                |   30 ++--
 /dev/null                                                            |    0 
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes.meta         |    7 +
 Config/Effect.txt                                                    |    1 
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat            |   49 +++++++
 Battle/Prefabs/BattleRootNode.prefab                                 |  210 ++++++++---------------------
 Config/FuncOpenLV.txt                                                |    2 
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt               |   28 ++++
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png                     |    0 
 UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat.meta       |    8 +
 16 files changed, 240 insertions(+), 168 deletions(-)

diff --git a/Battle/Prefabs/BattleRootNode.prefab b/Battle/Prefabs/BattleRootNode.prefab
index 9be789b..1b12f18 100644
--- a/Battle/Prefabs/BattleRootNode.prefab
+++ b/Battle/Prefabs/BattleRootNode.prefab
@@ -147,6 +147,63 @@
   m_AnchoredPosition: {x: -130, y: 140}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &1570508856383783815
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 242955558453655231}
+  - component: {fileID: 4962753721463737680}
+  m_Layer: 5
+  m_Name: UIEffectPlayer
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &242955558453655231
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1570508856383783815}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 5457806422418689570}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 100, y: 100}
+  m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &4962753721463737680
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1570508856383783815}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d2a4fa811bba97941bd8ed92c750e271, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_EffectID: 1045
+  speedRate: 1
+  isPlaySpineLoop: 0
+  isPlayOnEnable: 1
+  playDelayTime: 0
+  playSpineAnimIndex: -1
+  isReleaseImmediately: 0
+  canvas: {fileID: 0}
+  effectTarget: {fileID: 0}
 --- !u!1 &1742688219717404095
 GameObject:
   m_ObjectHideFlags: 0
@@ -904,9 +961,8 @@
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 6455638076165972014}
-  - {fileID: 2707426988150180659}
-  - {fileID: 6150761919796023451}
   - {fileID: 54467392786857903}
+  - {fileID: 242955558453655231}
   m_Father: {fileID: 2610348819904339951}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
@@ -953,81 +1009,6 @@
   customSortingLayer: UI
   renderers: []
   canvasOffset: 1
---- !u!1 &5906753694984222920
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 6150761919796023451}
-  - component: {fileID: 2781103354199940647}
-  - component: {fileID: 884547714598348718}
-  m_Layer: 5
-  m_Name: BossBattle_img_5
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!224 &6150761919796023451
-RectTransform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 5906753694984222920}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 5457806422418689570}
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -12.5, y: 113.5}
-  m_SizeDelta: {x: 387, y: 91}
-  m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &2781103354199940647
-CanvasRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 5906753694984222920}
-  m_CullTransparentMesh: 1
---- !u!114 &884547714598348718
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 5906753694984222920}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 1
-  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
-  m_Maskable: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: 4dc2881b0726d684eba7c23cb893af59, type: 3}
-  m_Type: 0
-  m_PreserveAspect: 0
-  m_FillCenter: 1
-  m_FillMethod: 4
-  m_FillAmount: 1
-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
 --- !u!1 &6175525487322992433
 GameObject:
   m_ObjectHideFlags: 0
@@ -1212,81 +1193,6 @@
   m_AnchoredPosition: {x: -130, y: 140}
   m_SizeDelta: {x: 100, y: 100}
   m_Pivot: {x: 0.5, y: 0.5}
---- !u!1 &6530964765409735859
-GameObject:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  serializedVersion: 6
-  m_Component:
-  - component: {fileID: 2707426988150180659}
-  - component: {fileID: 305325461372314811}
-  - component: {fileID: 138523837262940015}
-  m_Layer: 5
-  m_Name: BossBattle_img_6
-  m_TagString: Untagged
-  m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
-  m_IsActive: 1
---- !u!224 &2707426988150180659
-RectTransform:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 6530964765409735859}
-  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
-  m_LocalScale: {x: 1, y: 1, z: 1}
-  m_ConstrainProportionsScale: 0
-  m_Children: []
-  m_Father: {fileID: 5457806422418689570}
-  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0.5}
-  m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: -12.5, y: 105.5}
-  m_SizeDelta: {x: 775, y: 599}
-  m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &305325461372314811
-CanvasRenderer:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 6530964765409735859}
-  m_CullTransparentMesh: 1
---- !u!114 &138523837262940015
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 6530964765409735859}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 1, b: 1, a: 1}
-  m_RaycastTarget: 1
-  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
-  m_Maskable: 1
-  m_OnCullStateChanged:
-    m_PersistentCalls:
-      m_Calls: []
-  m_Sprite: {fileID: 21300000, guid: 874dbcfa54b829748a4c395e8231d362, type: 3}
-  m_Type: 0
-  m_PreserveAspect: 0
-  m_FillCenter: 1
-  m_FillMethod: 4
-  m_FillAmount: 1
-  m_FillClockwise: 1
-  m_FillOrigin: 0
-  m_UseSpriteMesh: 0
-  m_PixelsPerUnitMultiplier: 1
 --- !u!1 &6831899389433526420
 GameObject:
   m_ObjectHideFlags: 0
diff --git a/Config/Effect.txt b/Config/Effect.txt
index 85e208b..ae50cb8 100644
--- a/Config/Effect.txt
+++ b/Config/Effect.txt
@@ -69,6 +69,7 @@
 1042	Spine\MainUI	1	ZhiDao-npc_SkeletonData											
 1043	Spine\MainUI	1	tex-effect-denglu-niao-01_SkeletonData											
 1044	Spine\MainUI	1	tex-effect-denglu-cao-01_SkeletonData											
+1045	Spine\Common	1	tex_eff_zhangdoukaishi_SkeletonData											
 10001	BattleSpine\610001_tongyong	1	tex-effect-bingdong-01_SkeletonData					0		1	1		0|-23	0.53
 10002	BattleSpine\610001_tongyong	1	tex_eff_hanqi_SkeletonData			hit		0		1	1		0|-10	0.35
 10003	BattleSpine\610001_tongyong	1	tex-effect-liuxie-02_SkeletonData			hit		0		1	1		0|-5	0.4
diff --git a/Config/FuncOpenLV.txt b/Config/FuncOpenLV.txt
index 4e95755..1894027 100644
--- a/Config/FuncOpenLV.txt
+++ b/Config/FuncOpenLV.txt
@@ -12,7 +12,7 @@
 9	0	0	1063		鐧介鐩堥噹		Func_BGYY	{"1":[[20,50]],"2":[[20,50]]}
 10	1	0	0		瀹樿亴			
 11	0	0	1076		鍏細			
-12	0	0	1008		绁濈绛夌骇			
+12	0	0	0		绁濈绛夌骇			
 13	0	0	0		鎺掕姒�			
 14	0	0	0		鍚堟垚			
 15	0	0	1026		姣忔棩浠诲姟			
diff --git a/Sprite/BossBattle/BossBattle_img_5.png b/Sprite/BossBattle/BossBattle_img_5.png
deleted file mode 100644
index b5e0c46..0000000
--- a/Sprite/BossBattle/BossBattle_img_5.png
+++ /dev/null
Binary files differ
diff --git a/Sprite/BossBattle/BossBattle_img_5.png.meta b/Sprite/BossBattle/BossBattle_img_5.png.meta
deleted file mode 100644
index 97a219f..0000000
--- a/Sprite/BossBattle/BossBattle_img_5.png.meta
+++ /dev/null
@@ -1,127 +0,0 @@
-fileFormatVersion: 2
-guid: 4dc2881b0726d684eba7c23cb893af59
-TextureImporter:
-  internalIDToNameTable: []
-  externalObjects: {}
-  serializedVersion: 13
-  mipmaps:
-    mipMapMode: 0
-    enableMipMap: 0
-    sRGBTexture: 1
-    linearTexture: 0
-    fadeOut: 0
-    borderMipMap: 0
-    mipMapsPreserveCoverage: 0
-    alphaTestReferenceValue: 0.5
-    mipMapFadeDistanceStart: 1
-    mipMapFadeDistanceEnd: 3
-  bumpmap:
-    convertToNormalMap: 0
-    externalNormalMap: 0
-    heightScale: 0.25
-    normalMapFilter: 0
-    flipGreenChannel: 0
-  isReadable: 0
-  streamingMipmaps: 0
-  streamingMipmapsPriority: 0
-  vTOnly: 0
-  ignoreMipmapLimit: 0
-  grayScaleToAlpha: 0
-  generateCubemap: 6
-  cubemapConvolution: 0
-  seamlessCubemap: 0
-  textureFormat: 1
-  maxTextureSize: 2048
-  textureSettings:
-    serializedVersion: 2
-    filterMode: 1
-    aniso: 1
-    mipBias: 0
-    wrapU: 1
-    wrapV: 1
-    wrapW: 1
-  nPOTScale: 0
-  lightmap: 0
-  compressionQuality: 50
-  spriteMode: 1
-  spriteExtrude: 1
-  spriteMeshType: 1
-  alignment: 0
-  spritePivot: {x: 0.5, y: 0.5}
-  spritePixelsToUnits: 100
-  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
-  spriteGenerateFallbackPhysicsShape: 1
-  alphaUsage: 1
-  alphaIsTransparency: 1
-  spriteTessellationDetail: -1
-  textureType: 8
-  textureShape: 1
-  singleChannelComponent: 0
-  flipbookRows: 1
-  flipbookColumns: 1
-  maxTextureSizeSet: 0
-  compressionQualitySet: 0
-  textureFormatSet: 0
-  ignorePngGamma: 0
-  applyGammaDecoding: 0
-  swizzle: 50462976
-  cookieLightType: 0
-  platformSettings:
-  - serializedVersion: 3
-    buildTarget: DefaultTexturePlatform
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    ignorePlatformSupport: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Standalone
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    ignorePlatformSupport: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  - serializedVersion: 3
-    buildTarget: Android
-    maxTextureSize: 2048
-    resizeAlgorithm: 0
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-    ignorePlatformSupport: 0
-    androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
-  spriteSheet:
-    serializedVersion: 2
-    sprites: []
-    outline: []
-    physicsShape: []
-    bones: []
-    spriteID: 5e97eb03825dee720800000000000000
-    internalID: 0
-    vertices: []
-    indices: 
-    edges: []
-    weights: []
-    secondaryTextures: []
-    nameFileIdTable: {}
-  mipmapLimitGroupName: 
-  pSDRemoveMatte: 0
-  userData: 
-  assetBundleName: ui/sprite/bossbattle
-  assetBundleVariant: 
diff --git a/Sprite/BossBattle/BossBattle_img_6.png b/Sprite/BossBattle/BossBattle_img_6.png
deleted file mode 100644
index 04a3c35..0000000
--- a/Sprite/BossBattle/BossBattle_img_6.png
+++ /dev/null
Binary files differ
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt
new file mode 100644
index 0000000..1b77142
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt
@@ -0,0 +1,28 @@
+tex_eff_zhangdoukaishi.png
+size:1024,1024
+filter:Linear,Linear
+scale:0.8
+000
+bounds:567,100,188,109
+offsets:54,58,300,215
+001
+bounds:304,18,261,191
+offsets:24,14,300,215
+002
+bounds:2,2,300,207
+offsets:0,6,300,215
+003
+bounds:606,211,300,213
+offsets:0,2,300,215
+004
+bounds:304,211,300,213
+offsets:0,2,300,215
+005
+bounds:2,211,300,213
+offsets:0,2,300,215
+006
+bounds:606,426,300,215
+007
+bounds:304,426,300,215
+008
+bounds:2,426,300,215
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt.meta b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt.meta
new file mode 100644
index 0000000..d048f9a
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.atlas.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 04da04bba7606fa41ab4b1607c5c1c4d
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png
new file mode 100644
index 0000000..ad0ea7f
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png
Binary files differ
diff --git a/Sprite/BossBattle/BossBattle_img_6.png.meta b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png.meta
similarity index 84%
rename from Sprite/BossBattle/BossBattle_img_6.png.meta
rename to UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png.meta
index 32c4caa..5a9e4d2 100644
--- a/Sprite/BossBattle/BossBattle_img_6.png.meta
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.png.meta
@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 874dbcfa54b829748a4c395e8231d362
+guid: 43f9b04e24b0f954086da3ae31d37243
 TextureImporter:
   internalIDToNameTable: []
   externalObjects: {}
@@ -37,13 +37,13 @@
     filterMode: 1
     aniso: 1
     mipBias: 0
-    wrapU: 1
-    wrapV: 1
-    wrapW: 1
-  nPOTScale: 0
+    wrapU: 0
+    wrapV: 0
+    wrapW: 0
+  nPOTScale: 1
   lightmap: 0
   compressionQuality: 50
-  spriteMode: 1
+  spriteMode: 0
   spriteExtrude: 1
   spriteMeshType: 1
   alignment: 0
@@ -54,7 +54,7 @@
   alphaUsage: 1
   alphaIsTransparency: 1
   spriteTessellationDetail: -1
-  textureType: 8
+  textureType: 0
   textureShape: 1
   singleChannelComponent: 0
   flipbookRows: 1
@@ -72,47 +72,47 @@
     maxTextureSize: 2048
     resizeAlgorithm: 0
     textureFormat: -1
-    textureCompression: 1
+    textureCompression: 0
     compressionQuality: 50
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
     ignorePlatformSupport: 0
     androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 1
   - serializedVersion: 3
     buildTarget: Standalone
     maxTextureSize: 2048
     resizeAlgorithm: 0
     textureFormat: -1
-    textureCompression: 1
+    textureCompression: 0
     compressionQuality: 50
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
     ignorePlatformSupport: 0
     androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 1
   - serializedVersion: 3
     buildTarget: Android
     maxTextureSize: 2048
     resizeAlgorithm: 0
     textureFormat: -1
-    textureCompression: 1
+    textureCompression: 0
     compressionQuality: 50
     crunchedCompression: 0
     allowsAlphaSplitting: 0
     overridden: 0
     ignorePlatformSupport: 0
     androidETC2FallbackOverride: 0
-    forceMaximumCompressionQuality_BC6H_BC7: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 1
   spriteSheet:
     serializedVersion: 2
     sprites: []
     outline: []
     physicsShape: []
     bones: []
-    spriteID: 5e97eb03825dee720800000000000000
+    spriteID: 
     internalID: 0
     vertices: []
     indices: 
@@ -123,5 +123,5 @@
   mipmapLimitGroupName: 
   pSDRemoveMatte: 0
   userData: 
-  assetBundleName: ui/sprite/bossbattle
+  assetBundleName: 
   assetBundleVariant: 
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes
new file mode 100644
index 0000000..48dde59
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes
Binary files differ
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes.meta b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes.meta
new file mode 100644
index 0000000..f1d6aff
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi.skel.bytes.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 6e08074c9335f964295844a3f1709128
+TextScriptImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset
new file mode 100644
index 0000000..f4fd7a9
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset
@@ -0,0 +1,19 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: a6b194f808b1af6499c93410e504af42, type: 3}
+  m_Name: tex_eff_zhangdoukaishi_Atlas
+  m_EditorClassIdentifier: 
+  textureLoadingMode: 0
+  onDemandTextureLoader: {fileID: 0}
+  atlasFile: {fileID: 4900000, guid: 04da04bba7606fa41ab4b1607c5c1c4d, type: 3}
+  materials:
+  - {fileID: 2100000, guid: 9d8181f8d88db87449fcb53a34c24a26, type: 2}
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset.meta b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset.meta
new file mode 100644
index 0000000..73aaef4
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Atlas.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 555c0e09af05fa448b73de90cd9a1c34
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 11400000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat
new file mode 100644
index 0000000..ce69c37
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat
@@ -0,0 +1,49 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: tex_eff_zhangdoukaishi_Material
+  m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3}
+  m_Parent: {fileID: 0}
+  m_ModifiedSerializedProperties: 0
+  m_ValidKeywords:
+  - _STRAIGHT_ALPHA_INPUT
+  m_InvalidKeywords:
+  - _USE8NEIGHBOURHOOD_ON
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_LockedProperties: 
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 43f9b04e24b0f954086da3ae31d37243, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _Cutoff: 0.1
+    - _Fill: 0
+    - _OutlineMipLevel: 0
+    - _OutlineOpaqueAlpha: 1
+    - _OutlineReferenceTexWidth: 1024
+    - _OutlineSmoothness: 1
+    - _OutlineWidth: 3
+    - _StencilComp: 8
+    - _StencilRef: 1
+    - _StraightAlphaInput: 1
+    - _ThresholdEnd: 0.25
+    - _Use8Neighbourhood: 1
+    - _UseScreenSpaceOutlineWidth: 0
+    m_Colors:
+    - _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
+  m_BuildTextureStacks: []
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat.meta b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat.meta
new file mode 100644
index 0000000..2ced7ab
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_Material.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9d8181f8d88db87449fcb53a34c24a26
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset
new file mode 100644
index 0000000..f1e8db6
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset
@@ -0,0 +1,31 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: f1b3b4b945939a54ea0b23d3396115fb, type: 3}
+  m_Name: tex_eff_zhangdoukaishi_SkeletonData
+  m_EditorClassIdentifier: 
+  atlasAssets:
+  - {fileID: 11400000, guid: 555c0e09af05fa448b73de90cd9a1c34, type: 2}
+  scale: 0.01
+  skeletonJSON: {fileID: 4900000, guid: 6e08074c9335f964295844a3f1709128, type: 3}
+  isUpgradingBlendModeMaterials: 0
+  blendModeMaterials:
+    requiresBlendModeMaterials: 0
+    applyAdditiveMaterial: 1
+    additiveMaterials: []
+    multiplyMaterials: []
+    screenMaterials: []
+  skeletonDataModifiers: []
+  fromAnimation: []
+  toAnimation: []
+  duration: []
+  defaultMix: 0.2
+  controller: {fileID: 0}
diff --git a/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset.meta b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset.meta
new file mode 100644
index 0000000..5cec344
--- /dev/null
+++ b/UIEffect/Spine/Common/tex_eff_zhangdoukaishi_SkeletonData.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b1fa1011b972de54ba845f474c6f0efc
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 11400000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

--
Gitblit v1.8.0