From 02d1a98d6a500d41754346cb5f3a1f3c61e0b125 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 24 十月 2025 16:27:15 +0800
Subject: [PATCH] 125 战斗 闪避特效 + 背景图 + 宽比>1.9的偏移
---
Main/System/Battle/BattleField/BattleField.cs | 16 ++++++++++++++--
1 files changed, 14 insertions(+), 2 deletions(-)
diff --git a/Main/System/Battle/BattleField/BattleField.cs b/Main/System/Battle/BattleField/BattleField.cs
index 4b8483f..b6c1989 100644
--- a/Main/System/Battle/BattleField/BattleField.cs
+++ b/Main/System/Battle/BattleField/BattleField.cs
@@ -130,7 +130,9 @@
battleObjMgr.Init(this, redTeamList[redTeamIndex], blueTeamList[blueTeamIndex]);
}
- battleRootNode.SetBackground(ResManager.Instance.LoadAsset<Texture>("Texture/FullScreenBg", "mainui_img_277"));
+ LoadMap(MapID);
+
+ // battleRootNode.SetBackground(ResManager.Instance.LoadAsset<Texture>("Texture/FullScreenBg", "mainui_img_277"));
SetBattleStartState();
if (MapID == 1)
@@ -138,13 +140,23 @@
SetSpeedRatio(BattleManager.Instance.speedGear[AutoFightModel.Instance.fightSpeed - 1]);
}
else
- {
+ {
SetSpeedRatio(BattleManager.Instance.speedGear[BattleManager.Instance.speedIndex]);
}
SetRootNodePosition();
rejectNewPackage = false;
OnRoundChange?.Invoke(round, turnMax);
}
+
+ protected virtual void LoadMap(int mapID)
+ {
+ BattleMapConfig battleMapConfig = BattleMapConfig.Get(mapID);
+ if (battleMapConfig != null)
+ {
+ Texture texture = ResManager.Instance.LoadAsset<Texture>("Texture/FullScreenBg", battleMapConfig.MapBg);
+ battleRootNode.SetBackground(texture);
+ }
+ }
public void SetSpeedRatio(float ratio)
{
--
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