From 04ffe31b6a2b2fbcfecc83abb44a8aa233f2e53f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 02 二月 2026 18:45:57 +0800
Subject: [PATCH] 54 【淘金】切后台淘金完成 时间显示负数

---
 Main/System/Battle/BattleObject/BattleObject.cs |  614 ++++++++++++++++++++++++------------------------------
 1 files changed, 274 insertions(+), 340 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 266ee05..90ba56a 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -26,11 +26,9 @@
     Burned = 1 << 5
 }
 
-public class BattleObject
+public abstract class BattleObject
 {
     public BattleField battleField;
-
-    public BattleObjectBuffMgr buffMgr;
 
     public BattleObjectLayerMgr layerMgr;
 
@@ -38,224 +36,230 @@
 
     public BattleCamp Camp { get; protected set; }
 
-    public TeamHero teamHero { get; protected set; }
-
-    public MotionBase motionBase;
-
-    public GameObject heroGo
-    {
-        get;
-        private set;
-    }
-
-    protected BattleDrops m_battleDrops;
-
-    private RectTransform m_heroRectTrans;
-
-
-    public RectTransform heroRectTrans
-    {
-        get
-        {
-            if (m_heroRectTrans == null)
-            {
-                m_heroRectTrans = heroGo.GetComponent<RectTransform>();
-            }
-            return m_heroRectTrans;
-        }
-    }
-
-    protected Action onDeathAnimationComplete;
-
-    protected Renderer[] renderers;
-
-    private List<HB405_tagMCAddExp> hB405_tagMCAddExps = new List<HB405_tagMCAddExp>();
-    public BattleHeroInfoBar heroInfoBar;
-
     public BattleObject(BattleField _battleField)
     {
         battleField = _battleField;
     }
 
-    public virtual void Init(GameObject _heroGo, TeamHero _teamHero, BattleCamp _camp)
+    // ============ 鎶借薄璁块棶鏂规硶锛堝瓙绫昏繑鍥炲悇鑷殑Team绫诲瀷淇℃伅锛� ============
+    
+    public abstract int GetPositionNum();
+    public abstract float GetModelScale();
+    public abstract string GetName();
+    
+    // Buff 绠$悊鍣ㄨ闂柟娉曪紙Hero 鏈� buff锛孧ingge 杩斿洖 null锛�
+    public abstract BattleObjectBuffMgr GetBuffMgr();
+    
+    // 鐘舵�佹煡璇㈡娊璞℃柟娉�
+    protected abstract bool GetIsStunned();
+    protected abstract bool GetIsFrozen();
+    protected abstract bool GetIsStoned();
+    protected abstract bool GetIsSlient();
+    protected abstract bool GetIsDisarmed();
+    protected abstract bool GetIsInvincible();
+    protected abstract bool GetIsDead();
+    public abstract int GetRage();
+    
+    // 琛�閲忕浉鍏虫娊璞℃柟娉曪紙Hero 鐗规湁锛孧ingge 杩斿洖榛樿鍊硷級
+    public abstract long GetCurHp();
+    public abstract long GetMaxHp();
+    public abstract void SetCurHp(long value);
+    public abstract void SetIsDead(bool value);
+    
+    // 鍏朵粬灞炴�ц闂柟娉�
+    public abstract int GetNPCID();
+    public abstract long GetFightPower();
+
+    public abstract void Run();
+
+    public abstract void Pause();
+
+    public abstract void Resume();
+
+    public abstract void Destroy();
+
+    // ============ 鍔ㄧ敾鐩稿叧鎶借薄鏂规硶锛堟浛浠� motionBase 鐩存帴璋冪敤锛� ============
+    
+    /// <summary>
+    /// 鎾斁鍔ㄧ敾
+    /// </summary>
+    public abstract void PlayAnimation(MotionName motionName, bool loop);
+    
+    /// <summary>
+    /// 鏄剧ず骞诲奖娈嬪奖
+    /// </summary>
+    public abstract void ShowIllusionShadow(bool show, Color? color = null);
+    
+    /// <summary>
+    /// 鎾斁鎶�鑳藉姩鐢�
+    /// </summary>
+    public abstract Spine.TrackEntry PlaySkillAnimation(SkillConfig skillConfig, SkillBase skillBase, bool isCounter, Action onComplete);
+    
+    /// <summary>
+    /// 妫�鏌ユ槸鍚﹀彲浠ュ紑濮嬫浜�
+    /// </summary>
+    public abstract bool CanStartDeath();
+    
+    /// <summary>
+    /// 妫�鏌ユ槸鍚﹀彲浠ラ噴鏀炬妧鑳�
+    /// </summary>
+    public abstract bool CanCastSkillAnimation(SkillConfig skillConfig);
+    
+    /// <summary>
+    /// 鑾峰彇楠ㄩ鍔ㄧ敾缁勪欢锛堢敤浜庣壒鏁堟寕杞界瓑锛�
+    /// </summary>
+    public abstract SkeletonAnimation GetSkeletonAnimation();
+    
+    /// <summary>
+    /// 璁剧疆楠ㄩ鍔ㄧ敾閫忔槑搴�
+    /// </summary>
+    public abstract void SetSkeletonAlpha(float alpha);
+    
+    /// <summary>
+    /// 鑾峰彇 RectTransform锛堢敤浜庣Щ鍔ㄧ瓑鎿嶄綔锛�
+    /// </summary>
+    public virtual RectTransform GetRectTransform() => null;
+    
+    /// <summary>
+    /// 鑾峰彇 GameObject
+    /// </summary>
+    public virtual GameObject GetGameObject() => null;
+    
+    /// <summary>
+    /// 鑾峰彇 Transform锛堢敤浜庣壒鏁堟寕杞界瓑锛�
+    /// </summary>
+    public virtual Transform GetTransform() => null;
+    
+    /// <summary>
+    /// 鑾峰彇涓栫晫鍧愭爣浣嶇疆
+    /// </summary>
+    public virtual Vector3 GetPosition() => Vector3.zero;
+    
+    /// <summary>
+    /// 鑾峰彇琛�鏉′俊鎭爮
+    /// </summary>
+    public virtual BattleHeroInfoBar GetHeroInfoBar() => null;
+    
+    /// <summary>
+    /// 鍒锋柊Buff鏄剧ず
+    /// </summary>
+    public virtual void RefreshBuff(List<HB428_tagSCBuffRefresh> buffList) { }
+    
+    /// <summary>
+    /// 鏇存柊琛�閲忔樉绀�
+    /// </summary>
+    public virtual void UpdateHP(float percentage) { }
+    
+    /// <summary>
+    /// 鏄惁姝e湪澶嶆椿涓�
+    /// </summary>
+    public virtual bool IsReborning() => false;
+    
+    /// <summary>
+    /// 璁剧疆澶嶆椿鐘舵��
+    /// </summary>
+    public virtual void SetReborning(bool value) { }
+    
+    /// <summary>
+    /// 璁剧疆 GameObject 婵�娲荤姸鎬�
+    /// </summary>
+    public virtual void SetActive(bool active) { }
+    
+    /// <summary>
+    /// 閲嶇疆浣嶇疆鍒板師鐐�
+    /// </summary>
+    public virtual void ResetPosition() { }
+    
+    /// <summary>
+    /// 璁剧疆鏈濆悜锛堥�氳繃缂╂斁锛�
+    /// </summary>
+    public virtual void SetFacing(float direction) { }
+    
+    /// <summary>
+    /// 閲嶇疆鏈濆悜锛堟湞鍚戝彸杈癸級
+    /// </summary>
+    public virtual void ResetFacing() { }
+    
+    /// <summary>
+    /// 鍋滄鎵�鏈夌Щ鍔ㄥ姩鐢�
+    /// </summary>
+    public virtual void StopMoveAnimation() { }
+    
+    /// <summary>
+    /// 鏄剧ず鎻愮ず淇℃伅锛堢畝鍗曠増鏈級
+    /// </summary>
+    public virtual void ShowTips(string message, bool useArtText = false, bool followCharacter = true, float scaleRatio = 1f) { }
+    
+    /// <summary>
+    /// 鏄剧ず鎻愮ず淇℃伅锛堝畬鏁寸増鏈級
+    /// </summary>
+    public virtual void ShowTips(BattleHeroInfoBar.TipsInfo tipsInfo) { }
+    
+    /// <summary>
+    /// 璁剧疆姝讳骸鐘舵�侊紙Hero 鐗瑰畾锛�
+    /// </summary>
+    public virtual void SetDeath() { }
+    
+    /// <summary>
+    /// 澶嶆椿鍚庡鐞嗭紙Hero 鐗瑰畾锛�
+    /// </summary>
+    public virtual void AfterReborn() { }
+    
+    /// <summary>
+    /// 澶嶆椿鍓嶅噯澶囷紙Hero 鐗瑰畾锛�
+    /// </summary>
+    public virtual void PreReborn(bool reviveSelf = false) { }
+    
+    /// <summary>
+    /// 澶嶆椿鍔ㄤ綔锛圚ero 鐗瑰畾锛�
+    /// </summary>
+    public virtual void OnReborn(HB427_tagSCUseSkill.tagSCUseSkillHurt vNetData, bool reviveSelf = false, RecordAction parentAction = null) { }
+
+    public virtual void OnObjInfoRefresh(H0418_tagObjInfoRefresh _refreshInfo)
     {
-        heroGo = _heroGo;
-        teamHero = _teamHero;
-        Camp = _camp;
-        motionBase = new MotionBase();
-        motionBase.Init(heroGo.GetComponentInChildren<SkeletonAnimation>(true));
-        buffMgr = new BattleObjectBuffMgr();
-        buffMgr.Init(this);
-
-        buffMgr.onIsControlChanged += OnControledChange;
-
-        layerMgr = new BattleObjectLayerMgr();
-        layerMgr.Init(this);
-
-        renderers = heroGo.GetComponentsInChildren<Renderer>(true);
-
-        heroInfoBar = heroGo.GetComponentInChildren<BattleHeroInfoBar>(true);
-        heroInfoBar.SetBattleObject(this);
-
-        //  鏍规嵁闃佃惀缈昏浆琛�鏉�
-        var heroInfoBarScale = heroInfoBar.transform.localScale;
-        heroInfoBarScale.x *= Camp == BattleCamp.Red ? 1 : -1;
-        heroInfoBar.transform.localScale = heroInfoBarScale;
-
-        heroInfoBar.SetActive(true);
-        SetFront();
-    }
-
-
-    public virtual void Run()
-    {
-        motionBase.Run();
-        heroInfoBar.Run();
-        buffMgr.Run();
-    }
-
-    public virtual void Pause()
-    {
-        motionBase.Pause();
-    }
-
-    public virtual void Resume()
-    {
-        motionBase.Resume();
-    }
-
-    public virtual void Destroy()
-    {
-
-        motionBase.Release();
-        motionBase = null;
-        buffMgr.onIsControlChanged -= OnControledChange;
-        buffMgr.Release();
-        buffMgr = null;
-        teamHero = null;
-        ObjID = 0;
-
-        if (heroGo != null)
-        {
-            GameObject.DestroyImmediate(heroGo);
-            heroGo = null;
-        }
-    }
-
-    //  鏈夊彉鍖栦簡鎵嶄細璋冪敤杩欎釜鍑芥暟
-    private void OnControledChange(int groupType, bool value)
-    {
-        //  杩欓噷鏄彈鍒扮‖鎺ф椂鍊� 闇�瑕佽〃鐜扮殑鍔ㄧ敾
-        if (groupType == BattleConst.HardControlGroup)
-        {
-            //  浠庢病琚‖鎺у埌琚‖鎺�
-            if (value)
-            {
-                motionBase.SetControledAnimation();
-            }
-            else
-            {
-                motionBase.CancelControledAnimation();
-            }
-        }
-    }
-
-    public void OnObjInfoRefresh(H0418_tagObjInfoRefresh _refreshInfo)
-    {
-        // 澶╁瓙鐨勬寫鎴樻嫤鎴鏉¢�昏緫
-        BattleObject boss = battleField.FindBoss();
-        if (boss != null && battleField.MapID == 30020 && boss.ObjID == _refreshInfo.ObjID)
-            return;
-        switch ((PlayerDataType)_refreshInfo.RefreshType)
-        {
-            case PlayerDataType.HP:
-                long toHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
-                heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp);
-                teamHero.curHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
-                break;
-            case PlayerDataType.MaxHP:
-                teamHero.maxHp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
-                heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp);
-                break;
-            case PlayerDataType.XP:
-                long toXp = GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
-                heroInfoBar.UpdateXP(teamHero.rage, toXp, 100);
-                teamHero.rage = (int)GeneralDefine.GetFactValue(_refreshInfo.Value, _refreshInfo.ValueEx);
-                break;
-            default:
-                Debug.LogError("BattleObject.ObjInfoRefresh 鍑虹幇鎰忓绫诲瀷 " + _refreshInfo.RefreshType.ToString());
-                break;
-        }
-    }
-
-    public void ObjPropertyRefreshView(HB418_tagSCObjPropertyRefreshView vNetData)
-    {
-        // 澶╁瓙鐨勬寫鎴樻嫤鎴鏉¢�昏緫
-        BattleObject boss = battleField.FindBoss();
-        if (boss != null && battleField.MapID == 30020 && boss.ObjID == vNetData.ObjID)
-            return;
-        switch ((PlayerDataType)vNetData.RefreshType)
-        {
-            case PlayerDataType.HP:
-                long toHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
-                heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp);
-                teamHero.curHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
-                break;
-            case PlayerDataType.MaxHP:
-                teamHero.maxHp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
-                heroInfoBar.UpdateHP(teamHero.curHp, teamHero.curHp, teamHero.maxHp);
-                break;
-            case PlayerDataType.XP:
-                long toXp = GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
-                heroInfoBar.UpdateXP(teamHero.rage, toXp, 100);
-                teamHero.rage = (int)GeneralDefine.GetFactValue(vNetData.Value, vNetData.ValueEx);
-                break;
-            default:
-                Debug.LogError("BattleObject.ObjPropertyRefreshView 鍑虹幇鎰忓绫诲瀷 " + vNetData.RefreshType.ToString());
-                break;
-        }
+        // 瀛愮被瀹炵幇
     }
 
     //  鐪╂檿
     public bool IsStunned()
     {
-        return teamHero.isStunned;
+        return GetIsStunned();
     }
 
     //  鍐板喕
     public bool IsFrozen()
     {
-        return teamHero.isFrozen;
+        return GetIsFrozen();
     }
 
     //  鐭冲寲
     public bool IsStoned()
     {
-        return teamHero.isStoned;
+        return GetIsStoned();
     }
 
     //  琚矇榛�
     public bool IsSlient()
     {
-        return teamHero.isSlient;
+        return GetIsSlient();
     }
 
     //  琚即姊�
     public bool IsDisarmed()
     {
-        return teamHero.isDisarmed;
+        return GetIsDisarmed();
     }
 
     //  鏄惁鏃犳晫
     public bool IsInvincable()
     {
-        return teamHero.isInvinceble;
+        return GetIsInvincible();
     }
 
     //  鏄惁姝讳骸
     public bool IsDead()
     {
-        return teamHero.isDead;
+        return GetIsDead();
     }
 
     //  鏄惁琚帶浣忎簡
@@ -279,7 +283,7 @@
         }
 
         //  鐪嬬湅鎬掓皵鏄惁杈惧埌閲婃斁瑕佹眰
-        return teamHero.rage >= 100;
+        return GetRage() >= 100;
     }
 
     public virtual bool IsCanNormalAttack()
@@ -299,144 +303,17 @@
         return true;
     }
 
-    public virtual void Hurt(BattleHurtParam battleHurtParam)
-    {
-        bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1;
-        bool firstHit = battleHurtParam.hitIndex == 0;
-        BattleDmgInfo dmgInfo = PopDamage(battleHurtParam);
+    public abstract DeathRecordAction Hurt(BattleHurtParam battleHurtParam, SkillRecordAction _parentSkillAction = null);
 
+    public abstract void OnDodgeBegin(DamageType damageType);
 
-        //  杩欓噷
-        if (dmgInfo.IsType(DamageType.Dodge) && !buffMgr.isControled[BattleConst.HardControlGroup])
-        {
-            if (isLastHit)
-            {
-                DodgeFinishAction dodgeFinish = new DodgeFinishAction(battleField, this);
-                battleField.recordPlayer.InsertRecord(dodgeFinish);
-            }
+    public abstract void OnDodgeEnd(Action _complete = null);
 
-            if (firstHit)
-            {
-                OnDodgeBegin();
-            }
-        }
+    public abstract void OnDeath(Action _onDeathAnimationComplete, bool withoutAnime = false);
 
+    protected abstract BattleDmgInfo PopDamage(BattleHurtParam battleHurtParam);
 
-
-        bool isFatalAttack = (null != battleHurtParam.deadPack) && isLastHit;
-
-        if (isFatalAttack)
-        {
-            if (null != battleHurtParam.battleDrops)
-            {
-                PushDropItems(battleHurtParam.battleDrops);
-            }
-            battleField.OnObjsDead(new List<HB422_tagMCTurnFightObjDead>() { battleHurtParam.deadPack });
-
-        }
-        else
-        {
-            if (dmgInfo.IsType(DamageType.Block))
-            {
-                battleField.battleEffectMgr.PlayEffect(this, 19999, heroRectTrans, Camp);
-            }
-            else
-            {
-                if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage()))
-                {
-                    if (!buffMgr.isControled[BattleConst.HardControlGroup])
-                    {
-                        motionBase.PlayAnimation(MotionName.hit, false);
-                    }
-                }
-            }
-
-        }
-    }
-
-
-    const float pingpongTime = 0.4f;
-    //  闂伩寮�濮�
-    public virtual void OnDodgeBegin()
-    {
-        RectTransform rectTrans = heroRectTrans;
-        var tween = rectTrans.DOAnchorPos(new Vector3(-30, 0, 0), pingpongTime)
-            .SetEase(Ease.OutCubic);
-
-        motionBase.ShowIllusionShadow(true);
-
-        tween.onComplete += () =>
-        {
-            motionBase.ShowIllusionShadow(false);
-        };
-
-        battleField.battleTweenMgr.OnPlayTween(tween);
-    }
-
-    //  闂伩缁撴潫
-    public virtual void OnDodgeEnd(Action _complete = null)
-    {
-        RectTransform rectTrans = heroRectTrans;
-
-        var tween = rectTrans.DOAnchorPos(Vector3.zero, pingpongTime)
-                            .SetEase(Ease.OutCubic);
-
-        tween.onComplete += () =>
-        {
-            _complete?.Invoke();
-        };
-
-        battleField.battleTweenMgr.OnPlayTween(tween);
-    }
-
-    public virtual void OnDeath(Action _onDeathAnimationComplete)
-    {
-        motionBase.PlayAnimation(MotionName.dead, false, () =>
-        {
-            teamHero.isDead = true;
-            OnDeadAnimationComplete();
-            _onDeathAnimationComplete?.Invoke();
-        });
-    }
-
-    protected virtual void OnDeadAnimationComplete()
-    {
-        //  鎴栬鐪嬬湅婧惰В鐗规晥锛� YYL TODO
-        heroGo.SetActive(false);
-
-        buffMgr.RemoveAllBuff();
-    }
-
-    public void OnReborn(HB423_tagMCTurnFightObjReborn vNetData)
-    {
-        // 澶勭悊澶嶆椿閫昏緫
-        teamHero.curHp = GeneralDefine.GetFactValue(vNetData.HP, vNetData.HPEx);
-        heroGo.SetActive(true);
-        motionBase.PlayAnimation(MotionName.idle, true);
-    }
-
-    // 浼ゅ杩樿鐪� 鏄惁闂伩 鏆村嚮 and so on 闇�瑕佹湁涓�涓狣amageType 鏈嶅姟鍣ㄥ簲璇ヤ細缁�
-    protected virtual BattleDmgInfo PopDamage(BattleHurtParam battleHurtParam)
-    {
-        BattleDmgInfo battleDmgInfo = new BattleDmgInfo(battleField.guid, battleHurtParam);
-        // 澶╁瓙鐨勬寫鎴樻嫤鎴鏉¢�昏緫
-        BattleObject boss = battleField.FindBoss();
-        if (boss != null && battleField.MapID == 30020 && boss.ObjID == battleHurtParam.hurtObj.ObjID)
-        {
-            EventBroadcast.Instance.Broadcast(EventName.BATTLE_DAMAGE_TAKEN, battleDmgInfo);
-            return battleDmgInfo;
-        }
-        else
-        {
-            // 浣跨敤浼犲叆鐨� fromHp 鍜� toHp 鏇存柊琛�鏉℃樉绀�
-            heroInfoBar.UpdateHP(battleHurtParam.fromHp, battleHurtParam.toHp, teamHero.maxHp);
-
-            // YYL TODO 鏄惁闇�瑕佹寕鍦ㄥ湪鑷韩鐨刦ollow鐐逛笂
-            EventBroadcast.Instance.Broadcast(EventName.BATTLE_DAMAGE_TAKEN, battleDmgInfo);
-            return battleDmgInfo;
-        }
-
-    }
+    protected abstract BattleDmgInfo PopDamageForCaster(BattleHurtParam battleHurtParam);
 
     public RectTransform GetAliasTeamNode()
     {
@@ -453,34 +330,25 @@
         return Camp == BattleCamp.Red ? BattleCamp.Blue : BattleCamp.Red;
     }
 
-    public void HaveRest()
-    {
-        // YYL TODO
-        //  浼戞伅鐘舵��
-        //  澶氫竴涓獄zz鐨勪竴涓壒鏁�
-        heroGo.SetActive(true);
-        motionBase.HaveRest();
-        heroRectTrans.anchoredPosition = Vector2.zero;
+    public abstract void HaveRest();
 
-        heroInfoBar.SetActive(false);
-        SetFront();
-    }
+    protected BattleDrops m_battleDrops;
 
-    public void PushDropItems(BattleDrops _battleDrops)
+    public virtual void PushDropItems(BattleDrops _battleDrops)
     {
         m_battleDrops = _battleDrops;
     }
 
-    public void PerformDrop()
+    public virtual void PerformDrop()
     {
-        if (null == m_battleDrops || m_battleDrops.dropItemPackIndex.Count == 0)
+        if (null == m_battleDrops)
             return;
 
         EventBroadcast.Instance.Broadcast<string, BattleDrops, Action>(
             EventName.BATTLE_DROP_ITEMS, battleField.guid, m_battleDrops, OnPerformDropFinish);
     }
 
-    protected void OnPerformDropFinish()
+    protected virtual void OnPerformDropFinish()
     {
         m_battleDrops = null;
     }
@@ -495,20 +363,13 @@
         layerMgr.SetFront();
     }
 
-    public void SetSpeedRatio(float ratio)
-    {
-        motionBase.SetSpeedRatio(ratio);
-        heroInfoBar.SetSpeedRatio(ratio);
-    }
+    public abstract void SetSpeedRatio(float ratio);
+
+    public abstract void OnObjPropertyRefreshView(HB418_tagSCObjPropertyRefreshView vNetData);
 
 
 #if UNITY_EDITOR_STOP_USING
-    public void EditorRevive()
-    {
-        teamHero.curHp = 100;
-        heroGo.SetActive(true);
-        motionBase.PlayAnimation(MotionName.idle, true);
-    }
+    public abstract void EditorRevive();
 
     public List<int> TryAttack(BattleObject obj, SkillConfig skillConfig)
     {
@@ -530,4 +391,77 @@
     }
 #endif
 
+    // BattleObject.cs
+
+    public virtual void OnHurtTarget(BattleHurtParam battleHurtParam)
+    {
+        // 妫�鏌ユ槸鍚︽湁鍚歌鎴栧弽浼�
+        bool hasSuckHp = battleHurtParam.caster.suckHpList != null && battleHurtParam.caster.suckHpList.Count > 0;
+        bool hasReflectHp = battleHurtParam.caster.reflectHpList != null && battleHurtParam.caster.reflectHpList.Count > 0;
+        
+        if (!hasSuckHp && !hasReflectHp)
+        {
+            return;
+        }
+
+        // ============ 搴旂敤鏂芥硶鑰呯殑琛�閲忓拰鎶ょ浘鍙樺寲 ============
+        bool isLastHit = battleHurtParam.hitIndex >= battleHurtParam.skillConfig.DamageDivide.Length - 1;
+        ApplyHurtToCaster(battleHurtParam, isLastHit);
+
+        // 鍜孒urt涓�鏍凤紝璋冪敤PopDamage澶勭悊鍚歌/鍙嶄激鐨勬樉绀�
+        BattleDmgInfo casterDmgInfo = PopDamageForCaster(battleHurtParam);
+        
+        // 濡傛灉鏈夊弽浼わ紝鏂芥硶鑰呮挱鏀惧彈鍑诲姩鐢�
+        if (hasReflectHp && casterDmgInfo.casterDamageList != null && casterDmgInfo.casterDamageList.Count > 0)
+        {
+            long totalReflect = casterDmgInfo.casterDamageList.Sum(d => d.damage);
+            var buffMgr = GetBuffMgr();
+            if (totalReflect > 0 && buffMgr != null && !buffMgr.isControled[BattleConst.HardControlGroup])
+            {
+                OnPlayHitAnimation();
+            }
+        }
+    }
+
+    /// <summary>
+    /// 搴旂敤鏂芥硶鑰呯殑琛�閲忓拰鎶ょ浘鍙樺寲锛堝惛琛�鍜屽弽浼わ級
+    /// </summary>
+    private void ApplyHurtToCaster(BattleHurtParam battleHurtParam, bool isLastHit)
+    {
+        BattleCastObj caster = battleHurtParam.caster;
+        
+        // 搴旂敤琛�閲忓彉鍖栵紙鐢卞瓙绫诲疄鐜帮級
+        ApplyCasterHpChange(caster.toHp);
+
+        //  鎵撳嵃鎵�鏈夎鑹茬殑鍚嶅瓧鍜屽綋鍓嶈閲忚窡鎬昏閲�
+        // foreach (var obj in battleField.battleObjMgr.allBattleObjDict.Values)
+        // {
+        //     Debug.LogError($"[ApplyHurtToCaster] ObjID: {obj.ObjID}, Name: {obj.teamHero.heroConfig.Name}, CurHp: {obj.teamHero.curHp}, MaxHp: {obj.teamHero.maxHp} Skill {battleHurtParam.hB427_TagSCUseSkill.packUID} " );
+        // }
+        
+        // 鎶ょ浘鍊肩敱buff绯荤粺鑷姩绠$悊锛屼笉闇�瑕佹墜鍔ㄨ缃�
+        
+#if UNITY_EDITOR
+        // 鏈�鍚庝竴鍑绘椂楠岃瘉琛�閲忔槸鍚︿笌鏈嶅姟鍣ㄤ竴鑷�
+        if (isLastHit)
+        {
+            BattleUtility.ValidateHpConsistencyForCaster(battleHurtParam, "鏂芥硶鑰呭惛琛�/鍙嶄激");
+        }
+#endif
+    }
+
+    public bool IsTianziBoss()
+    {
+        return battleField.MapID == 30020 && battleField.FindBoss() == this;
+    }
+
+    /// <summary>
+    /// 鎾斁鍙楀嚮鍔ㄧ敾锛堝彧鏈� Hero 鏈夊疄鐜帮紝Mingge 鐣欑┖锛�
+    /// </summary>
+    protected abstract void OnPlayHitAnimation();
+    
+    /// <summary>
+    /// 搴旂敤鏂芥硶鑰呰閲忓彉鍖栵紙鍚歌/鍙嶄激锛�
+    /// </summary>
+    protected abstract void ApplyCasterHpChange(long newHp);
 }
\ No newline at end of file

--
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