From 0713673af41f9661619588e2d5f1abd567a6458b Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 19 十一月 2025 15:21:30 +0800
Subject: [PATCH] 125 战斗 修复因为死亡动作被中断导致的战斗卡死
---
Main/System/Battle/Motion/MotionBase.cs | 35 +++++++++++++++++++++++++++++++++++
1 files changed, 35 insertions(+), 0 deletions(-)
diff --git a/Main/System/Battle/Motion/MotionBase.cs b/Main/System/Battle/Motion/MotionBase.cs
index 3a21f7c..9539668 100644
--- a/Main/System/Battle/Motion/MotionBase.cs
+++ b/Main/System/Battle/Motion/MotionBase.cs
@@ -105,6 +105,41 @@
return currentTrack;
}
+ public virtual Spine.TrackEntry PlayDeadAnimation(Action onComplete = null)
+ {
+ if (animState == null) return null;
+
+ // 浣跨敤杞ㄩ亾9浣滀负姝讳骸鍔ㄧ敾涓撶敤杞ㄩ亾锛堢嫭绔嬩簬涓昏建閬�0鍜屽瓙鎶�鑳借建閬�1-8锛�
+ const int deathTrackIndex = 9;
+
+ // 娓呴櫎姝讳骸杞ㄩ亾涓婄殑鍥炶皟
+ if (activeSkillTracks.TryGetValue(deathTrackIndex, out var oldDeathTrack))
+ {
+ if (trackEntryCallbacks.ContainsKey(oldDeathTrack))
+ trackEntryCallbacks.Remove(oldDeathTrack);
+ }
+
+ Spine.Animation deadAnim = FindAnim(MotionName.dead.ToString());
+ if (deadAnim == null)
+ {
+ Debug.LogError("鎵句笉鍒版浜″姩鐢�");
+ onComplete?.Invoke();
+ return null;
+ }
+
+ Spine.TrackEntry deathTrack = animState.SetAnimation(deathTrackIndex, deadAnim, false);
+
+ if (deathTrack != null)
+ {
+ activeSkillTracks[deathTrackIndex] = deathTrack;
+
+ if (onComplete != null)
+ trackEntryCallbacks[deathTrack] = onComplete;
+ }
+
+ return deathTrack;
+ }
+
private void AddAction(Action action) => runningActions.Add(action);
private void RemoveAction(Action action) => runningActions.Remove(action);
--
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