From 0792ab377b82eed196ecdfd34dab84311bddf7a1 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 15 九月 2025 17:06:20 +0800
Subject: [PATCH] 0312 加载场景
---
Main/System/Battle/SkillEffect/NormalSkillEffect.cs | 50 ++++++++++++++++++++++++++++----------------------
1 files changed, 28 insertions(+), 22 deletions(-)
diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index 369704d..0fa8e87 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -17,26 +17,26 @@
}
- // 鎶�鑳藉姩浣滅涓�甯�
- // 涓嶇敤鐞嗕細鍥炶皟
- public override void Play(Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> _onHit)
- {
- // 鎾斁鎶�鑳界壒鏁�
- BattleEffectPlayer battleEffectPlayer = caster.battleField.battleEffectMgr.PlayEffect(
- caster.ObjID,
- skillConfig.EffectId,
- caster.heroGo.transform
- );
- }
-
-
- public override void Run()
- {
- base.Run();
- }
public override void OnMiddleFrameEnd(int times, int hitIndex)
{
+
+ int mainTargetIndex = BattleUtility.GetMainTargetPositionNum(caster, tagUseSkillAttack.HurtList.ToList(), skillConfig);
+
+ BattleCamp battleCamp = skillConfig.TagFriendly == 1 ? caster.Camp : caster.GetEnemyCamp();
+
+ RectTransform targetTransform = caster.battleField.GetTeamNode(battleCamp, mainTargetIndex);
+
+ if (skillConfig.ExplosionEffectId > 0)
+ {
+ caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffectId, targetTransform, caster.Camp);
+ }
+
+ if (skillConfig.ExplosionEffect2 > 0)
+ {
+ caster.battleField.battleEffectMgr.PlayEffect(0, skillConfig.ExplosionEffect2, targetTransform, caster.Camp);
+ }
+
for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++)
{
var hurt = tagUseSkillAttack.HurtList[i];
@@ -47,15 +47,21 @@
continue;
}
- caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform);
- caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform);
+ if (skillConfig.ExplosionEffect3 > 0)
+ {
+ caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp);
+ }
}
-
+
onHit?.Invoke(hitIndex, tagUseSkillAttack.HurtList.ToList());
}
- public override void OnMiddleFrameStart(int times)
+ /// <summary>
+ /// 鍚庢憞缁撴潫
+ /// </summary>
+ public override void OnFinalFrameEnd()
{
-
+ base.OnFinalFrameEnd();
+ isFinish = true;
}
}
\ No newline at end of file
--
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