From 07aee5604f365541c165f02bfe5437f1ed296fb5 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 05 六月 2025 22:13:20 +0800
Subject: [PATCH] 0015 卡牌服务端搭建 - 前期登录流程
---
Main/Component/UI/Common/UI3DModelInteractProcessor.cs | 182 ++++++++++++++++++++++----------------------
1 files changed, 91 insertions(+), 91 deletions(-)
diff --git a/Main/Component/UI/Common/UI3DModelInteractProcessor.cs b/Main/Component/UI/Common/UI3DModelInteractProcessor.cs
index a6b65dc..b560d3a 100644
--- a/Main/Component/UI/Common/UI3DModelInteractProcessor.cs
+++ b/Main/Component/UI/Common/UI3DModelInteractProcessor.cs
@@ -1,110 +1,110 @@
-锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
-// [ Date ]: Sunday, September 10, 2017
-//--------------------------------------------------------
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using UnityEngine.EventSystems;
-using System;
+锘�// //--------------------------------------------------------
+// // [Author]: 绗簩涓栫晫
+// // [ Date ]: Sunday, September 10, 2017
+// //--------------------------------------------------------
+// using UnityEngine;
+// using System.Collections;
+// using UnityEngine.UI;
+// using UnityEngine.EventSystems;
+// using System;
-namespace vnxbqy.UI
-{
+// namespace vnxbqy.UI
+// {
- public class UI3DModelInteractProcessor : MonoBehaviour
- {
- public event Action clickEvent;
- public event Action<Vector2> beginDragEvent;
- public event Action<Vector2> endDragEvent;
- public event Action<Vector2> dragingEvent;
+// public class UI3DModelInteractProcessor : MonoBehaviour
+// {
+// public event Action clickEvent;
+// public event Action<Vector2> beginDragEvent;
+// public event Action<Vector2> endDragEvent;
+// public event Action<Vector2> dragingEvent;
- RectTransform m_RectTransform;
- public RectTransform rectTransform {
- get { return m_RectTransform; }
- set {
- m_RectTransform = value;
- }
- }
+// RectTransform m_RectTransform;
+// public RectTransform rectTransform {
+// get { return m_RectTransform; }
+// set {
+// m_RectTransform = value;
+// }
+// }
- bool isDown = false;
- float downTime = 0f;
+// bool isDown = false;
+// float downTime = 0f;
- private void LateUpdate()
- {
- if (Input.GetMouseButtonDown(0))
- {
- OnPointerDown();
- }
+// private void LateUpdate()
+// {
+// if (Input.GetMouseButtonDown(0))
+// {
+// OnPointerDown();
+// }
- if (Input.GetMouseButton(0))
- {
- OnPointerDrag();
- }
+// if (Input.GetMouseButton(0))
+// {
+// OnPointerDrag();
+// }
- if (Input.GetMouseButtonUp(0))
- {
- OnPointerUp();
- }
- }
+// if (Input.GetMouseButtonUp(0))
+// {
+// OnPointerUp();
+// }
+// }
- void OnPointerDown()
- {
- if (RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, CameraManager.uiCamera))
- {
- isDown = true;
- downTime = Time.time;
- if (beginDragEvent != null)
- {
- beginDragEvent(Input.mousePosition);
- }
- }
+// void OnPointerDown()
+// {
+// if (RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, CameraManager.uiCamera))
+// {
+// isDown = true;
+// downTime = Time.time;
+// if (beginDragEvent != null)
+// {
+// beginDragEvent(Input.mousePosition);
+// }
+// }
- }
+// }
- void OnPointerDrag()
- {
- if (!isDown)
- {
- return;
- }
+// void OnPointerDrag()
+// {
+// if (!isDown)
+// {
+// return;
+// }
- if (dragingEvent != null)
- {
- dragingEvent(Input.mousePosition);
- }
- }
+// if (dragingEvent != null)
+// {
+// dragingEvent(Input.mousePosition);
+// }
+// }
- void OnPointerUp()
- {
- if (isDown)
- {
- if (Time.time - downTime < 0.3f)
- {
- if (RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, CameraManager.uiCamera))
- {
- OnPointerClick();
- }
- }
+// void OnPointerUp()
+// {
+// if (isDown)
+// {
+// if (Time.time - downTime < 0.3f)
+// {
+// if (RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, CameraManager.uiCamera))
+// {
+// OnPointerClick();
+// }
+// }
- if (endDragEvent != null)
- {
- endDragEvent(Input.mousePosition);
- }
- }
+// if (endDragEvent != null)
+// {
+// endDragEvent(Input.mousePosition);
+// }
+// }
- isDown = false;
- }
+// isDown = false;
+// }
- void OnPointerClick()
- {
- if (clickEvent != null)
- {
- clickEvent();
- }
- }
- }
+// void OnPointerClick()
+// {
+// if (clickEvent != null)
+// {
+// clickEvent();
+// }
+// }
+// }
-}
+// }
--
Gitblit v1.8.0