From 09bc892c7283df8757a07b646d5af21ddaa263d1 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 06 十一月 2025 18:22:34 +0800
Subject: [PATCH] 164 天子的考验-客户端
---
Main/Config/Configs/HeroAwakeConfig.cs | 118 +++++++++++++++++++++++++++++++----------------------------
1 files changed, 62 insertions(+), 56 deletions(-)
diff --git a/Main/Config/Configs/HeroAwakeConfig.cs b/Main/Config/Configs/HeroAwakeConfig.cs
index ea7db17..c0f2f4f 100644
--- a/Main/Config/Configs/HeroAwakeConfig.cs
+++ b/Main/Config/Configs/HeroAwakeConfig.cs
@@ -1,43 +1,47 @@
-锘�//--------------------------------------------------------
-// [Author]: YYL
-// [ Date ]: Friday, June 27, 2025
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class HeroAwakeConfig : ConfigBase<int, HeroAwakeConfig>
-{
-
- public int TalentAwakeID;
- public int HeroID;
- public int AwakeLV;
- public int[] AttrIDList;
- public int[] AttrValueList;
- public int SkillID;
- public int UnlockTalentSlot;
- public int AddStarUpper;
-
- public override int LoadKey(string _key)
- {
- int key = GetKey(_key);
- return key;
- }
-
- public override void LoadConfig(string input)
- {
- try {
- string[] tables = input.Split('\t');
- int.TryParse(tables[0],out TalentAwakeID);
-
- int.TryParse(tables[1],out HeroID);
-
- int.TryParse(tables[2],out AwakeLV);
-
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: Tuesday, September 16, 2025
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class HeroAwakeConfig : ConfigBase<int, HeroAwakeConfig>
+{
+ static HeroAwakeConfig()
+ {
+ // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+ visit = true;
+ }
+
+ public int TalentAwakeID;
+ public int HeroID;
+ public int AwakeLV;
+ public int[] AttrIDList;
+ public int[] AttrValueList;
+ public int SkillID;
+ public int UnlockTalentSlot;
+ public int AddStarUpper;
+ public string SkillIName;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out TalentAwakeID);
+
+ int.TryParse(tables[1],out HeroID);
+
+ int.TryParse(tables[2],out AwakeLV);
+
if (tables[3].Contains("["))
{
AttrIDList = JsonMapper.ToObject<int[]>(tables[3]);
@@ -50,8 +54,8 @@
{
int.TryParse(AttrIDListStringArray[i],out AttrIDList[i]);
}
- }
-
+ }
+
if (tables[4].Contains("["))
{
AttrValueList = JsonMapper.ToObject<int[]>(tables[4]);
@@ -64,17 +68,19 @@
{
int.TryParse(AttrValueListStringArray[i],out AttrValueList[i]);
}
- }
-
- int.TryParse(tables[5],out SkillID);
-
- int.TryParse(tables[6],out UnlockTalentSlot);
-
- int.TryParse(tables[7],out AddStarUpper);
- }
- catch (Exception exception)
- {
- Debug.LogError(exception);
- }
- }
-}
+ }
+
+ int.TryParse(tables[5],out SkillID);
+
+ int.TryParse(tables[6],out UnlockTalentSlot);
+
+ int.TryParse(tables[7],out AddStarUpper);
+
+ SkillIName = tables[8];
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
--
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