From 09bc892c7283df8757a07b646d5af21ddaa263d1 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 06 十一月 2025 18:22:34 +0800
Subject: [PATCH] 164 天子的考验-客户端

---
 Main/Config/Configs/HeroAwakeConfig.cs |  118 +++++++++++++++++++++++++++++++----------------------------
 1 files changed, 62 insertions(+), 56 deletions(-)

diff --git a/Main/Config/Configs/HeroAwakeConfig.cs b/Main/Config/Configs/HeroAwakeConfig.cs
index ea7db17..c0f2f4f 100644
--- a/Main/Config/Configs/HeroAwakeConfig.cs
+++ b/Main/Config/Configs/HeroAwakeConfig.cs
@@ -1,43 +1,47 @@
-锘�//--------------------------------------------------------
-//    [Author]:           YYL
-//    [  Date ]:           Friday, June 27, 2025
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class HeroAwakeConfig : ConfigBase<int, HeroAwakeConfig>
-{
-
-    public int TalentAwakeID;
-	public int HeroID;
-	public int AwakeLV;
-	public int[] AttrIDList;
-	public int[] AttrValueList;
-	public int SkillID;
-	public int UnlockTalentSlot;
-	public int AddStarUpper;
-
-    public override int LoadKey(string _key)
-    {
-        int key = GetKey(_key);
-        return key;
-    }
-
-    public override void LoadConfig(string input)
-    {
-        try {
-        string[] tables = input.Split('\t');
-        int.TryParse(tables[0],out TalentAwakeID); 
-
-			int.TryParse(tables[1],out HeroID); 
-
-			int.TryParse(tables[2],out AwakeLV); 
-
+锘�//--------------------------------------------------------
+//    [Author]:           YYL
+//    [  Date ]:           Tuesday, September 16, 2025
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class HeroAwakeConfig : ConfigBase<int, HeroAwakeConfig>
+{
+    static HeroAwakeConfig()
+    {
+        // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+        visit = true; 
+    }
+
+    public int TalentAwakeID;
+	public int HeroID;
+	public int AwakeLV;
+	public int[] AttrIDList;
+	public int[] AttrValueList;
+	public int SkillID;
+	public int UnlockTalentSlot;
+	public int AddStarUpper;
+	public string SkillIName;
+
+    public override int LoadKey(string _key)
+    {
+        int key = GetKey(_key);
+        return key;
+    }
+
+    public override void LoadConfig(string input)
+    {
+        try {
+        string[] tables = input.Split('\t');
+        int.TryParse(tables[0],out TalentAwakeID); 
+
+			int.TryParse(tables[1],out HeroID); 
+
+			int.TryParse(tables[2],out AwakeLV); 
+
 			if (tables[3].Contains("["))
 			{
 				AttrIDList = JsonMapper.ToObject<int[]>(tables[3]);
@@ -50,8 +54,8 @@
 				{
 					 int.TryParse(AttrIDListStringArray[i],out AttrIDList[i]);
 				}
-			}
-
+			}
+
 			if (tables[4].Contains("["))
 			{
 				AttrValueList = JsonMapper.ToObject<int[]>(tables[4]);
@@ -64,17 +68,19 @@
 				{
 					 int.TryParse(AttrValueListStringArray[i],out AttrValueList[i]);
 				}
-			}
-
-			int.TryParse(tables[5],out SkillID); 
-
-			int.TryParse(tables[6],out UnlockTalentSlot); 
-
-			int.TryParse(tables[7],out AddStarUpper); 
-        }
-        catch (Exception exception)
-        {
-            Debug.LogError(exception);
-        }
-    }
-}
+			}
+
+			int.TryParse(tables[5],out SkillID); 
+
+			int.TryParse(tables[6],out UnlockTalentSlot); 
+
+			int.TryParse(tables[7],out AddStarUpper); 
+
+			SkillIName = tables[8];
+        }
+        catch (Exception exception)
+        {
+            Debug.LogError(exception);
+        }
+    }
+}

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