From 0a01580b727239e0e764c6b71425f3dbfa91e0c5 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 27 十一月 2025 19:17:42 +0800
Subject: [PATCH] 125 战斗 死亡 受击音效 & 天子考验护盾隐藏
---
Main/System/Battle/BattleObject/BattleObject.cs | 7 +++++++
1 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 0cceb15..ec00f22 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -358,6 +358,7 @@
{
if (!buffMgr.isControled[BattleConst.HardControlGroup])
{
+ battleField.soundManager.PlayEffectSound(teamHero.heroConfig.HitSFX);
motionBase.PlayAnimation(MotionName.hit, false);
}
}
@@ -431,6 +432,7 @@
public virtual void OnDeath(Action _onDeathAnimationComplete)
{
buffMgr.RemoveAllBuff();
+ battleField.soundManager.PlayEffectSound(teamHero.heroConfig.DeathSFX);
motionBase.PlayDeadAnimation(() =>
{
teamHero.isDead = true;
@@ -702,4 +704,9 @@
}
#endif
}
+
+ public bool IsTianziBoss()
+ {
+ return battleField.MapID == 30020 && battleField.FindBoss() == this;
+ }
}
\ No newline at end of file
--
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