From 0fa617a09eedf6bdb25eda55fac1d3344859fd93 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 31 三月 2026 19:46:31 +0800
Subject: [PATCH] webgl

---
 Main/System/HappyXB/HeroCallResultWin.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/System/HappyXB/HeroCallResultWin.cs b/Main/System/HappyXB/HeroCallResultWin.cs
index e9a7be4..021cef6 100644
--- a/Main/System/HappyXB/HeroCallResultWin.cs
+++ b/Main/System/HappyXB/HeroCallResultWin.cs
@@ -329,7 +329,7 @@
             return;
         }
         var hero = HeroConfig.Get(heroID);
-        roleLHModel.Create(hero.SkinIDList[0], 1, motionName: "", isLh: true);
+        roleLHModel.Create(hero.SkinIDList[0], 1, motionName: "", isLh: true).Forget();
         qualityImg.SetSprite("HeroCallQuality" + hero.Quality);
         newMarkLHImg.SetActive(HeroUIManager.Instance.IsNewHero(heroID));
         showLHResultCell.Display(heroID, 0, true);
@@ -342,7 +342,7 @@
         bgTexture.SetTexture2D(HeroUIManager.Instance.GetBGName(hero.SkinIDList[0], hero.Country));
         if (IsWishHero(heroID))
         {
-            UIManager.Instance.OpenWindow<HeroCallXYFinishWin>();
+            UIManager.Instance.OpenWindowAsync<HeroCallXYFinishWin>().Forget();
         }
     }
 
@@ -385,7 +385,7 @@
             if (IsWishHero(heroID))
             {
                 // 鎶藉埌浜嗗績鎰挎灏嗭紝鎵撳紑瀹屾垚鐗规晥鐣岄潰
-                UIManager.Instance.OpenWindow<HeroCallXYFinishWin>();
+                UIManager.Instance.OpenWindowAsync<HeroCallXYFinishWin>().Forget();
                 break;
             }
         }

--
Gitblit v1.8.0