From 0fa617a09eedf6bdb25eda55fac1d3344859fd93 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 31 三月 2026 19:46:31 +0800
Subject: [PATCH] webgl
---
Main/System/HeroUI/HeroTrainWin.cs | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/Main/System/HeroUI/HeroTrainWin.cs b/Main/System/HeroUI/HeroTrainWin.cs
index f08d797..38321dd 100644
--- a/Main/System/HeroUI/HeroTrainWin.cs
+++ b/Main/System/HeroUI/HeroTrainWin.cs
@@ -224,7 +224,7 @@
if (functionOrder == 0)
{
DisplayTrainOrBreak(hero);
- ForceRefreshLayout();
+ ForceRefreshLayout().Forget();
}
else if (functionOrder == 1)
{
@@ -267,9 +267,9 @@
public void Display()
{
bgTexture.SetTexture2D(HeroUIManager.Instance.GetBGName(hero.SkinID, hero.heroConfig.Country));
- roleLhModel.Create(hero.SkinID, 1, motionName: "", isLh: true);
+ roleLhModel.Create(hero.SkinID, 1, motionName: "", isLh: true).Forget();
- roleXsModel.Create(hero.SkinID, 1);
+ roleXsModel.Create(hero.SkinID, 1).Forget();
jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.heroConfig.Class));
jobPosNameText.text = HeroUIManager.Instance.GetJobName(hero.heroConfig.Class);
descText.text = hero.heroConfig.Desc;
@@ -305,7 +305,7 @@
ShowDeleteTip();
HeroUIManager.Instance.RemoveNewHero(hero.heroId);
- ForceRefreshLayout();
+ ForceRefreshLayout().Forget();
}
--
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