From 109af8a8a6be90183cafd2cf2a4e59e445e9aedc Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 08 七月 2025 23:07:38 +0800
Subject: [PATCH] 0312 生成dotween的asmdef,提供给main使用,去除DOTweenExtensions

---
 Main/System/Battle/BattleObject/BattleObjectFactory.cs |   23 ++++++++++++++---------
 1 files changed, 14 insertions(+), 9 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 50b8942..f7d9304 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -5,19 +5,24 @@
 
 public class BattleObjectFactory
 {
-    public static BattleObject CreateBattleObject(TeamCard teamCard)
+    //  鏈剰鏄鍦ㄨ繖閲屽仛姹犵殑鍐呭鐨� 浣嗘槸鎯充簡涓�涓� 鍒╃敤鏁堢巼鏈夌偣宸� 鏈�澶氬仛涓�涓嬬孩鑹叉柟鐨勭紦瀛� 钃濊壊鏂圭殑鍗虫椂鐢� 鍗虫椂鍒犻櫎 鎴栬�呯紦瀛樹笂涓�娆℃垬鏂楃殑灏辫
+    private static int AutoIncrementID = 100000;
+
+    public static BattleObject CreateBattleObject(BattleField _battleField, List<GameObject> posNodeList, TeamHero teamHero, BattleCamp _Camp)
     {
-        BattleObject battleObject = null;
-        // switch (teamCard.cardInfo.cardConfig.)
-        // {
-
-        // }
-
+        HeroSkinConfig skinCfg = teamHero.heroInfo.skinConfig;
+        GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
+        GameObject goParent = posNodeList[teamHero.heroIndex];
+        BattleObject battleObject = new BattleObject(_battleField);
+        battleObject.BattleObjectId = AutoIncrementID++;
+        battleGO.name = battleObject.BattleObjectId.ToString();
+        battleObject.Init(GameObject.Instantiate(battleGO, goParent.transform), teamHero, _Camp);
         return battleObject;
     }
 
-    public static void DestroyBattleObject(BattleObject battleObj)
+    public static void DestroyBattleObject(int key, BattleObject battleObj)
     {
-        
+        battleObj.Destroy();
+        battleObj = null;
     }
 }
\ No newline at end of file

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