From 10ad98eb75f2b9d8b3bebd0a15c9837d542b6764 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 17 十一月 2025 20:12:46 +0800
Subject: [PATCH] 125 【战斗】战斗系统 - PVP增减伤

---
 Main/System/Main/FightPowerManager.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/Main/FightPowerManager.cs b/Main/System/Main/FightPowerManager.cs
index 1b38378..3dd3a0c 100644
--- a/Main/System/Main/FightPowerManager.cs
+++ b/Main/System/Main/FightPowerManager.cs
@@ -502,8 +502,8 @@
         fightPowerVariables["MagDamPerDefRatio"] = fightPowerRatioConfig.MagDamPerDefRatio;
         fightPowerVariables["CurePerRatio"] = fightPowerRatioConfig.CurePerRatio;
         fightPowerVariables["CurePerDefRatio"] = fightPowerRatioConfig.CurePerDefRatio;
-        fightPowerVariables["ArenaDamPerRatio"] = fightPowerRatioConfig.ArenaDamPerRatio;
-        fightPowerVariables["ArenaDamPerDefRatio"] = fightPowerRatioConfig.ArenaDamPerDefRatio;
+        fightPowerVariables["PVPDamPerRatio"] = fightPowerRatioConfig.PVPDamPerRatio;
+        fightPowerVariables["PVPDamPerDefRatio"] = fightPowerRatioConfig.PVPDamPerDefRatio;
 
         long fightPower;
         if (useFormulaType == 0)

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