From 10d778c52bd86884b58f0b2fa0bcb67e9f97db52 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 27 十月 2025 10:43:17 +0800
Subject: [PATCH] 125 战斗 战斗角色特效技能蒙版层级调整 SkillTips 技能名字使用原始尺寸 NativeSize
---
Main/System/Battle/BattleConst.cs | 76 ++++++++++++++++++++------------------
Main/System/Battle/UIComp/SkillTips.cs | 2
2 files changed, 41 insertions(+), 37 deletions(-)
diff --git a/Main/System/Battle/BattleConst.cs b/Main/System/Battle/BattleConst.cs
index 8db0d11..e32d545 100644
--- a/Main/System/Battle/BattleConst.cs
+++ b/Main/System/Battle/BattleConst.cs
@@ -58,14 +58,7 @@
// 鐜板湪鏈熸湜 钂欑増涓嶈鍘嬩綇UI 鏇存敼绛栫暐
// 閲婃斁鎶�鑳借嫳闆�>鍙楀奖鍝嶈嫳闆�>姝e父UI>榛戣壊钂欑増>鏈彈褰卞搷鑻遍泟>搴曞浘
- // 閲婃斁鎶�鑳借嫳闆�>鍙楀奖鍝嶈嫳闆�>姝e父UI>榛戣壊钂欑増>鏈彈褰卞搷鑻遍泟>[搴曞浘]
- public static int BattleBackgroundOrder
- {
- get
- {
- return BattleWinSortingOrder - 10;
- }
- }
+
//閲婃斁鎶�鑳借嫳闆�>鍙楀奖鍝嶈嫳闆�>[姝e父UI]>榛戣壊钂欑増>鏈彈褰卞搷鑻遍泟>搴曞浘
public static int BattleWinSortingOrder
@@ -101,13 +94,12 @@
}
}
- //閲婃斁鎶�鑳借嫳闆�>鍙楀奖鍝嶈嫳闆�>姝e父UI>榛戣壊钂欑増>[鏈彈褰卞搷鑻遍泟]>搴曞浘
- // 闈炴縺娲昏嫳闆勭殑灞傜骇
- public static int UnactiveHeroSortingOrder
+ // 閲婃斁鎶�鑳借嫳闆�>鍙楀奖鍝嶈嫳闆�>姝e父UI>榛戣壊钂欑増>鏈彈褰卞搷鑻遍泟>[搴曞浘]
+ public static int BattleBackgroundOrder
{
get
{
- return BattleWinSortingOrder - 8;
+ return BattleWinSortingOrder - 10;
}
}
@@ -116,7 +108,18 @@
{
get
{
- return BattleWinSortingOrder - 9;
+ return BattleBackgroundOrder + 1;
+ }
+ }
+
+
+ //閲婃斁鎶�鑳借嫳闆�>鍙楀奖鍝嶈嫳闆�>姝e父UI>榛戣壊钂欑増>[鏈彈褰卞搷鑻遍泟]>搴曞浘
+ // 闈炴縺娲昏嫳闆勭殑灞傜骇
+ public static int UnactiveHeroSortingOrder
+ {
+ get
+ {
+ return UnactiveHeroBackSortingOrder + 1;
}
}
@@ -125,7 +128,7 @@
{
get
{
- return BattleWinSortingOrder - 7;
+ return UnactiveHeroSortingOrder + 1;
}
}
@@ -135,7 +138,16 @@
{
get
{
- return BattleWinSortingOrder - 6;
+ return UnactiveHeroFrontSortingOrder + 1;
+ }
+ }
+
+ // 婵�娲昏嫳闆勭殑鍚庣壒鏁�
+ public static int ActiveHeroBackSortingOrder
+ {
+ get
+ {
+ return BlockerSortingOrder + 1;
}
}
@@ -145,26 +157,7 @@
{
get
{
- return BattleWinSortingOrder - 4;
- }
- }
-
-
- // 婵�娲昏嫳闆勭殑鍚庣壒鏁�
- public static int ActiveHeroBackSortingOrder
- {
- get
- {
- return ActiveHeroSortingOrder - 5;
- }
- }
-
- // 婵�娲昏嫳闆勭殑鍓嶇壒鏁�
- public static int ActiveHeroFrontSortingOrder
- {
- get
- {
- return ActiveHeroSortingOrder - 3;
+ return ActiveHeroBackSortingOrder + 1;
}
}
@@ -174,9 +167,20 @@
{
get
{
- return ActiveHeroSortingOrder - 2;
+ return ActiveHeroSortingOrder + 1;
}
}
+ // 婵�娲昏嫳闆勭殑鍓嶇壒鏁�
+ public static int ActiveHeroFrontSortingOrder
+ {
+ get
+ {
+ return ActiveHeroActionSortingOrder + 1;
+ }
+ }
+
+
+
}
\ No newline at end of file
diff --git a/Main/System/Battle/UIComp/SkillTips.cs b/Main/System/Battle/UIComp/SkillTips.cs
index 8e7d942..b3d0af9 100644
--- a/Main/System/Battle/UIComp/SkillTips.cs
+++ b/Main/System/Battle/UIComp/SkillTips.cs
@@ -36,7 +36,7 @@
imgIcon.sprite = UILoader.LoadSprite("HeroHead", teamHero.skinConfig.SquareIcon);
imgSkillName.sprite = UILoader.LoadSprite("SkillNameIcon", skillConfig.SkillTipsName);
-
+ imgSkillName.SetNativeSize();
// 淇濊瘉寮�濮嬫椂鎵�鏈夊浘鐗囦负鍙锛坅lpha=1锛�
if (imageBg != null) { var c = imageBg.color; c.a = 1f; imageBg.color = c; }
if (imgIcon != null) { var c = imgIcon.color; c.a = 1f; imgIcon.color = c; }
--
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