From 11ff5f8f5ef2a8dfc1bff5a657375148044d05c0 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 30 十月 2025 18:59:50 +0800
Subject: [PATCH] 125 战斗 修复子技能因为暂停而导致的卡死
---
Main/ResModule/UILoader.cs | 9 +++++++--
1 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/Main/ResModule/UILoader.cs b/Main/ResModule/UILoader.cs
index 6f07dbf..7e8e0d7 100644
--- a/Main/ResModule/UILoader.cs
+++ b/Main/ResModule/UILoader.cs
@@ -60,7 +60,7 @@
{
ResManager.Instance.UnloadAsset(ResourcesPath.UI_FONT_SUFFIX, _fontName);
}
-
+
public static Texture2D LoadTexture2D(string _iconKey)
{
var iconConfig = IconConfig.Get(_iconKey);
@@ -68,6 +68,11 @@
{
return null;
}
- return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite);
+ return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_TEXTURE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite);
+ }
+
+ public static Texture2D LoadTexture2DPNG(string name)
+ {
+ return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_TEXTURE_SUFFIX, "/FullScreenBg"), name + ".png", false);
}
}
--
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