From 1389f7e1d76c853fa0550a6c82a892dd6c75e8b8 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 02 四月 2026 11:21:26 +0800
Subject: [PATCH] 592 多语言适配 改程序字

---
 Main/System/BoneField/BoneFieldWin.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/Main/System/BoneField/BoneFieldWin.cs b/Main/System/BoneField/BoneFieldWin.cs
index 04fa3db..8d2f615 100644
--- a/Main/System/BoneField/BoneFieldWin.cs
+++ b/Main/System/BoneField/BoneFieldWin.cs
@@ -12,7 +12,7 @@
     [SerializeField] TextEx txtTodayAdsCount;
     [SerializeField] TextEx txtFirstFree;
     [SerializeField] TextEx txtFightPower;
-    [SerializeField] ImageEx imgMaxLineID;
+    [SerializeField] TextEx txtMaxLineID;
     [SerializeField] Transform transChallengeItemCells;
     [SerializeField] List<ItemCell> challengeItemCells1;
     [SerializeField] List<ItemCell> challengeItemCells2;
@@ -29,7 +29,7 @@
     [SerializeField] ImageEx imgSweepRed;
     [SerializeField] UIHeroController bossModel;
     [SerializeField] Button funPresetBtn;
-    
+
     bool isHasNextLineID;
     int adID;
 
@@ -41,7 +41,7 @@
         btnClose.SetListener(OnClickClose);
         btnSweep.SetListener(OnClickSweep);
         btnAds.SetListener(OnClickAds);
-        funPresetBtn.AddListener(()=>
+        funPresetBtn.AddListener(() =>
         {
             FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
         });
@@ -187,7 +187,7 @@
 
     public void DisplayFBInfo(NPCConfig nPCConfig, DungeonConfig dungeonConfig, int nowPassLineID)
     {
-        imgMaxLineID.SetActive(!isHasNextLineID);
+        txtMaxLineID.SetActive(!isHasNextLineID);
         transChallengeItemCells.SetActive(isHasNextLineID);
         txtBossName.text = nPCConfig.NPCName;
         txtDifficulty.text = nowPassLineID.ToString();

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