From 1389f7e1d76c853fa0550a6c82a892dd6c75e8b8 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 02 四月 2026 11:21:26 +0800
Subject: [PATCH] 592 多语言适配 改程序字
---
Main/System/BoneField/BoneFieldWin.cs | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/Main/System/BoneField/BoneFieldWin.cs b/Main/System/BoneField/BoneFieldWin.cs
index 04fa3db..8d2f615 100644
--- a/Main/System/BoneField/BoneFieldWin.cs
+++ b/Main/System/BoneField/BoneFieldWin.cs
@@ -12,7 +12,7 @@
[SerializeField] TextEx txtTodayAdsCount;
[SerializeField] TextEx txtFirstFree;
[SerializeField] TextEx txtFightPower;
- [SerializeField] ImageEx imgMaxLineID;
+ [SerializeField] TextEx txtMaxLineID;
[SerializeField] Transform transChallengeItemCells;
[SerializeField] List<ItemCell> challengeItemCells1;
[SerializeField] List<ItemCell> challengeItemCells2;
@@ -29,7 +29,7 @@
[SerializeField] ImageEx imgSweepRed;
[SerializeField] UIHeroController bossModel;
[SerializeField] Button funPresetBtn;
-
+
bool isHasNextLineID;
int adID;
@@ -41,7 +41,7 @@
btnClose.SetListener(OnClickClose);
btnSweep.SetListener(OnClickSweep);
btnAds.SetListener(OnClickAds);
- funPresetBtn.AddListener(()=>
+ funPresetBtn.AddListener(() =>
{
FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
});
@@ -187,7 +187,7 @@
public void DisplayFBInfo(NPCConfig nPCConfig, DungeonConfig dungeonConfig, int nowPassLineID)
{
- imgMaxLineID.SetActive(!isHasNextLineID);
+ txtMaxLineID.SetActive(!isHasNextLineID);
transChallengeItemCells.SetActive(isHasNextLineID);
txtBossName.text = nPCConfig.NPCName;
txtDifficulty.text = nowPassLineID.ToString();
--
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