From 1567c1d43dd4631c06ec8752b177baa45fdfab71 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 09 九月 2025 23:24:40 +0800
Subject: [PATCH] 117 【武将】武将系统 - 背景图
---
Main/System/HeroUI/HeroCollectionCardCell.cs | 6 +++---
Main/ResModule/UILoader.cs | 2 +-
Main/System/HeroUI/HeroTrainWin.cs | 2 ++
3 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/Main/ResModule/UILoader.cs b/Main/ResModule/UILoader.cs
index 6f07dbf..392f0d4 100644
--- a/Main/ResModule/UILoader.cs
+++ b/Main/ResModule/UILoader.cs
@@ -68,6 +68,6 @@
{
return null;
}
- return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite);
+ return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_TEXTURE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite);
}
}
diff --git a/Main/System/HeroUI/HeroCollectionCardCell.cs b/Main/System/HeroUI/HeroCollectionCardCell.cs
index 178ce11..c947636 100644
--- a/Main/System/HeroUI/HeroCollectionCardCell.cs
+++ b/Main/System/HeroUI/HeroCollectionCardCell.cs
@@ -13,7 +13,7 @@
[SerializeField] Text nameText;
[SerializeField] Image trainStateImg;
[SerializeField] RedpointBehaviour redpoint;
- [SerializeField] Button fullBtn;
+ [SerializeField] Button bookLVBtn;
[SerializeField] GameObject unGetObj;
[SerializeField] GameObject activeObj; // 鍙縺娲诲甫娴佸厜鏁堟灉鏉愯川
@@ -29,7 +29,7 @@
int funcState = HeroUIManager.Instance.GetHeroBookState(heroID, quality);
activeObj.SetActive(funcState == 1);
- fullBtn.SetActive(funcState == 5);
+ bookLVBtn.SetActive(funcState > 1);
unGetObj.SetActive(funcState == 0);
countryImg.SetSprite(HeroUIManager.Instance.GetCountryIconName(heroConfig.Country));
@@ -78,7 +78,7 @@
}
});
- fullBtn.AddListener(() =>
+ bookLVBtn.AddListener(() =>
{
HeroUIManager.Instance.selectCollectHeroID = heroID;
UIManager.Instance.OpenWindow<HeroCollectionLvUpWin>();
diff --git a/Main/System/HeroUI/HeroTrainWin.cs b/Main/System/HeroUI/HeroTrainWin.cs
index 50da7d0..b0c53de 100644
--- a/Main/System/HeroUI/HeroTrainWin.cs
+++ b/Main/System/HeroUI/HeroTrainWin.cs
@@ -9,6 +9,7 @@
/// </summary>
public class HeroTrainWin : UIBase
{
+ [SerializeField] RawImage bgTexture;
[SerializeField] Button showFuncBtn; //鍙樉绀虹珛缁樻椂鐐瑰嚮锛屾樉绀哄姛鑳�
[SerializeField] Transform funcForm;
[SerializeField] UIHeroController roleLhModel; //灞曠ず鑻遍泟绔嬬粯
@@ -210,6 +211,7 @@
public void Display()
{
+ bgTexture.SetTexture2D("countryBG" + hero.heroConfig.Country);
roleLhModel.Create(hero.SkinID, 1, motionName: "", isLh: true);
roleXsModel.Create(hero.SkinID);
jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.heroConfig.Class));
--
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