From 19a7598ad9ae6e30a6e5096c104091ebe116d414 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 14 一月 2026 18:37:28 +0800
Subject: [PATCH] 125 战斗 修复内嵌技能中死亡播放技能的顺序问题(司马懿) 修复卑弥呼复活报错的问题

---
 Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
index e85f647..2d0f79b 100644
--- a/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
+++ b/Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
@@ -366,6 +366,10 @@
             else
             {
                 pack.commonMark = true;
+                // 銆愪娇鐢� BattleField.recordPlayer銆�
+                // 鍘熷洜锛氳繖閲屾槸鍦–reateSkillAction闈欐�佹柟娉曚腑锛岃繕娌℃湁鍒涘缓SkillRecordAction
+                // 杩欎簺鍖呮槸鍦ㄦ壘鍒版妧鑳藉寘涔嬪墠閬囧埌鐨勶紝闇�瑕佹彁鍓嶅鐞嗘帀
+                // 姝ゆ椂娌℃湁RecordAction涓婁笅鏂囷紝搴旇浣跨敤BattleField鐨勪富RecordPlayer
                 PackageRegedit.Distribute(pack);
             }
         }
@@ -414,6 +418,10 @@
             else
             {
                 pack.commonMark = true;
+                // 銆愪娇鐢� BattleField.recordPlayer銆�
+                // 鍘熷洜锛氳繖閲屾槸鍦–reateSkillAction鏂规硶涓紝杩樻病鏈夊垱寤篠killRecordAction
+                // 杩欎簺鍖呮槸鍦ㄦ壘鍒版妧鑳藉寘涔嬪墠閬囧埌鐨勶紙濡侭uff鍖咃級锛岄渶瑕佹彁鍓嶅鐞�
+                // 姝ゆ椂娌℃湁RecordAction涓婁笅鏂囷紝搴旇浣跨敤BattleField鐨勪富RecordPlayer
                 PackageRegedit.Distribute(pack);
             }
         }

--
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