From 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 26 三月 2026 17:46:11 +0800
Subject: [PATCH] webgl代码合并 1
---
Main/Component/UI/Effect/EllipseMask.cs | 20 +++++++++++++++++++-
1 files changed, 19 insertions(+), 1 deletions(-)
diff --git a/Main/Component/UI/Effect/EllipseMask.cs b/Main/Component/UI/Effect/EllipseMask.cs
index 5c88335..8361294 100644
--- a/Main/Component/UI/Effect/EllipseMask.cs
+++ b/Main/Component/UI/Effect/EllipseMask.cs
@@ -155,6 +155,7 @@
/// </summary>
private void CreateMaskMaterial()
{
+ #if !UNITY_EDITOR
if (m_MaskMaterial == null)
{
ResManager.Instance.LoadAssetAsync<Shader>("Shader", "GUI_EllipseMask").ContinueWith(ellipseShader =>
@@ -169,6 +170,12 @@
}
}).Forget();
}
+ #else
+ if (m_MaskMaterial == null)
+ {
+ m_MaskMaterial = new Material(Shader.Find("GUI/EllipseMask"));
+ }
+ #endif
}
/// <summary>
@@ -242,6 +249,8 @@
{
if (graphic.material == null || !graphic.material.shader.name.Contains("EllipseMaskedContent"))
{
+
+#if !UNITY_EDITOR
// Shader maskedShader = Shader.Find("GUI/EllipseMaskedContent");
ResManager.Instance.LoadAssetAsync<Shader>("Shader", "GUI_EllipseMaskedContent").ContinueWith(maskedShader =>
{
@@ -253,7 +262,16 @@
graphic.material = maskedMaterial;
}
}).Forget();
-
+#else
+ Shader maskedShader = Shader.Find("GUI/EllipseMaskedContent");
+ if (maskedShader != null)
+ {
+ Material maskedMaterial = new Material(maskedShader);
+ maskedMaterial.SetInt("_Stencil", m_StencilID);
+ maskedMaterial.SetInt("_StencilComp", 3); // Equal
+ graphic.material = maskedMaterial;
+ }
+#endif
}
else
{
--
Gitblit v1.8.0