From 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 26 三月 2026 17:46:11 +0800
Subject: [PATCH] webgl代码合并 1

---
 Main/Core/GameEngine/Launch/AssetDeCompressTask.cs |  118 +++++++++++++++++++++++++++++-----------------------------
 1 files changed, 59 insertions(+), 59 deletions(-)

diff --git a/Main/Core/GameEngine/Launch/AssetDeCompressTask.cs b/Main/Core/GameEngine/Launch/AssetDeCompressTask.cs
index 317ca3a..256e04b 100644
--- a/Main/Core/GameEngine/Launch/AssetDeCompressTask.cs
+++ b/Main/Core/GameEngine/Launch/AssetDeCompressTask.cs
@@ -20,20 +20,20 @@
         }
     }
 
-    public static bool assetDeCompressCompleted
-    {
-        get
-        {
-            if (string.IsNullOrEmpty(assetDeCompressVersion))
-            {
-                return false;
-            }
-            else
-            {
-                return assetDeCompressVersion == VersionConfig.Get().version;
-            }
-        }
-    }
+    // public static bool assetDeCompressCompleted
+    // {
+    //     get
+    //     {
+    //         if (string.IsNullOrEmpty(assetDeCompressVersion))
+    //         {
+    //             return false;
+    //         }
+    //         else
+    //         {
+    //             return assetDeCompressVersion == VersionConfig.Get().version;
+    //         }
+    //     }
+    // }
 
 
 
@@ -124,55 +124,55 @@
 
 
 
-public class AssetDecompressTask : LaunchTask
-{
-    public override float expectTime
-    {
-        get { return LocalSave.GetFloat("AssetDecompressTask_ExpectTime", 5f); }
-        protected set { LocalSave.SetFloat("AssetDecompressTask_ExpectTime", value); }
-    }
+// public class AssetDecompressTask : LaunchTask
+// {
+//     public override float expectTime
+//     {
+//         get { return LocalSave.GetFloat("AssetDecompressTask_ExpectTime", 5f); }
+//         protected set { LocalSave.SetFloat("AssetDecompressTask_ExpectTime", value); }
+//     }
 
-    AssetDeCompressTask.DecompressProgress deCompressProgress = null;
-    float waitTimer = 0f;
+//     AssetDeCompressTask.DecompressProgress deCompressProgress = null;
+//     float waitTimer = 0f;
 
-    public override void Begin()
-    {
-        LaunchInHot.m_CurrentStage = LaunchStage.AssetDecompress;
-        duration = Mathf.Max(0.5f, expectTime);
+//     public override void Begin()
+//     {
+//         LaunchInHot.m_CurrentStage = LaunchStage.AssetDecompress;
+//         duration = Mathf.Max(0.5f, expectTime);
 
-        if (!AssetDeCompressTask.assetDeCompressCompleted)
-        {
-            deCompressProgress = AssetDeCompressTask.DecompressAync(ResourcesPath.Instance.ExternalStorePath);
-            done = false;
-        }
-        else
-        {
-            done = true;
-        }
-    }
+//         if (!AssetDeCompressTask.assetDeCompressCompleted)
+//         {
+//             deCompressProgress = AssetDeCompressTask.DecompressAync(ResourcesPath.Instance.ExternalStorePath);
+//             done = false;
+//         }
+//         else
+//         {
+//             done = true;
+//         }
+//     }
 
-    public override void End()
-    {
-        AssetDeCompressTask.assetDeCompressVersion = VersionConfig.Get().version;
-    }
+//     public override void End()
+//     {
+//         AssetDeCompressTask.assetDeCompressVersion = VersionConfig.Get().version;
+//     }
 
-    public override void Update()
-    {
-        if (done)
-        {
-            return;
-        }
+//     public override void Update()
+//     {
+//         if (done)
+//         {
+//             return;
+//         }
 
-        timer += Time.deltaTime;
-        progress = timer / duration;
-        if (deCompressProgress == null || deCompressProgress.done)
-        {
-            waitTimer += Time.deltaTime;
-            if (waitTimer > 2f)
-            {
-                done = true;
-            }
-        }
-    }
+//         timer += Time.deltaTime;
+//         progress = timer / duration;
+//         if (deCompressProgress == null || deCompressProgress.done)
+//         {
+//             waitTimer += Time.deltaTime;
+//             if (waitTimer > 2f)
+//             {
+//                 done = true;
+//             }
+//         }
+//     }
 
-}
\ No newline at end of file
+// }
\ No newline at end of file

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