From 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 26 三月 2026 17:46:11 +0800
Subject: [PATCH] webgl代码合并 1
---
Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs b/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs
index 3ce7dce..99d4d08 100644
--- a/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs
+++ b/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.IO;
using UnityEngine;
+using Cysharp.Threading.Tasks;
public class LaunchFadeOutTask : LaunchTask
{
public override float expectTime
@@ -15,7 +16,11 @@
LaunchInHot.m_CurrentStage = LaunchStage.Complete;
duration = 0.5f;
- ShaderUtility.WarmUpAll();
+ ShaderUtility.WarmUpAllAsync().ContinueWith(() =>
+ {
+ Debug.LogError("warm up shader complete");
+ done = true;
+ }).Forget();
//SpeechTranslate.Instance.RequestGetToken();
@@ -60,11 +65,11 @@
if (timer >= 0.5f)//&& ILLauncherProxy.Instance.started)
{
- done = true;
+ // done = true;
}
else
{
- done = false;
+ // done = false;
progress = Mathf.Clamp01(timer / expectTime);
}
--
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