From 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 26 三月 2026 17:46:11 +0800
Subject: [PATCH] webgl代码合并 1

---
 Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs |   11 ++++++++---
 1 files changed, 8 insertions(+), 3 deletions(-)

diff --git a/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs b/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs
index 3ce7dce..99d4d08 100644
--- a/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs
+++ b/Main/Core/GameEngine/Launch/LaunchFadeOutTask.cs
@@ -2,6 +2,7 @@
 using System.Collections.Generic;
 using System.IO;
 using UnityEngine;
+using Cysharp.Threading.Tasks;
 public class LaunchFadeOutTask : LaunchTask
 {
     public override float expectTime
@@ -15,7 +16,11 @@
         LaunchInHot.m_CurrentStage = LaunchStage.Complete;
         duration = 0.5f;
 
-        ShaderUtility.WarmUpAll();
+        ShaderUtility.WarmUpAllAsync().ContinueWith(() =>
+        {
+            Debug.LogError("warm up shader complete");
+            done = true;
+        }).Forget();
         //SpeechTranslate.Instance.RequestGetToken();
         
         
@@ -60,11 +65,11 @@
 
         if (timer >= 0.5f)//&& ILLauncherProxy.Instance.started)
         {
-            done = true;
+            // done = true;
         }
         else
         {
-            done = false;
+            // done = false;
             progress = Mathf.Clamp01(timer / expectTime);
         }
 

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