From 1ab047b5fdd933c38ba0519ec2e83a44512ea8d7 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 26 三月 2026 17:46:11 +0800
Subject: [PATCH] webgl代码合并 1
---
Main/System/Battle/BattleField/BattleField.cs | 15 ++++++++++++++-
1 files changed, 14 insertions(+), 1 deletions(-)
diff --git a/Main/System/Battle/BattleField/BattleField.cs b/Main/System/Battle/BattleField/BattleField.cs
index 04293c2..fe6bee2 100644
--- a/Main/System/Battle/BattleField/BattleField.cs
+++ b/Main/System/Battle/BattleField/BattleField.cs
@@ -60,6 +60,12 @@
}
}
+ public bool IsInit
+ {
+ get;
+ protected set;
+ } = false;
+
protected bool isFocus = false;
public BattleRootNode battleRootNode;
@@ -92,7 +98,6 @@
battleEffectMgr = new BattleEffectMgr();
battleTweenMgr = new BattleTweenMgr();
recordPlayer = new RecordPlayer();
- soundManager = new BattleSoundManager(this);
processingDeathObjIds = new HashSet<uint>();
}
@@ -106,6 +111,9 @@
GameObject battleRootNodeGO = GameObject.Instantiate(go);
battleRootNode = battleRootNodeGO.GetComponent<BattleRootNode>();
battleRootNodeGO.name = GetType().Name;
+
+ soundManager = new BattleSoundManager(this);
+
}
public void AddCastingSkill(long objID, SkillBase skill)
{
@@ -146,6 +154,7 @@
public async virtual UniTask Init(int _MapID, int _FuncLineID, JsonData _extendData,
List<TeamBase> _redTeamList, List<TeamBase> _blueTeamList, byte _turnMax)
{
+ IsInit = false;
SetData(_MapID, _FuncLineID, _extendData, _redTeamList, _blueTeamList, _turnMax);
battleEffectMgr.Init(this);
battleTweenMgr.Init(this);
@@ -169,6 +178,8 @@
PreloadResources(redTeamList, blueTeamList);
EventBroadcast.Instance.Broadcast<string>(EventName.BATTLE_START, guid);
+
+ IsInit = true;
#if UNITY_EDITOR
if (Launch.Instance.isOpenSkillLogFile)
@@ -214,6 +225,7 @@
public async virtual UniTask Reload(int _MapID, int _FuncLineID, JsonData _extendData,
List<TeamBase> _redTeamList, List<TeamBase> _blueTeamList, byte _turnMax)
{
+ IsInit = false;
SetData(_MapID, _FuncLineID, _extendData, _redTeamList, _blueTeamList, _turnMax);
battleEffectMgr.Reload(this);
battleTweenMgr.Reload(this);
@@ -239,6 +251,7 @@
PreloadResources(redTeamList, blueTeamList);
+ IsInit = true;
}
public virtual void SetData(int _MapID, int _FuncLineID, JsonData _extendData,
--
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