From 1ad03cc2f91d75e80fc3dc42e2ac1fadc9a2bfec Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 16:10:43 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/ResModule/AudioLoader.cs |   11 +++++++++--
 1 files changed, 9 insertions(+), 2 deletions(-)

diff --git a/Main/ResModule/AudioLoader.cs b/Main/ResModule/AudioLoader.cs
index 4b9b101..af8bab3 100644
--- a/Main/ResModule/AudioLoader.cs
+++ b/Main/ResModule/AudioLoader.cs
@@ -1,18 +1,25 @@
 锘縰sing UnityEngine;
 using System.Collections;
 using System;
+using Cysharp.Threading.Tasks;
+using System.Threading;
 
 public class AudioLoader
 {
     public static AudioClip LoadAudio(string _folderName, string _clipName)
     {
-        return ResManager.Instance.LoadAsset<AudioClip>("Audio/" + _folderName, _clipName);
+        return ResManager.Instance.LoadAsset<AudioClip>("Audio/" + _folderName, _clipName, false);
     }
 
     public static void LoadAudioAsync(string _folderName, string _clipName, Action<bool, UnityEngine.Object> _callBack)
     {
-        ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, _callBack);
+        ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, _callBack, false);
     }
 
+    // US2: Async UniTask variant
+    public static UniTask<AudioClip> LoadAudioAsync(string _folderName, string _clipName, CancellationToken ct = default)
+    {
+        return ResManager.Instance.LoadAssetAsync<AudioClip>("Audio/" + _folderName, _clipName, false, ct);
+    }
 }
 

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