From 1ad03cc2f91d75e80fc3dc42e2ac1fadc9a2bfec Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 16:10:43 +0800
Subject: [PATCH] Merge branch 'master' into h5version

---
 Main/System/MainLevel/MainBossEnterWin.cs |   26 ++++++++++++++++++++------
 1 files changed, 20 insertions(+), 6 deletions(-)

diff --git a/Main/System/MainLevel/MainBossEnterWin.cs b/Main/System/MainLevel/MainBossEnterWin.cs
index 9c23ddf..634ef81 100644
--- a/Main/System/MainLevel/MainBossEnterWin.cs
+++ b/Main/System/MainLevel/MainBossEnterWin.cs
@@ -24,6 +24,8 @@
     [SerializeField] Button fightBtn;
     [SerializeField] Image fightIcon;
     [SerializeField] ScrollerController dropItemScroller;
+    [SerializeField] Button heroRoadBtn;
+    [SerializeField] Button funPresetBtn;
 
 
     protected override void InitComponent()
@@ -33,12 +35,21 @@
         {
             RankModel.Instance.ResetQueryParam();
             RankModel.Instance.QueryRankByPage(0, watchID: (int)PlayerDatas.Instance.baseData.PlayerID);
-            var win = UIManager.Instance.OpenWindow<PlayerRankWin>();
-            win.rankType = 0;
+            UIManager.Instance.OpenWindow<PlayerRankWin>(0);
 
         });
 
         fightBtn.AddListener(FightBoss);
+
+        heroRoadBtn.AddListener(() =>
+        {
+            UIManager.Instance.OpenWindow<DayMissionBaseWin>(2);
+        });
+
+        funPresetBtn.AddListener(()=>
+        {
+            FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
+        });
     }
 
     protected override void OnPreOpen()
@@ -129,6 +140,10 @@
             }
         }
         bossBG.SetOrgSprite(chapterConfig.BG, "MainLevel");
+
+        heroRoadBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.DayMission));
+
+        funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
     }
 
 
@@ -136,11 +151,10 @@
     {
         if (MainLevelManager.Instance.CanChallengeBoss())
         {
-            var pack = new CB410_tagCMTurnFight();
-            pack.MapID = 2;
-            GameNetSystem.Instance.SendInfo(pack);
-
+            BattleManager.Instance.SendTurnFight(2);
+            BattleManager.Instance.storyBattleField.CleanBattle();
             AutoFightModel.Instance.isPause = true;
+            // AutoFightModel.Instance.isAutoAttack = false;
         }
         CloseWindow();
     }

--
Gitblit v1.8.0