From 1c9b3fb4b45d2096a4c7bf5ef4bb7a7ffac3b7fe Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 08 一月 2026 01:47:14 +0800
Subject: [PATCH] 266 【内政】古宝系统

---
 Main/System/AssetVersion/InGameDownLoad.cs |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/Main/System/AssetVersion/InGameDownLoad.cs b/Main/System/AssetVersion/InGameDownLoad.cs
index 6e9d7b0..6635633 100644
--- a/Main/System/AssetVersion/InGameDownLoad.cs
+++ b/Main/System/AssetVersion/InGameDownLoad.cs
@@ -88,7 +88,6 @@
         set { LocalSave.SetString("InGameDownLoadCompleteAccount", value); }
     }
 
-    public Redpoint downLoadRedpoint = new Redpoint(MainRedDot.RedPoint_Download);
 
     private void Awake()
     {
@@ -320,7 +319,7 @@
         }
 
         
-        downLoadRedpoint.state = state == State.Award ? RedPointState.Simple : RedPointState.None;
+        MainRedDot.Instance.downLoadRedpoint.state = state == State.Award ? RedPointState.Simple : RedPointState.None;
 
         if (onDownLoadOk != null)
         {
@@ -346,7 +345,7 @@
             state = !hasReward && completeDownLoadAccount == PlayerDatas.Instance.baseData.AccID ? State.Award : State.Completed;
         }
 
-        downLoadRedpoint.state = state == State.Award ? RedPointState.Simple : RedPointState.None;
+        MainRedDot.Instance.downLoadRedpoint.state = state == State.Award ? RedPointState.Simple : RedPointState.None;
     }
 
     public void RequestDownLoadReward()

--
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