From 1f189d9b7323e71327c01cacb9cf4707dceee288 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 11 十二月 2025 17:59:14 +0800
Subject: [PATCH] 385 战斗系统 战斗结算详情界面 改左蓝右红,去掉左边始终显示胜利方的设定,改成和战场的左右方一致
---
Main/System/BattleDetail/BattleDetailWin.cs | 42 ++++++++------------
Main/System/Settlement/BattleSettlementManager.cs | 36 ++++++------------
2 files changed, 29 insertions(+), 49 deletions(-)
diff --git a/Main/System/BattleDetail/BattleDetailWin.cs b/Main/System/BattleDetail/BattleDetailWin.cs
index 92f1378..78e6268 100644
--- a/Main/System/BattleDetail/BattleDetailWin.cs
+++ b/Main/System/BattleDetail/BattleDetailWin.cs
@@ -3,6 +3,8 @@
public class BattleDetailWin : UIBase
{
+ [SerializeField] ImageEx imgResultBlue;
+ [SerializeField] ImageEx imgResultRed;
[SerializeField] TextEx redName;
[SerializeField] TextEx blueName;
[SerializeField] List<BattleDetailHeroInfoItem> redList = new List<BattleDetailHeroInfoItem>();
@@ -15,36 +17,26 @@
public void Display()
{
- bool isMyStart = manager.isMyStartBattleDetail;
BattleDetailMsg msg = manager.msg;
- string battleName = manager.BattleDetailBattleName;
-
if (msg == null)
return;
+ string battleName = manager.BattleDetailBattleName;
+ string blueFaction = manager.GetFaction(true);
+ string redFaction = manager.GetFaction(false);
- if (isMyStart)
- {
- // 鐩墠鐜╁涓诲姩鍙戣捣鐨勯樀瀹逛竴瀹氭槸1锛屽鏂规槸 2, 濡傛灉鏄偅绉嶇郴缁熻嚜鍔ㄦ墦鐨勶紝涓�鑸�1-宸︼紝2-鍙�
- int myWinFaction = 1;
- string myName = PlayerDatas.Instance.baseData.PlayerName;
- string enemyName = manager.GetBattleDetailEnemyNameByMyStart(battleName);
- if (battleName == BattleConst.TianziBillboradBattleField)
- {
- redName.text = myWinFaction == msg.winFaction ? enemyName : myName;
- blueName.text = myWinFaction == msg.winFaction ? myName : enemyName;
- }
- else
- {
- redName.text = myWinFaction == msg.winFaction ? myName : enemyName;
- blueName.text = myWinFaction == msg.winFaction ? enemyName : myName;
- }
-
- }
-
- List<BattleDetailHeroInfo> redBattleDetailHeroInfoList = manager.GetHeroInfo(msg, isMyStart, battleName, true);
- List<BattleDetailHeroInfo> blueBattleDetailHeroInfoList = manager.GetHeroInfo(msg, isMyStart, battleName, false);
- DisplayDetail(redList, redBattleDetailHeroInfoList);
+ string myName = PlayerDatas.Instance.baseData.PlayerName;
+ string enemyName = manager.GetBattleDetailEnemyNameByMyStart(battleName);
+ blueName.text = myName;
+ redName.text = enemyName;
+
+ bool isTianzi = battleName == BattleConst.TianziBillboradBattleField;
+ imgResultBlue.SetSprite(isTianzi ? "BattleDetailWin" : msg.winFaction.ToString() == blueFaction ? "BattleDetailWin" : "BattleDetailFail");
+ imgResultRed.SetSprite(isTianzi ? "BattleDetailFail" : msg.winFaction.ToString() == redFaction ? "BattleDetailWin" : "BattleDetailFail");
+
+ List<BattleDetailHeroInfo> blueBattleDetailHeroInfoList = manager.GetHeroInfoByFaction(msg, blueFaction);
+ List<BattleDetailHeroInfo> redBattleDetailHeroInfoList = manager.GetHeroInfoByFaction(msg, redFaction);
DisplayDetail(blueList, blueBattleDetailHeroInfoList);
+ DisplayDetail(redList, redBattleDetailHeroInfoList);
}
public void DisplayDetail(List<BattleDetailHeroInfoItem> teamItemList, List<BattleDetailHeroInfo> infoList)
diff --git a/Main/System/Settlement/BattleSettlementManager.cs b/Main/System/Settlement/BattleSettlementManager.cs
index a11396b..d7d0bf5 100644
--- a/Main/System/Settlement/BattleSettlementManager.cs
+++ b/Main/System/Settlement/BattleSettlementManager.cs
@@ -207,10 +207,10 @@
{
//mobile.secondworld.net.cn:53080\S9006\20251202\3042602\5b11338f-cf2c-11f0-a0a0-000c29b22418.tfr
var serverID = UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID);
-
+
var url = ServerListCenter.Instance.GetServerUrl(serverID);
string assetVersionUrl = string.Empty;
-
+
if (string.IsNullOrEmpty(date))
{
//鍏叡鎴樻姤 璺緞锛� C:\TurnFightReport\S鏈嶅姟鍣ㄧ紪鍙穃鍔熻兘鍦板浘ID\鎴樻姤GUID
@@ -269,10 +269,8 @@
public string BattleDetailBattleName = string.Empty;
public string BattleDetailMyName = string.Empty;
public string BattleDetailEnemyName = string.Empty;
- public bool isMyStartBattleDetail = false; // 鏄惁鏄垜鏂瑰彂璧风殑鎴樻枟
- // isMyStart 鏄惁鏄垜鏂瑰彂璧风殑鎴樻枟
- public void OpenBattleDetailWin(string battleName, bool isMyStart = true)
+ public void OpenBattleDetailWin(string battleName)
{
if (UIManager.Instance.IsOpened<BattleDetailWin>())
return;
@@ -286,7 +284,6 @@
return;
BattleDetailBattleName = battleName;
- this.isMyStartBattleDetail = isMyStart;
UIManager.Instance.OpenWindow<BattleDetailWin>();
}
@@ -336,29 +333,21 @@
return null;
}
- public List<BattleDetailHeroInfo> GetHeroInfo(BattleDetailMsg msg, bool isMyStart, string battleName, bool isWin)
+ // 宸﹁摑鍙崇孩
+ // 鐩墠鐜╁涓诲姩鍙戣捣鐨勯樀瀹逛竴瀹氭槸1锛屽鏂规槸 2, 濡傛灉鏄偅绉嶇郴缁熻嚜鍔ㄦ墦鐨勶紝涓�鑸�1-宸︼紝2-鍙�
+ public string GetFaction(bool isBlue)
+ {
+ return isBlue ? "1" : "2";
+ }
+
+ public List<BattleDetailHeroInfo> GetHeroInfoByFaction(BattleDetailMsg msg, string faction)
{
if (msg == null || msg.statInfo.IsNullOrEmpty())
return null;
-
int winFaction = msg.winFaction; // 鑾疯儨闃佃惀
Dictionary<string, Dictionary<string, BattleDetailHeroInfo>> lineupInfo = new Dictionary<string, Dictionary<string, BattleDetailHeroInfo>>();
- string statInfoKey = string.Empty;
- if (isMyStart)
- {
- // 澶╁瓙鎴樺満鐜╁涓嶄細杈�
- if (battleName == BattleConst.TianziBillboradBattleField)
- {
- statInfoKey = isWin ? msg.statInfo.Keys.FirstOrDefault(key => key != winFaction.ToString()) : winFaction.ToString();
- }
- else
- {
- statInfoKey = isWin ? winFaction.ToString() : msg.statInfo.Keys.FirstOrDefault(key => key != winFaction.ToString());
- }
- }
-
- if (!msg.statInfo.TryGetValue(statInfoKey, out lineupInfo) || lineupInfo.IsNullOrEmpty())
+ if (!msg.statInfo.TryGetValue(faction, out lineupInfo) || lineupInfo.IsNullOrEmpty())
return null;
var lineupInfoKeyList = lineupInfo.Keys.ToList();
if (lineupInfoKeyList.IsNullOrEmpty())
@@ -383,7 +372,6 @@
}
return res;
}
-
#endregion
}
--
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